Thankyou for that very clear and consice answer. Earlier I though whether they could have made a female only game and whether that would have made it worse for them, people complaining about objectifiction etc. Splash Damage is a small company and perhaps thier reach overexceeded thier grasp as I said earlier, personally I think I can give them the benefit of the doubt on that.Kahunaburger said:Well, I don't presume to speak for anyone else, but my answers to those questions are:xXxJessicaxXx said:These are the issues I would like answered. Would you be so kind as to answer them? Please.
- If you don't believe that Splash Damage is sexist then what is your issue with them leaving female avatars out?
-Do you believe there reason for doing it is phony? If so then why?
-Why can't you accept the reason of time and money constraints.
A. The decision may or may not have been made for sexist reasons. I was not in the room when it was made. But the results of the decision are to perpetuate an under-representation of women in fiction in general and video games in particular (see also: Bechdel test), which is at the very least a disappointment.
B. & C. The devs knew they had time and money constraints from the beginning. What they did within those constraints is a question of priorities. They chose to allocate resources away from having female characters and towards clothing choices. They could even have opted to portray a world entirely populated by female characters (think Y: The Last Man) which would have been a more interesting and original decision.
I apologise for the slow answers btw escapist is being slow for me.
Here is an idea; what if the characters were androgynous like Magicka or Spore would that have been a more acceptable premise?