Cliffy B doesn't understand Mirror's Edge, and later compares demos to bad sex

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Fightbulb

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rossatdi said:
Alright! I thought from the hardcore PS3 advertising it's getting that it was an exclusive. Which i was a little upset about because it looks the tits.
It still looks very good on the 360, but it was created with the PS3 as their main platform in mind, I think.
 

Zixinus

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So he's an idiot. What a surprise. I was unaware that there are idiots in the development community. Not.

*reads the news*

Oh. Well, it turns out that its you lot that needs to shut up.

His opinion about demons (which he calls betas, which are an entirely different thing, but then again my opinion is malable about that in light of recent releases) are that they spoil the full game. They break expectation. Once you played the demo, you don't feel like playing the full game. That is a pheromone that he describes, whether it exists or not is another issue. I can hardly

His opinion about Mirror's Edge however, is just that there should be enemies and how does them having guns will effect you. That's hardly unreasonable curiosity.
 

rossatdi

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Richard Groovy Pants said:
I heard that it's coming out for Xbox, Ps3 and PC (Can anyone confirm this?), so at least we won't have those mindless exclusive arguments.
According to IGN's listings that's right.

It looked a little clunky with the fighting, and why does she drop the pistol in the E3 run through? Is there some story reason for her not killing (like it being more real worldlike). This game really slipped under my radar. 14th is still zombiegeddon day though.
 

Shadow-Knight

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Ronwue said:
If I remember the presentation about Mirror's edge it really was only running and jumping. Sorry... no guns there (if memory serves). But you know what... NOT ALL GAMES NEED GUNS.
Actually, the game does have guns, but it is not required to actually use them.
 

fedpayne

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Richard Groovy Pants said:
rossatdi said:
Richard Groovy Pants said:
Don't even own a console but alright I'll let it slide, this time.
Alright! I thought from the hardcore PS3 advertising it's getting that it was an exclusive. Which i was a little upset about because it looks the tits.

It looks like the controls might be a bit fiddly but I think I'll download el demo when I get home tonight.
I have PC, and so haven't played the demo yet *grumbles*, but isn't it weird that we're talking about not being able to play an FPS with a mouse?

Although obviously some people do prefer gamepads, and it's more than just an FPS. In fact, I might get it for a console. And get a console. I don't know, haven't decided yet.

I heard that it's coming out for Xbox, Ps3 and PC (Can anyone confirm this?), so at least we won't have those mindless exclusive arguments.

The control schemes actually worry me a lot, i can see it how to play it on a xbox or ps3, but on a PC? Will they use the awsd scheme? Hope this is not another shitty port in which you need a game pad to play :\.
 

Amnestic

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Shadow-Knight said:
Ronwue said:
If I remember the presentation about Mirror's edge it really was only running and jumping. Sorry... no guns there (if memory serves). But you know what... NOT ALL GAMES NEED GUNS.
Actually, the game does have guns, but it is not required to actually use them.
Considering the brief encounter with guns I had in the demo, you seem to be encouraged to not use them rather than they're simply "not required".

There is actually an Escapist article on the demos=sex with a girl you just met thing already, though not on the Mirror's Edge thing. Doesn't terribly surprise me that he doesn't 'understand' it, he comes across as the frat-boy kind of gamer that LIVE and the 360 are famous for and Mirror's Edge doesn't really seem like that kind of game.

Sort of. It's action packed definetly, got my blood pumping at least (Insert erection joke here?)
 

Killerbunny001

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Richard Groovy Pants said:
He's the creator of Gears of War, do you really expect any words coming out of his mouth to actually have quality, poise and decency?
Right on. Without any flame, Gears of War is text book game and doesn`t present ANY interest from a design point of view. It`s actually very easy to make providing you have a money printing machine like Microsoft has.

Conclusion : People shouldn`t really adore this guy as a designer just because he made Gears of War.
 

Zer_

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Killerbunny001 said:
Richard Groovy Pants said:
He's the creator of Gears of War, do you really expect any words coming out of his mouth to actually have quality, poise and decency?
Right on. Without any flame, Gears of War is text book game and doesn`t present ANY interest from a design point of view. It`s actually very easy to make providing you have a money printing machine like Microsoft has.

Conclusion : People shouldn`t really adore this guy as a designer just because he made Gears of War.
Never cared for Cliffy B. or Epic. I know UT99 / 2k4 were great games, but the company behind them is pretty questionable. Personally I have more respect for id Software.
 

Gahars

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Yeah, I'm also kind of tired of Cliffy B

While he makes some average, and at times fun, games, he somehow thinks he is a god among men when it comes to game developers.

