Corralis said:
Point 1: Yes those explanations were 'wishy-washy' but they were just the short versions of the same argument's I have raised several time in this forum and that's why I didn't want to waste your time (and mine) by writing out a more detailed post.
Point 2: Yes you are being overly aggresive considering I was taking you seriously to begin with and wanted to have a reasonable conversation with you. As for what world I live in, well the same one as you my friend. I have made mistakes, I have made a lot of mistakes. What defines me is that I learn from them and do everything in my power to not make them again (doesn't mean I won't, just that I try not to).
Point 3: Totally agree, no point in arguing here cause we don't have enough info. Again I have said this several times during this forum's life but the whole premise that (understandably) bitter ex-employee's are saying that CIG are running out of money and yet provide no evidence of this makes me raise a few red flags of my own and I would have thought that the same flags should have been visible to the person that wrote The Escapist's article. Have you ever seen The Newsroom? The entire second series shows what happens to jounalist's that don't get enough evidence before releasing a story.
Point 4: Why do you have a problem with ships being able to be bought? No one is making you buy one and it only provides a bonus over other players if you consider that it gives them a head-start over others. The ships aren't more powerful, you can buy them with in-game money when the game is released (note I say 'when' not 'if'), hell you can even steal them if you want. All people are doing is funding a game that they are passionate about. Are they too expensive? Yea maybe but I've already spoken about the worth of a ship above so I won't repeat myself.
Taking me serious or not, you didn't address the point. You said you made mistakes and learned from them, but that doesn't mean those mistakes are gone or forgotten. Freelancer has not been the only time Chris Roberts has proven that he can promise a lot, but can't deliver. That is the main reason I stayed away from the kickstarter. I don't trust a studio that puts a proven windbag in charge. His idea are admittedly great, but ideas and money alone make no product. CIG would be better served by his brother Erin, who is also working there, but seems to have less sway. Erin Roberts is twice the manager, though not even half the visionary.
That directly ties into the money trouble. Yes, there is no 'hard' evidence only the claims of ex-employees, but it's not like this would be the first time Roberts mismanaged a product. That's why doubt has taken root. It simply wouldn't be the first time this happened.
Let's ignore that this is essentially pay-to-win before the game is even out. It's the worst of the two shady world's of DLC and pre-order bonus bundled into one. Paying to unlock content and only being able to do so before release, coupled with 'short time only' deals, which is a cheap marketing ploy aimed at the short term thinking people do. But until now it has only been done with actual products not with 'IOU'. I'm hoping that EA or Activision never see that this shit can fly and start to sell max-level and perks for their yearly shooter.
Also, I don't doubt that it'll be released. I just doubt it'll be released in anything like the condition Chris Roberts has promised.
Edit: I'm not the first person to argue with you and probably won't be the last, but we are both wasting our time. You are inherently optimistic of CIG's work and I'm inherently skeptical of their work. It's entirely irrelevant how good our points are, we'll never meet in the middle