On the whole, of the hundreds of people I know, Not one of them has ever been turned to what they and we perceive to be "actual" gaming (Mass Effect, Half Life, and the like).
When trying to show them a game on the computer? I never win any hearts or minds. I can show them a game on a PC (example: Left 4 Dead) then show them the EXACT SAME GAME on an Xbox 360 a month or so later, and they will ALWAYS believe that the console version is the more fun one and will more likely get them to actually have fun and get into the game in question.
If you want to get someone into "hardcore" gaming (if farmville and its various spin-offs don't count) the second worst possible idea (below "force them to play pong and make them work their way up") is to make them play a PC-centric game or a PC port of a game. The controls are more difficult to grasp, the ports are usually more buggy or just poor in general, and they're usually slow-paced or require a LOT of time investment (RTS's and oldschool RPGs are what I'm talking about).
I present this as more of a GENERAL rule than word of god. Because of the hundreds of people I know, all more than 98% of them are completely console-centric and view the PC as just something to have small bursts of entertainment or a means to the web and the videos/social networking on it.
And the 2% that are PC-centric? they've been that way long before i was born (they're pretty old).
The other 98% had to be convinced, and the ones i HAVE convinced were only swayed once they saw something crazy and over the top. something with spectacle, instant gratification, and plenty of "HOLY SHIT! DID YOU SEE THAT?!" moments right from the get-go.
Games that provide instant spectacle are usually console games, and the controls for it are much easier to grasp for most newcomers (as far as I've seen).
This all occurred to me whilst watching the newest Extra Credits, and I figured maybe it could be added as a corollary to the rules. Unless you've had more success winning hearts and minds towards "hardcore" and "deeper, more technical" games with the PC, then by all means, refute me. This is only anecdotal and observational (after watching the antics of the mainstream) evidence after all.
All I'm saying is that with the Average Joe or Jane's REALLY short attention span, it's probably easier to win hearts and minds with your Crackdowns, Prototypes, and Saints Row 2's on an xbox or playstation than your Starcrafts, Minecrafts, and Witchers.
What do you think?
When trying to show them a game on the computer? I never win any hearts or minds. I can show them a game on a PC (example: Left 4 Dead) then show them the EXACT SAME GAME on an Xbox 360 a month or so later, and they will ALWAYS believe that the console version is the more fun one and will more likely get them to actually have fun and get into the game in question.
If you want to get someone into "hardcore" gaming (if farmville and its various spin-offs don't count) the second worst possible idea (below "force them to play pong and make them work their way up") is to make them play a PC-centric game or a PC port of a game. The controls are more difficult to grasp, the ports are usually more buggy or just poor in general, and they're usually slow-paced or require a LOT of time investment (RTS's and oldschool RPGs are what I'm talking about).
I present this as more of a GENERAL rule than word of god. Because of the hundreds of people I know, all more than 98% of them are completely console-centric and view the PC as just something to have small bursts of entertainment or a means to the web and the videos/social networking on it.
And the 2% that are PC-centric? they've been that way long before i was born (they're pretty old).
The other 98% had to be convinced, and the ones i HAVE convinced were only swayed once they saw something crazy and over the top. something with spectacle, instant gratification, and plenty of "HOLY SHIT! DID YOU SEE THAT?!" moments right from the get-go.
Games that provide instant spectacle are usually console games, and the controls for it are much easier to grasp for most newcomers (as far as I've seen).
This all occurred to me whilst watching the newest Extra Credits, and I figured maybe it could be added as a corollary to the rules. Unless you've had more success winning hearts and minds towards "hardcore" and "deeper, more technical" games with the PC, then by all means, refute me. This is only anecdotal and observational (after watching the antics of the mainstream) evidence after all.
All I'm saying is that with the Average Joe or Jane's REALLY short attention span, it's probably easier to win hearts and minds with your Crackdowns, Prototypes, and Saints Row 2's on an xbox or playstation than your Starcrafts, Minecrafts, and Witchers.
What do you think?