Blizzad reveals new characters for Overwatch

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inmunitas

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Feb 23, 2015
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erttheking said:
Zarya looks pretty cool too, rocking a pretty nice looking canon and looking pretty damn intimidating. Also, I gotta give credit to Blizzard, they said that they wanted to have a diverse cast of characters and after people said that their original female character roster was awesome but was limited in terms of body type, they turn around and release Zarya. It shows dedication to their mission statement and that they care what their consumers think.
What makes you think it was "in response" to anything? That's kinda arrogant to make such a claim.
 

Erttheking

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inmunitas said:
erttheking said:
Zarya looks pretty cool too, rocking a pretty nice looking canon and looking pretty damn intimidating. Also, I gotta give credit to Blizzard, they said that they wanted to have a diverse cast of characters and after people said that their original female character roster was awesome but was limited in terms of body type, they turn around and release Zarya. It shows dedication to their mission statement and that they care what their consumers think.
What makes you think it was "in response" to anything? That's kinda arrogant to make such a claim.
Because they said it was in the link I provided. Yeesh man, calm the hell down.
 

Maximum Bert

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Aeshi said:
Maximum Bert said:
But wasnt DOTA2 a thing before Valve got near it? or at least some form of DOTA anyway. DOTA rips of loads of franchises for characters I really dont know how the hell they get away with it especially with all the money its pullin in now. I dont imagine they give the original creators of the characters anything. (maybe im wrong?)
There was no "DOTA2 before DOTA2", unless you count League of Legends. Before DOTA2 you just had DOTA, a Warcraft III mod that used Warcraft III characters and models (so it hardly ripped off "loads of franchises"). Characters and Models that Valve has basically copy-pasted whole sale, changed the colours of (sometimes not even that) and are now busy profiting off.

As for how they got away with it: It's Valve. They just let the Hat-worshippers sic anyone who doesn't worship them two times a day.
Ok so I take it DOTA2 was being developed possibly under another name maybe as just an update and then Valve bought em up and it became DOTA2. I dont know about the original mod but I would assume you are correct in saying it featured only Blizzard characters but did DOTA2 really add all the non Blizzard characters? or were they slowly introduced throughout the years before DOTA2 was even a thing? I struggle to see how they can get away with adding obvious D & D characters like the Drow Ranger and Queen of Pain which are basically dark elf rangers and The Lady of Pain but whatever these previous ones also draw on further myths and legends to create characters so maybe theres some wiggle room.

But then you have someone like Lina who is an obvious reference in looks abilities and even spell names to Lina Inverse from slayers im surprised they dont include Naga the White Serpent as well (although the backstory twists Linas original story to rename Naga and make her the sister of Lina it seems). Is there some agreement between Lina Inverses creator and Valve or Icefrog? or do they have some sort of legal loophole which I am unaware of.
 

Phasmal

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I think they're both really cool, and it's great to see some body diversity for a female character.

I'm glad Blizzard listens to feedback from fans, and I can't wait to play this game.
I do really hope they have different costumes and things, that would be fun.
 

Phasmal

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inmunitas said:
Phasmal said:
it's great to see some body diversity for a female character
When has there not been? Nothing has changed.
In Overwatch? Many of the female body types are similar, compared to the wide diversity of male body types.
For instance:

So, yes, something has changed. And that's good.

Nothing to get upset about.
 

Random Fella

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Phasmal said:
inmunitas said:
Phasmal said:
it's great to see some body diversity for a female character
When has there not been? Nothing has changed.
In Overwatch? Many of the female body types are similar, compared to the wide diversity of male body types.
For instance:

So, yes, something has changed. And that's good.

Nothing to get upset about.
They should make a female gnome character to even that out.

But yeah, it does seem like the creators feel they have a lot more creative room when working with male characters, opposed to female.
 

inmunitas

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Feb 23, 2015
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Phasmal said:
inmunitas said:
Phasmal said:
it's great to see some body diversity for a female character
When has there not been? Nothing has changed.
In Overwatch? Many of the female body types are similar, compared to the wide diversity of male body types.
So what? Nobody really cares what a character looks like in game. I'd rather Blizzard created diverse body types etc (like they've done in previous titles) because that's what they wanted to do, and not out of fear of being harassed by a bunch of incompetent morons.
 

Phasmal

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inmunitas said:
Phasmal said:
inmunitas said:
Phasmal said:
it's great to see some body diversity for a female character
When has there not been? Nothing has changed.
In Overwatch? Many of the female body types are similar, compared to the wide diversity of male body types.
So what? Nobody really cares what a character looks like in game. I'd rather Blizzard created diverse body types etc. because that's what they wanted to do, and not out of fear of being harassed by a bunch of incompetent morons.
Okay, that's nice.
That's what I want too.
Lots of other people did, and now Blizzard has done it. There is 0 proof that they did it out of fear of being harassed, they said they did it because people wanted it. That's how these things are supposed to work, yes?

