Oh, I absolutely acknowledge that neither the DVD or the book comparison is completely the same, though I'd argue that the book argument, specifically with (expensive) textbooks has a great many similarities to games. My point was that the initial creater doesn't benifet from the second hand sale, as car manufacters do from the sale of their old cars.Cynical skeptic said:Well, actually film and print don't suffer much from the used market because most of the money in film comes from cinema.Dys said:It's slightly different with games, it's more like someone selling a book or dvd second hand. Which is fine, really, those industries don't suffer for it, neither do games, but they don't thrive on it the way the auto industry does from car sales.
Books are extremely low cost ventures. The author typically writes the book on his own dime, the publisher then prints out a few thousand copies for pennies a piece, then sells them for >$24.99 for hardcover, then <$14.99 for paperback. People who buy hardcover usually keep their hardcovers, people who buy paperback usually abuse them to a point where they can't really be resold, making used books less than desirable. Libraries... don't even get me started.
I will, however, contest the cost of making them (despite it being irrelevent to my initial point). To write a novel is reasonably cheap and people do it all the time in their spare time, however to write say, a thermodynamics textbook, you need to have years of study behind you, as well as credible experience and usually a few published papers. It certainly isn't nothing, and while a direct $ figure can be placed on the development of a videogame that is probably higher (and the videogame takes more man hours combined), one could argue that the development of the textbook is far less profitable as the time of someone so highly qualified is worth a substancial amount and the return is relatively low.
Unless you agree to those terms before buying it, there is no contract. I'm not familiar with the 9th circus ruling, but typically in r common law a contract must have all conditions stated before the exchange has been completed, and if a contract is deemed "unreasonable" by the court, the entire contract is voided. Even if such a ruling has been made (which is ludicrus and any competent judge will simply rule against it in future) it will only apply to the country it was in (which I assume is the US in this case). And it's absurd, it simply will not last, and anytime a previous ruling is deemed absurd by a judge, it can be thrown out of court (my understanding is that it's called Statutory interpretation).Garak73 said:The EULA is powerless unless it is upheld by the law (did you read about the ruling that came down yesterday from the 9th Circus). In which case you won't be able to resell your games anywhere. Not eBay, not GS, not a pawn shop, etc..Unless you come from a country where you are required to agree to the EULA before exchanging money for the product, it's completely powerless[2]. I can't sell you a hotdog and then demand as a condition of use you may not eat it.
You may be able to sell it to a friend or at a garage sale if the DRM doesn't lock the game to your console.
On an unrelated note, people are still comparing the sale of games to that of cars.....it's such a stupid, inequal comparison ;_;