Call of Duty: Modern Warfare 2

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Oafman

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Dec 15, 2008
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They need to keep Treyarch away from the game development, especially multiplayer. Take out the tanks they're cheap and feel like they were put in at the end of production whithout any thought as to how it would change the game mechanics. Hopefully IW will bring back the well thought out multiplayer maps, with lots of nice chokepoints/and flashpoints to make the games more exciting.
 

Flour

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Oafman said:
They need to keep Treyarch away from the game development, especially multiplayer. Take out the tanks they're cheap and feel like they were put in at the end of production whithout any thought as to how it would change the game mechanics. Hopefully IW will bring back the well thought out multiplayer maps, with lots of nice chokepoints/and flashpoints to make the games more exciting.
Treyarch has to be more involved, they actually know how to make proper multiplayer maps.
IW fails at making multiplayer maps. Both CoD1 and CoD4 had horrible multiplayer maps.
Treyarch actually made some large, balanced maps in CoD:UO(haven't played CoD5 yet)

Tanks are only cheap when you fail at destroying them, and it's not the game's fault when you refuse to grab a panzerfaust because you might lose your precious PPSh/Stg44 combo.
 

Baneat

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Spartan Bannana said:
Baneat said:
Right, so If someone throws a grenade near me, and then I kill them in a small room, there is NO way to get out because I have nowhere to run. Throwing back is bad because the timer's so short I have to be right beside them. Also, I can get killed in the process of throwing it or because it needs to be thrown so quickly that I can't aim it properly, often it'll blow up in my face. So Boohoo, yeah, it makes sense that people blow up when you kill them.
Deal with it. That's all I have to say to this. Yes, Martyrdom is annoying, but we all use it, and nobody would buy CoD: MW2 if they took it out, so Deal With IT!
Hey, I've dealt with it, but I shouldn't have to! I don't know anyone that actually likes martyrdom.
 

Fightbulb

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Spartan Bannana said:
Deal with it. That's all I have to say to this. Yes, Martyrdom is annoying, but we all use it, and nobody would buy CoD: MW2 if they took it out, so Deal With IT!
...I don't use it, because it's cheap as fuck. It's a way to get kills without doing anything for it, how is that not a dick move? The least IW can do is make the fuse longer, or make it a red perk instead of a green one.
 

samsprinkle

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Wilfy said:
I was just wondering what everyone else wants to see in it. I personally would like there to be more intelligent AI, co-op mode and a few more multiplayer modes.
thats pretty much all that I want to see. Modern warfare is the diamond in the rough. Shooter perfection, Oh wait, maybe on multiplayer fix the sometime annoying spawn kills...
 

Oafman

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Flour said:
Oafman said:
They need to keep Treyarch away from the game development, especially multiplayer. Take out the tanks they're cheap and feel like they were put in at the end of production whithout any thought as to how it would change the game mechanics. Hopefully IW will bring back the well thought out multiplayer maps, with lots of nice chokepoints/and flashpoints to make the games more exciting.
Treyarch has to be more involved, they actually know how to make proper multiplayer maps.
IW fails at making multiplayer maps. Both CoD1 and CoD4 had horrible multiplayer maps.
Treyarch actually made some large, balanced maps in CoD:UO(haven't played CoD5 yet)

Tanks are only cheap when you fail at destroying them, and it's not the game's fault when you refuse to grab a panzerfaust because you might lose your precious PPSh/Stg44 combo.

The COD4 maps were pefectly balanced for multiplayer, lots of alleys and single or double entrance buildings making up strategic points that teams would fight over for whole matches. In WAW the maps are so open it's sometimes impossible for anyone to fight over or hold anything some of the maps might as well be set in empty field.

The other issue I have with WAW's level design is that the level of spawn killing is awful, some levels (dome in particular) you can see spawn points from across the map. This isnt helped by the fact that you are regulary spawned in the enemies line of sight (mostly as a result of the open level design).

