BioWare talks about the next Dragon Age.

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boag

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Sep 13, 2010
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Emiscary said:
Don't worry guys, if you bang pots and pans for a month, send us hundreds of gag cupcakes and raise 80k for charity we'll deliver on what we promised for our last 3 games in the NEXT one. Trust us this time! Would we really screw you over again?
just please pre order teh game so we can show our stock holders the company isnt going under.
 

Avalanche91

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Consider me a sceptic. DA2 was mediocre, and after the bad taste ME3 left, I am reluctant to get hyped.

I'll see if the internet is burning with the flamewars caused by terrible ending 2 days after launch.
 

Mikeyfell

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Aug 24, 2010
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Why not let them reinvent the wheel. Wheels are great, the wheel is one of those elegant designs where fucking with it is just a general bad idea. I support Bioware reinventing the wheel for Dragon Age 3. Because Dragon Age 2 was like driving a cart on squares. You're going to be in for a bumpy ride...

That being said I'm still not going to buy it unless they fix Mass Effect 3, you see I'm actually going to stick to my guns and try to boycott something.
 

Mikeyfell

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Aug 24, 2010
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Wait, wait, wait, wait...

I just came up with a better Bioware reinventing the Wheel joke.

Bioware's great at inventing wheels. They just take a full game, then cut all the corners off it until it resembles a perfect circle.

Badum tish.
 

dreadedcandiru99

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Avalanche91 said:
Consider me a sceptic. DA2 was mediocre, and after the bad taste ME3 left, I am reluctant to get hyped.

I'll see if the internet is burning with the flamewars caused by terrible ending 2 days after launch.
Personally, between the generally lousy DA2, the ME3 debacle, and my newfound distaste for all things EA, I've already decided not to bother. I'm actually more interested in The Banner Saga [http://stoicstudio.com/] these days.
 

Harb

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May 2, 2010
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Given the sheer amount of lies that came from Bioware / EA before ME3 release I have issues believing a single thing they have said about Dragon Age 3.
Right now their words mean nothing. At. All.
Also fully voiced main character - No thank you. I like dialogue choices, not illusions.
 

Therumancer

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Nov 28, 2007
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Aircross said:
I apologize if this has been posted before. I checked.


I think my feelings on the matter can be summed with this comment:

They're clapping for things that existed in RPGs sometimes up to 20 years ago... Fallout 1 and 2, BG1 and 2, Planescape Torment, Icewind Dale 1 and 2, FOR F*CKS SAKE, HOW IS THIS APPLAUSE WORTHY?! F*CK YOU BIOWARE.
Congrats BioWare, you are reinventing the wheel.
Well, this is a big deal because Bioware is making pretensions of doing things that they didn't do in DA2. Yes, it should be a given that they should be able to let you equip your companions, and that you should be able to do it while retaining the signature look of the chracters as we have seen it before, but Bioware *didn't* do that in Dragon Age 2, and is saying that they will implement what they should have been doing to begin with in DA3.

Of course speaking for myself, I preferred the DA1 system because I do not think that armor should magically visit a tailor shop every time it transfers between characters. Being able to maintain that "signature look" seems like an attempt to put style before substance, and I really don't care for it, though I suppose I have to take what I can get.

Unrelated, I think that RPGS, whether J or W more or less perfected what they set out to do decades ago, with a substantial amount of people who want exactly that kind of game. Attempting to mess with the format for the sake of progress is like saying that the rules of chess or checkers should be changed simply because they are so old.... it's pointless when the format is perfect for what it does.

Simply put, people want exactly the kind of gameplay from 20 or more years ago, but with new graphic and sound design. Any evolution as an RPG player will tell you should come in terms of the games becoming deeper and more complex, as opposed to simplified and streamlined. Sort of like how say 2E AD&D started out with a set of fairly complicated mechanics, but as it grew and remained popular you didn't see the game becoming simpler, but simply gaining more and more options and sub-systems. I see an odd parallel in how when RPGs started to simplify they started to die, with D&D being a shadow of what it was a couple of decades ago, which can in part be traced to the state of the newer editions. Likewise you'll notice a backlash when games decide to try and gloss over the mechanics, do everything in real time, and become more approchable, which was kind of what happened with DA2 and why there was such a big deal over things like equipment for the companions.

The RPG genere is fine as it has be, it does not need to "change" or "grow up" it's huge install base of fans want it like it has been. If you want a successful RPG game the key is not to try and "modernize" it in any respect other than tht technology being used to create it. Indeed I'd argue what is going to make for a good RPG is going to be counter-intuitive to the design of any other kind of game as things that are bad for say a shooter (complexity, relatively slow pace in combat allowing for thought and planning, etc...) are good for an RPG. Entirely differant schools of thought and design paradigms.

That said, this video does seem like a good thing, and they seem to at least be talking the talk about wanting to do better and fix where they went wrong. I'm interested in seeing where DA3 goes from here, but to be honest they have a lot of trust to win back from me. I'm wary about how they make clear statements to the problems, but ony after a disclaimer saying that they won't committ to anything they are saying now and we shouldn't consider it an actual promise... which makes me nervous, since it's pretty bloody weasely when you get down to it.
 

SleepyChan

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Jul 7, 2010
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My Best friend and I happen to be lovers of anything Dragon Age. We also happened to love Dragon Age 2. Flaws, triumphs, and everything in between. Bioware has made loyal fans out of us both (and BFF's wife as well).

I'm flying solo with the opinion on this one: I was pleased with everything I just heard/saw. Loved the growth and development that is coming along, however small or how little you may think it deserves applause. I'm not too damn picky so long as 3 things happen when I play a Bioware game.

1. Am I immersed in the game-world? From setting to characters, am I feeling alive and active in this game?

2. Is the combat swift and engaging? Are the graphics and audio suited to the genre/title?

3. Is there any replay value? Do I have different experiences with different play-styles?


As I found myself answering 'yes' to all three of these criteria in both Dragon age: Origins and Dragon Age 2, I justifiably enjoyed myself. I don't need to defend my experience and reaction to anyone.


P.S. I think I may have giggled when they talked about equipment. Holy-safety-belts.
*Applauds*