..That was before I had played The Witcher and fell in love with it. Honestly! <_<Continuity said:CD projeckt, the one beacon of light in the gaming industry, and yet all you assholes didn't vote for them in the march madness.... yes i'm talking to you. Asshole.
It's like the article WANTS this to become a flamewar about DLC. >>Marik Bentusi said:Shouldn't such an article be as neutral as possible? Because the headlines already isn't.
Sadly this appears to be a very common trend with Headlines on the Escapist lately. Fanning the flames and joining unnecessary riots. If I want to hear opinions, I go to the Forums, now I have them thrown into my face in headlines.lovest harding said:It's like the article WANTS this to become a flamewar about DLC. >>Marik Bentusi said:Shouldn't such an article be as neutral as possible? Because the headlines already isn't.
Where did objectivity go?
Might be so, but people out there tend to not know that CDP didn't start like all the big boys from America or even western Europe. They started as a small retail shop importing games from US back in the days when in Poland you couldn't buy original games and only way to get them was from pirates.Anah said:CD Project is great. CD Project also knows how to pull marketing; "free DLC" and their release of region locks are nothing but Marketing stunts, as much as people might want to believe they do all of this out of the goodness of their hearts.
I like DCL. I also like paying for it to support Developers.
Your point being?Keava said:Might be so, but people out there tend to not know that CDP didn't start like all the big boys from America or even western Europe. They started as a small retail shop importing games from US back in the days when in Poland you couldn't buy original games and only way to get them was from pirates.
In mid 90ties pretty much 80% of videogame market in Poland was pirated copies sold on bazaars and weekend 'computer markets' yet CDP came out with a project that brought original classic releases, with translated manuals and boxes, for a low price of ~10$/game managing to convince customers to buy original products rather than bootleg copies.
It's not like they just came up with idea for fighting piracy, they did it exactly the same way since the start of their company, back when it was just two guys and a little shop that didn't had a big neon sign.
DLC doesn't take up shelf space.teebeeohh said:OT: i always wondered why the price of DLC never changes, games get cheaper why not make DLC become cheaper after 6 month or so?
and the shelves at valve HQ are full of all the unsold digital copies of portalAndronicus said:DLC doesn't take up shelf space.teebeeohh said:OT: i always wondered why the price of DLC never changes, games get cheaper why not make DLC become cheaper after 6 month or so?
Games are a different kettle of fish. Retailers slash their prices to move stock, and the digital market has to stay competitive to remain relevant. Besides, that's kinda what people expect; if a game gets old, its worth drops, and it should cost less to distinguish itself from new releases. The worth of DLC never changes, as its worth is entirely dependent on someone owning the game in the first place.teebeeohh said:and the shelves at valve HQ are full of all the unsold digital copies of portalAndronicus said:DLC doesn't take up shelf space.teebeeohh said:OT: i always wondered why the price of DLC never changes, games get cheaper why not make DLC become cheaper after 6 month or so?