I think you may be jumping at shadows a little, here.

EDIT: And its kinda self-evident that people DO care, but hey.
 

inmunitas

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Phasmal said:
And its kinda self-evident that people DO care, but hey.
Why? What is being achieved? I don't understand. It's no different then the people complaining about Dante's hair in Devil May Cry.
 

EternallyBored

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Phasmal said:
inmunitas said:
Phasmal said:
inmunitas said:
Phasmal said:
it's great to see some body diversity for a female character
When has there not been? Nothing has changed.
In Overwatch? Many of the female body types are similar, compared to the wide diversity of male body types.
So what? Nobody really cares what a character looks like in game. I'd rather Blizzard created diverse body types etc. because that's what they wanted to do, and not out of fear of being harassed by a bunch of incompetent morons.
Okay, that's nice.
That's what I want too.
Lots of other people did, and now Blizzard has done it. There is 0 proof that they did it out of fear of being harassed, they said they did it because people wanted it. That's how these things are supposed to work, yes?

I think you may be jumping at shadows a little, here.

EDIT: And its kinda self-evident that people DO care, but hey.
I'll chime in here to say that I was also one of those people that cared, it wasn't some dealbreaker, but it was a little disappointing that their own reveal talked about diversity and then revealed 3 female characters so close in build that they could cosplay each other, and 4th female character whose only difference was she was a little bit smaller.

The designs themself weren't bad, but it was pretty evident from the reveal that the female characters were kind of all just generically hot, which was more noticeable next to the male zen robot, WoW dwarf parody, giant german knight, and sentient gorilla.

Overall, I like both of these new characters, although McCree's ultimate seems like it might need some tweaking, that's just me though. At this point if I do play the game I would probably end up playing either Mercy or Torbjorn, mostly just because I like the looks of their playstyles.
 

major_chaos

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Cowboy looks a bit tryhard-y especially with the belt, although I would give Bliz mad props of that is somehow worked into his personality and they make it clear he is overcompensating.

With Zarya its nice to see them actually living up to the promise of variety, and I'm not gonna lie, I find that body type easy on the eyes so no complaints here.
 

Erttheking

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inmunitas said:
Phasmal said:
And its kinda self-evident that people DO care, but hey.
Why? What is being achieved? I don't understand. It's no different then the people complaining about Dante's hair in Devil May Cry.
What's being achieved? It's opening up more creative possibilities. Look at the male characters. Giant robots, short stout dwarves, a gorilla in power armor, normal sized guys. Female characters? Normal sized girl, normal sized girl with big titties and slightly bigger than average sized girl who still has an impossible thin waist.

Frankly it seems like steps in the right direction in terms of creative limitations being removed.
 

Erttheking

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major_chaos said:
Cowboy looks a bit tryhard-y especially with the belt, although I would give Bliz mad props of that is somehow worked into his personality and they make it clear he is overcompensating.
I agree. It's a bit eye rolling, but it does look like that's a possibility, the fact that it's an acronym instead of just "badass" makes it sound a bit sillier so maybe that's what they're going for. Personally I would be on the ground roaring with laughter if he's like Salvador from Borderlands.

"TIME TO COMPENSATE!" and "IT'S LIKE HAVING THREE DICKS!" come to mind.
 

inmunitas

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erttheking said:
inmunitas said:
Phasmal said:
And its kinda self-evident that people DO care, but hey.
Why? What is being achieved? I don't understand. It's no different then the people complaining about Dante's hair in Devil May Cry.
What's being achieved? It's opening up more creative possibilities. Look at the male characters. Giant robots, short stout dwarves, a gorilla in power armor, normal sized guys. Female characters? Normal sized girl, normal sized girl with big titties and slightly bigger than average sized girl who still has an impossible thin waist.

Frankly it seems like steps in the right direction in terms of creative limitations being removed.
"It's opening up more creative possibilities" No, it's not. There are no "creative limitations" being removed here, just more self-entitled brats demanding changes to someone else's artistic vision.
 

Erttheking

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inmunitas said:
erttheking said:
inmunitas said:
Phasmal said:
And its kinda self-evident that people DO care, but hey.
Why? What is being achieved? I don't understand. It's no different then the people complaining about Dante's hair in Devil May Cry.
What's being achieved? It's opening up more creative possibilities. Look at the male characters. Giant robots, short stout dwarves, a gorilla in power armor, normal sized guys. Female characters? Normal sized girl, normal sized girl with big titties and slightly bigger than average sized girl who still has an impossible thin waist.