The tanks are cheap and unbalanced, anyone that has played BF:BC or any BF gsme, I'm sure would agree as in those games vehicles and their role have been well tought out and balanced.
Where as in WAW this seems to not have been one of Treyarchs concern. Also you cant just pick up a bazooka/rocket/satchel charge etc as they can only be used as an equipment item, not as a primary/secondary weapon.

Most of all how can you possibly comment on the level design prowess of treyarch and the cheapness of tank's in the game without having played it?
 

samsprinkle

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Why all the hate on Last stand and martydom? I myself only occasionally use these. But come on guys, it's call modern WARFARE and you know what they say. "all is fair in love and war"
 

EliteFreq

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Dec 10, 2008
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If Last Stand and Martyrdom were taken out, there'd be plenty of complaints piling in. I think a perk-free set would be better, giving the choice to play with or without perks.
 

mattttherman3

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kapzer said:
Yea, a zombie mode would sure make this one even better.
NO, ABSOLUTELY NOT, I am so sick of the zombie trend right now, While it is fun in WAW I don't like the fact that it is in a WW2 video game where zombies are totaly unrealistic. What Modern Warefare 2 needs is a longer campaign, more death positions, I won't say a more intelligent AI because I can't beat this game on Veteran. Split screen multiplayer would be great for LAN parties.
 

Mr.Pandah

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Jul 20, 2008
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Do you guys really get killed by martyrdom that much? Honestly, it was never a problem for me...I always thought of it as a waste of a perk since its so damn easy to get away from it it.
 

ygetoff

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Oct 22, 2008
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Baneat said:
ygetoff said:
Baneat said:
Rework the mechanics of the game and improve on the multiplayer. Martyrdom and last stand have to go.
i really have A LOT of trouble seeing WHY these are so hated.
boo hoo, i got killed by a dude lying on the ground. why do you care? you still get points for killing him, and it's pretty hard to get killed by a dude in last stand. you respawn instantly, so it isn't an issue of waiting.
and what about martyrdom? it's very easily seen, and just as easily thrown back, but they should put in the "toss back" perk from WaW in MW2, just to balance it out more.
Right, so If someone throws a grenade near me, and then I kill them in a small room, there is NO way to get out because I have nowhere to run. Throwing back is bad because the timer's so short I have to be right beside them. Also, I can get killed in the process of throing it or because it needs to be thrown so quickly that I can't aim it properly, often it'll blow up in my face. So Boohoo, yeah, it makes sense that people blow up when you kill them.
so? you respawn instantly.
how about they put in a perk to balance this out. CoD5 has a perk that resets the timer on picked up grenades. They should put that in.
 

samsprinkle

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Jun 29, 2008
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Richard Groovy Pants said:
samsprinkle said:
Why all the hate on Last stand and martydom? I myself only occasionally use these. But come on guys, it's call modern WARFARE and you know what they say. "all is fair in love and war"
Your comment is shallower than the kiddies pool.

Better yet it's called MODERN warfare. If you knew anything about MODERN warfare you knew that it involves a lot of thinking and tactics. MODERN warfare is a lot more conspicuous and subtle than WW2 was, so grenade spammage, martyrdoms and as such doesn't really fit in.
Are nukes 'fair'? Why didn't USA just nuked Iraq? If there was another world war countries wouldn't use nukes (hopefully) because it would destroy the planet and no one wants that.

The game devs could have easily made a martyrdom class. The player would be stripped from all weapons and given a suicide dynamite pack. He would then try to close up on enemies and blow himself up. But that would get a lot of hate from the media wouldn't it?

But no no! This is the game industry! We don't need thinking in here! Lets just make games with more gore, tits and explosions so we can appease the dumb unwashed masses!
So you are saying then that this game should be totally and completely realistic. In that case let's just walk down that road and tell me...If a group of people who you hated with the utmost intensity gunned you down and were walking toward you as you breathed your last breathes, you wouldn't pull the pin on your last grenade and end them? Let's walk down the 'fair' path now...
 

ygetoff

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Oct 22, 2008
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perhaps there should be perk to block martyrdom. or some way to balance it out a bit.