chozo_hybrid said:
Fr said:
anc[is]Warcraft 4 anyone? You can keep the space goats and werewolves as long as the plot goes back to being more than "players slaughter everything"
My only hope would be that any story stuff in WoW (As I'm not an MMO person and haven't played it) is retold in the RTS format for Warcraft 4, because otherwise there may be this giant gap where some people just don't know what's up.
Next question, is there much plot in WoW? To do with Thrall, Arthas etc?
I can provide you with lore information that WoW has covered; just understand that the amount is absolutely insane. The basic premise of all your favorite WC3 characters are that if they even slightly leaned toward the neutral affiliation they are dead.
This is me not knowing spoiler tags by the way (THESE ARE SPOILERS HE-YOOOO)VVV
Illidan is dead. Arthas is dead. Thrall is the most overpowered piece of shit on Azeroth now. Uther is -still- dead, comes back as a ghost at some point or another. Maiev pops in for a second and disappears forever. Akama is a guirella fighter turncoat. Kil'jay is dead. Archimonde still dead, you get to see it again DOH. Let's see... Oh yeah, dragons were OP, not anymore, because D-Wing is dead... But they seriously were (I hate Knaak for doing this to warcraft. The man needs to seriously calm his dragon boner). Uhm... What else. Oh yeah, Cenarius is alive again for... reasons. Malfurion went back to sleep and woke up in Cata. Naga are purely evil now, but no surprise there. Kael'thas is dead, twice. Anub'arak is dead, twice. A couple Old Gods are dead (the cthulu monster from the TFT mission with the dungeon and Arthas/Anub'arak). Cairne is dead, killed by Grom Hellscream's son in a duel for the title of Warchief. Sylvanas is... Sylvanas. Jaina is not at all important anymore. Ho hum... Tyrande stays essentially the same. Grom stayed dead. Deckard Cain is dead. You are nephil-- oh wait, wrong game.
Other than that, most of the lore is self-contained within WoW, which isn't to say it's small by any goddamn stretch of imagination. It's fucking huge. The quality is debatable though.
EDIT: Oh yeah, lady Vashj is dead... The dreadlords can't die unless the force of the killer is over 9000, so Mal'ganis is alive, but is a huge wuss and is hiding. Kel'thuzad is dead. Tichondrius is dead. That one dreadlord who served Sylvanas is presumed dead (I used to know the name but can't be arsed to look it up in a "summary"). I might come back to this as I recollect some more information.
OH, BRONZEBEARD IS ALIVE. He just had Amnesia THE WHOLE TIME! Not making this up.
But yeah, warcraft 4... I want it. I really do. I like the RPG/RTS format much better than I like WoW. Mostly because in WoW for anything to be important it has to be raid content, and everything dies in raid content and underplays individual achievements of certain characters while making the players have all the power, WHILST STILL TELLING YOU that you as a player character individual are weak as all bananas. Which is, you know, fine, but then why are you thwarting, like... Kil flipping Jaiden. etc...
Rant over.
OT:
I want WoW to be good again, but as someone pointed out the game simply has lost its edge. It's older, it's painfully obvious that it's older, and once you've played enough of it you know everything there is to know about it. The second your class makes sense to you is the second the game becomes linear, and linear MMO's do not work.
Also, what you are describing is bad MMO design. Making content too accessible (what it is right now, in fact) underplays player achievement and the idea of striving for something. As it stands now, all you have to do is spend upward of two weeks efficiently finding gear and you can do the current content raid whilst bypassing all of early Cata completely. That, by itself, instantly burns you out, because you don't -HAVE- to do anything to earn your place, you just get candy handed to you.
This is why many people say vanilla WoW was better. The content was harder, and it kicked your ass. When you got an epic item, it was a sight to behold. When you get one now, it's just a toss-away half the damn time. There's no fun in that. When you see someone decked out in purple gear you don't go "aw man I wanna be like 'dat guy" you just walk by because EVERYONE IS WEARING PURPLES ALL THE TIME.
The other (perhaps more personal) problem with WoW is zero motivation for players to do anything in the world anymore. No one does world PvP much anymore. Hell when you go to grief lowbies it isn't fun anymore, because all of them die too damn fast because of progression gear spikes. A level 85 will always beat everything below his or her level, regardless of skill 99% of the time. ETC ETC.
When you give a bunch of people a huge world, and those people never want to revisit it or do anything in it other than "end-game content" there's a problem.
/takes a breath