Frankly it seems like steps in the right direction in terms of creative limitations being removed.
"It's opening up more creative possibilities" No, it's not. There are no "creative limitations" being removed here, just more self-entitled brats demanding changes to someone else's artistic vision.
Changes? Blizzard said flat out that they wanted to have a diverse cast. People said "Hey you said you wanted a diverse cast but this isn't really that diverse" whereupon Blizzard said "Whoops! Hold on let us fix that!". People criticized them and Blizzard used the criticism to better create the vision that they said that they wanted to make! Criticism is not the death of creativity, the pure opposite. I'm a writer and I never would've come up with half of the ideas that I did if I didn't listen to criticism. An author refusing to change anything isn't standing by artistic vision, it's stagnation. I've been writing for over half a decade, I know.

Also, I'm a self entitled brat for criticizing Overwatch? Yeah...no. Just no. Insulting people isn't a very compelling argument BTW.
 

Grumman

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major_chaos said:
I'm not gonna lie, I find that body type easy on the eyes so no complaints here.
Same here. Both male and female bodybuilders sometimes take it way too far (years ago I heard one described as looking like "a condom full of walnuts") but functional muscles like Zarya's look good.
 

inmunitas

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erttheking said:
inmunitas said:
erttheking said:
inmunitas said:
What's being achieved? It's opening up more creative possibilities. Look at the male characters. Giant robots, short stout dwarves, a gorilla in power armor, normal sized guys. Female characters? Normal sized girl, normal sized girl with big titties and slightly bigger than average sized girl who still has an impossible thin waist.

Frankly it seems like steps in the right direction in terms of creative limitations being removed.
"It's opening up more creative possibilities" No, it's not. There are no "creative limitations" being removed here, just more self-entitled brats demanding changes to someone else's artistic vision.
Changes? Blizzard said flat out that they wanted to have a diverse cast. People said "Hey you said you wanted a diverse cast but this isn't really that diverse" whereupon Blizzard said "Whoops! Hold on let us fix that!". People criticized them and Blizzard used the criticism to better create the vision that they said that they wanted to make! Criticism is not the death of creativity, the pure opposite. I'm a writer and I never would've come up with half of the ideas that I did if I didn't listen to criticism. An author refusing to change anything isn't standing by artistic vision, it's stagnation. I've been writing for over half a decade, I know.

Also, I'm a self entitled brat for criticizing Overwatch? Yeah...no. Just no. Insulting people isn't a very compelling argument BTW.
They where just complaining it didn't have what they wanted though. It also doesn't have a rock monster, or a snake lady, or an aborigine, or a little green alien in a flying spaceship. That's not criticism, that's just people imposing petty unrealistic expectations. Adding those in wouldn't make the game any "better", just adds more characters, which isn't always a good thing.
 

Erttheking

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inmunitas said:
erttheking said:
inmunitas said:
erttheking said:
inmunitas said:
What's being achieved? It's opening up more creative possibilities. Look at the male characters. Giant robots, short stout dwarves, a gorilla in power armor, normal sized guys. Female characters? Normal sized girl, normal sized girl with big titties and slightly bigger than average sized girl who still has an impossible thin waist.

Frankly it seems like steps in the right direction in terms of creative limitations being removed.
"It's opening up more creative possibilities" No, it's not. There are no "creative limitations" being removed here, just more self-entitled brats demanding changes to someone else's artistic vision.
Changes? Blizzard said flat out that they wanted to have a diverse cast. People said "Hey you said you wanted a diverse cast but this isn't really that diverse" whereupon Blizzard said "Whoops! Hold on let us fix that!". People criticized them and Blizzard used the criticism to better create the vision that they said that they wanted to make! Criticism is not the death of creativity, the pure opposite. I'm a writer and I never would've come up with half of the ideas that I did if I didn't listen to criticism. An author refusing to change anything isn't standing by artistic vision, it's stagnation. I've been writing for over half a decade, I know.

Also, I'm a self entitled brat for criticizing Overwatch? Yeah...no. Just no. Insulting people isn't a very compelling argument BTW.
They where just complaining it didn't have what they wanted though. It also doesn't have a rock monster, or a snake lady, or an aborigine, or a little green alien in a flying spaceship. That's not criticism, that's just people imposing petty unrealistic expectations.
Complaining that it didn't have what they wanted despite Blizzard saying that it would have what they wanted. Not really sure why you're so against this. Blizzard said they wanted a diverse cast and they're delivering on their promise. The criticism was when they delivered short on what they SAID that they would do. And even if they didn't the female cast just looked pathetic next to the male cast when it was first released.