Can we give the new Call of Duty a chance?

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gargantual

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TheSapphireKnight said:
I don't hate CoD, I've enjoyed it quite a bit in the past, I'm just a bit tired of the whole formula. Advanced Warfare may be fun in its own right, but I'm just not looking for that type of gameplay right now.

Its not just CoD either, I am just tired of the 'mainstream' shooter song and dance. Gain XP! Level UP! Customize! Moar Rewards! Playstyle! Playstyle! Playtyle! Then Erase your progress and do it all over again! I am curious what the tolerance for chaos is among the general audience. It feels like many shooter devs are just piling on 'cool' and 'fun' stuff until mutliplayer matches devolve into directionless mess with no sense of whether success has anything to do with what the player actually did.

I'm excited for the Master Chief Collection(aside from Halo 4 multi) not simply because I love Halo, but because I will also be able to play another multiplayer shooter where I can just play without parts of the game being sectioned off until I earned an arbitrary amount of points.
I'd call it Activision fatigue. They ruined guitar hero and tony hawk too. If only we cold convince Kotick to stop milking franchises with achievement bits and season passes, and allow people to just unlock a games true potential through replay, it would be even more a step in the right direction, but I've largely ignored the series since MW2, and figured the rest was hype and hot air so I don't mind playing again.

Isn't amazing after all this shit people are still playing Counter Strike Source and 1.6 like it was still 2005?
 

Rozalia1

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Don't worry, the IGC hate while seemingly everywhere in reality means little. In fact I'm sure companies everywhere have picked up that if the IGC hates them than they are likely doing something right.
 

Loonyyy

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MarsAtlas said:
Trippy Turtle said:
Except MW2. Which is still the only cod game that was worth playing without zombies.
RIP Modern Warfare 2 co-op mode. That was so fun, but lack of match-making ruined it. Most of them were a blast to play. I dare anybody to play Overwatch and not enjoy it.

Overwatch hardest difficulty was always a popular drinking game whenever my friends and I had a party. We even had an x-box copy just for local multiplayer and co-op even though we played it on PC.

The other great one was the wave defense one in the snowy Russian base. So many epic last stands.
 

jamail77

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May 21, 2011
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Creator002 said:
There's a funeral being held in honour of one of your squad mates (who committed suicide by explosion (his arm was stuck) to destroy an enemy vehicle). At the end of the scene (which is about 20 seconds), you need to hold X to turn and place your hand on the coffin (the prompt is "Hold X to Pay Respects"). You then turn and walk away. Some stuff happens then which isn't relevant.
It feels a little silly, but it's nothing to really dwell on.
Sorry, people shouldn't dwell on it, but it most definitely is a good point for criticism then. That is exactly the shallow one button context sensitive thing I was talking about. You could easily make that into an automatic cutscene. You have to do it to proceed anyway, right? Why bother with the button prompt then? You yourself say it's silly. There is no depth to it, it isn't optional, and you HAVE to do it.

Arkham City didn't need to make its thing automatic because it's not as shallow, it's optional, and it's easy to miss. A lot of gamers might go near the alley, see the flowers, but not realize they can even do that because they never actually walked over to the chalk lines. That makes it less shallow. I still see a lot of people comment on clips of the scene that they never realized it was in the game and many of them say they saw the area, but never thought to go over and see if you could do anything. If it was automatic the minute you walked over to the area it would take away some of the effect honestly.

You're right that it's not worth dwellling on it, but I would argue it's a legit criticism. Just don't make it your main point of criticism and you're fine.
 

RavingSturm

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May 21, 2014
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Its going to take a lot to draw me back in. The thought of going into another linear corridor shooter and being punished for not playing according to the script really turns me off. Some moron barking orders at you or "friendly fire will not be tolerated" when you goofed around got old real quick even in the pre-modern incarnations of the series. And finally what really broke the camel's back for me was when they killed dedicated servers for MW2 and removed the lean function for "balance crap".
 

jamail77

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So, there you go. There's someone being paid to give the new COD a chance. Make of that what you will. While we're on the topic of Conan has he played any other COD games?
 

bjj hero

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Can you still quick scope? Ive been missing for a few instalments.

Ive never liked treyarch, IW is no longer IW after the cull but I may be willing to give the new guy a shot.
 

Mad World

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vledleR said:
I've never liked the multi-player, aside from COD4. The fact that it's now largely catering to a console audience is lame. Battlefield is made with the PC gamer in mind
I agree. Battlefield 4 had a horrible launch, but its issues seem to be mostly ironed out. It's an amazing game. How anyone could prefer a Call of Duty game is beyond me. Battlefield features 64-player battles with large maps and vehicles. It really doesn't even compare.

Each to their own, but it does baffle me with reference to how successful Call of Duty has been.
 