It's time someone told him otherwise.
 

TheBadass

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He never said it needed guns. Do people even read these things anymore? All he was implying is that an incentive to keep moving forward would - in his actual professional opinion - make the game better, even if those things giving you motivation were Goombas.

"lol he made GeoW he must be dum and not understand good game design"

Ugh...

Edit: Where is everyone getting the idea that he thinks he's so amazing? Because he answers the questions interviewers gives him?
 

Cheshire Cat

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DGenius said:
Nothing scary you just run to get away. Kinda like a first person video game version of black guys and police. They aint afraid of them they just dont wanna get caught. Thats pretty much mirrors edge in a nutshell.
This has got to be about the funniest comment I've seen for ages :-D

As to CliffyB, I personally think he is a bit of an arrogant twat. Gears of War was fun, but it was almost all grey or brown and had nothing particularly innovative, but Mirror's Edge actually has taken an interesting idea and is running with it ;-P
And from what I've seen of the game, I haven't played demo yet, I think might just succeed rather well. I hope it will because it might inspire EA to start working toward quality again rather than profit, like they used to years and years ago in the pre-PSX era.
 

xitel

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Fightbulb said:
Mirror's Edge: http://www.n4g.com/gaming/News-226965.aspx
All right, first off look at the games Cliffy B makes: UT, Gears of War. Guns, guns, guns, big guns, REALLY big guns, more guns, and some gun frosting on top. Of course he's not going to understand the appeal of Mirror's Edge. The point is that it's not another gun heavy FPS. It's supposed to not focus on gameplay, DICE specifically stated that in several interviews. Plus, there is something chasing you: the police. They're the one's shooting at you, and they're the enemy in the game. I found his Mario comparison kind of funny, because those Goombas never chased you. They just walked around minding their own business until some wierd italian plumber with a porn star mustache jumpd on their head and killed them.

Fightbulb said:
Demos: http://www.computerandvideogames.com/article.php?id=201138
Now, onto the demos causing people to not buy a game. If your game isn't good enough to make people want to buy the game to enjoy it, not to say that they played it, then you shouldn't bother releasing it. By what he's saying about his justification for not putting out a Gears 2 demo, it sounds like he's only making a game good enough for people to buy it to say they played it. The point of a demo is to let someone know if they want to spend their money on a game and make sure that they'll enjoy it, instead of potentially wasting their money. This is especially prominent now thatnew games cost upwards of $60. If you can't make a game good enoug that people who play the demo will want to buy the full game, then your game isn't good enough to buy in the first place, it's just that without the demo people won't find that out until too late.
 

antibonk

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Richard Groovy Pants said:
He's the creator of Gears of War, do you really expect any words coming out of his mouth to actually have quality, poise and decency?
Hey, I liked Gears of War. :p

But someone really needs to tell this guy to shut up. Haven't heard anything but trash coming out of Cliffy B's mouth in ages.
 

curlycrouton

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Ronwue said:
If I remember the presentation about Mirror's edge it really was only running and jumping. Sorry... no guns there (if memory serves). But you know what... NOT ALL GAMES NEED GUNS.
It does have guns, it just doesn't focus on them very much. Unlike the repetitive idiot-fest Gears of War.
 

pha kin su pah

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STOP LISTENING TO THE TROLL.

stop taking him seriously, hes stirring up crap because he doesn't actually care about your opinion, and like him you should really stop caring so much about his.

and people claim that they aren't stupid =/
 

Fightbulb

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TheBadass said:
He never said it needed guns. Do people even read these things anymore? All he was implying is that an incentive to keep moving forward would - in his actual professional opinion - make the game better, even if those things giving you motivation were Goombas.
It's this line that bothers me: "I think Mirror's Edge will be great, too, but they're showing me too much parkour, I want to see the gunplay. I hope it's not all just running and jumping."

It's a parkour game, and he's complaining about too much parkour. The developers aren't showing off the guns because the goal of the game isn't to shoot people, it's to run, climb and jump to safety.
 

Zixinus

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Would all of you idiots stop humping the Cliff B. bandwagon and actually read the motherfucking articles posted?

There is no critism about Mirror's edge. Just a note of curiosity about how the player would be motivated to move. That's it. It's just worded awkwardly. There is no mention that there should be allot of gunplay, just that he was curious to know how the guns you get will work for you.

As for demos, he stated that he didn't like them and thought that they overally killed the enjoyment of a game, making the players discouraged from playing. Why? Something about players and how they lay their claim about "played it". His logic is incomprehensible, but considering that only a part of the interview was quoted, I wouldn't be surprised if this was taken out of context.