SonOfVoorhees

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For me the Cod games havnt been worth playing since their change from WW2 to MW. The modern day setting just doesnt grab me at all.
 

theevilgenius60

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Picked up the terabyte hard drive xbone for my brother(couldn't be talked into a ps4), and had it paid off(Christmas present). Today they tell me the price went down and gave me my refund, just enough for the ps4 version. Gotta say, it's pretty damn fun so far. Spacey's character's arc from looking out for his people to Machiavellian villain(I think, looks like its where he's headed) reminds me of Handsome Jack's journey I recently played through. Plus, the EXO loadout a kinda remind me of Killzone Mercenary, still a favorite for break time at work. So, so far, yeah. If you can get it without too much sacrifice on your part, it's a pretty fun ride. Love the better visuals, and moving the HUD to the gun was nice. Also, the Target Enhancer is cheese. Get it on as many weapons as you can
 

Leoofmoon

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We aren't? the new one seems very aware of what it is and is having a blast with its power suites.
 

RavingSturm

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CoD4 supported 64 players but the small maps pretty much ensured death on spawn. Cod is good for small blocks of playtime( which I prefer) as opposed to long stretches involved in depleting the opposing faction's respawn tickets. Each game has its pros and cons. Base-raping in BF for example is a con. Vehicles and streches of destructible environment is a pro.
 

Evonisia

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Jun 24, 2013
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Mad World said:
vledleR said:
I've never liked the multi-player, aside from COD4. The fact that it's now largely catering to a console audience is lame. Battlefield is made with the PC gamer in mind
I agree. Battlefield 4 had a horrible launch, but its issues seem to be mostly ironed out. It's an amazing game. How anyone could prefer a Call of Duty game is beyond me. Battlefield features 64-player battles with large maps and vehicles. It really doesn't even compare.

Each to their own, but it does baffle me with reference to how successful Call of Duty has been.
Because besides being modern military shooters, Call of Duty and Battlefield are quite different. I mean, the BF singleplayer wants to be CoD so bad, but on the multiplayer side they're different.
 

Shamanic Rhythm

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Why? Why does a game that regularly sells millions of copies with every annual release need anyone to give it a chance?

What exactly will happen if we don't give CoD a chance? Will the earth stop spinning? Will financial markets collapse? I'll tell you what will happen: the same thing that happens every year where I give CoD exactly zero chances: nothing. It goes on making squllions of dollars, and I go on not wasting money on a predictable and generic fps.
 

G00N3R7883

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I watched about 30 minutes of Jim Sterling's squirty play last night. It looks like just the same old COD. Heavily scripted, no player freedom, press X to perform this action now (or we won't let you continue playing the game), kill that guy with this weapon now (thinking for yourself is not allowed), super serious military story ...

FPS is my 2nd favourite genre (behind RPG) but I'll continue to skip COD. I'm planning to start playing Borderlands Pre Sequel on Wednesday and I think I'll enjoy that game far more.
 

War_Dyn27

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I just wish this franchise would die, not because I hate it, (although I do have some distain for it), but because they have THREE whole dev companies working on it.
Imagine how many new and interesting games they could make if Activision were let them off the call of duty leash and had 3 years to make something new. But of course that would never happen cause too many foolish people just throw their money at it seemingly out of habit and the big publishers are terrified of even a slightly risky investment.
Creative Assembly started out making DOS ports and sports games in the 90's, and now they've made Alien Isolation,IMO one of the best survival horror and Alien games in years so it would be nice to see what IW, treyarch and now Sledgehammer could to with out the creative entrapment of COD.

that or they could do what Nintendo does with Mario and just slap the name on any random game.

COD rpg?

COD platformer?

COD rts?


COD cooking mamma?

think of the possibilities...
 

josemlopes

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Kingjackl said:
I haven't played it, but I will say people are being unfair about the whole 'press X to pay respects' thing. Nobody was complaining when Arkham City did it, and it's still not as bad as 'press X to Jason'.
The reason why that bugged me wasnt because it was about paying respects or anything, it was that even in a cutscene where you have nothing to do (and cant) you have two indications of "press X to", one is the objective marker less then 5 feet away and then the context sensitive indication. And its in a cutscene from all things, its the same as the ending to Ace Combat AH

How dumb is that, just put it in the cutscene or do it without cutscenes like Half Life if you want to mix interaction with storytelling.

It shows that no one really thought that well about that scene (wouldnt be suprising since Ghosts had a cutscene exactly the same as MW2 with the characters replaced, the animations and positions were all the same), at no point did anyone think that it was too much for what is just a simple scene, all it was missing was a pop up at the corner saying "Mission Objective: Pay Respects".
 

BlackJesus

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Aug 31, 2014
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I'm all for giving things a chance, and I at least try to play a new CoD game at a friend's house or something, and it's fine mechanically, but it's just not very engaging or original. Just looks like some exec saw Elysium and told the devs to put in mech suits, just because.