Oooh! There is a light armor of dragon! I'm almost to blacksmithing 100 and thought it was only heavyCaspianRoach said:I got 1400 armor in Dragonscale Light armor set thanks to 250 blacksmithing, 125 enchanting and 170 light armor.
I enchanted a cooks hat and called it "Cooking with Iron".aristos_achaion said:I tend to enchant a blacksmith's apron with a smithing buff, so I actually get a bonus (in addition to the role-playing benefits).BlueInkAlchemist said:I'm glad I'm not the only one who puts on a blacksmith's apron when I'm actually blacksmithing.
I've seen plenty of comments about stuff like that on YouTube and the like and I still don't get how you're supposed to do it :/Kopikatsu said:That's the problem I have with Skyrim. The only trade skills that are worth leveling are Smithing and Enchantment. Any other ones will get you reamed by the super powerful...everything. Enchantment breaks the game wide open, though. Hello +5000% one handed damage and 0% Destruction Magicka Cost.
Once you disenchant an item, the strength when you apply the enchantment is determined entirely by your enchanting skill and relevant perks; the strength of the original enchantment has no effect. Your enchanting skill can be boosted by enchantments and potions, which you can then use to make stronger enchantments to boost enchanting and alchemy, which in turn allow you to make even better enchantments and potions, eventually resulting in 600 damage weapons, et cetera.TimeLord said:I've seen plenty of comments about stuff like that on YouTube and the like and I still don't get how you're supposed to do it :/
I get that you have to disenchant an item and whatnot but the quality of your enchantment is directly proportional to how lucky you are in acquiring the original item to disenchant?
Maybe it doesn't help that my enchantment is 29 or something but after Smithing a Daedric Bow and having people on YouTube claim they can get stuff like 600 damage out of it confuses me when my character has 75 archery and the bow has 80 damage.
So basically I'm confused.
This, run in fear mere mortals of the might of the daedra!ocelot0222222 said:Summon two Dremora Lords ... problem solved. Ancient Dragons are the only things giving me trouble, otherwise ..."I smell weakness!"
LOL oh that's just too funnyMy second character is a warrior, he doesn't speak much.
Grouchy Imp said:Too true! I had to shelve my Khajiit Nightingale due to that exact problem. And Dwemer Spheres. Plus that perk that makes sneak attacks with daggers do x15 damage looks good and all, but against more than one opponent it's not worth the paper Ra'Viir's obituary is written on.
Haha, I do.SoopaSte123 said:No matter what my goal at the start, I always end up with a similar character: some weapon skill, some armor skill, smithing, restoration. The farthest I've strayed is an assassin character, so that just replaces restoration with sneak haha. But since combat is always my goal, I've never encountered your Deadly Draugr scenario.
Did anyone ever take perks in speech or lockpicking or pickpocket? I've found all those perks to be useless (and the pickpocket skill itself).
I have to wonder how you got your skills that high...CaspianRoach said:I got 1400 armor in Dragonscale Light armor set thanks to 250 blacksmithing, 125 enchanting and 170 light armor.
Not cheating, just using smithing potions and enchanted items that boost smithing.Byere said:I have to wonder how you got your skills that high...CaspianRoach said:I got 1400 armor in Dragonscale Light armor set thanks to 250 blacksmithing, 125 enchanting and 170 light armor.
When I trained with a Master-level trainer, the most they could train to was 90... When I leveled up to Lv100 in a skill, I stopped gaining exp in that skill...
Tut tut on the cheating... (says the guy who gave himself millions of gold out of thin air ¬.¬''')
Wow. That sounds ... er ... broken.EvolutionKills said:Grouchy Imp said:Too true! I had to shelve my Khajiit Nightingale due to that exact problem. And Dwemer Spheres. Plus that perk that makes sneak attacks with daggers do x15 damage looks good and all, but against more than one opponent it's not worth the paper Ra'Viir's obituary is written on.
Join Dark Brotherhood, their armor doubles sneak attack with one handed weapons. You're dagger now do X30 damage. Combine this with 100 Smithing (plus smith boosting gear) and the Blade of Woe, and you're looking at 80+ damage X30. This drops Dwarven Centurions (the two story tall bipedal ones) in 1 shot. Also make sure you get hold of the Throw Voice dragon shout. Can use it from hiding to draw people's attention to a selected spot, useful for singling out prey.
100 Enchantment is the way to go really. That plus 100 in Smithing, I made a full set of Legendary Ebony Armor with matching weapons and shield and jewelry. I made my own 'Battlemage' set, with 4 separate 'Fortify Destruction 25%' enchantments, I can throw fireballs around for free. It also gives me 46% Fire/Shock resistance, which dovetails nicely with my Nord's innate 50% Frost resistance (provided patch 1.2 hadn't broken all of the resistance mechanics). Plus 124 Magika points, and 186% Magika regenration, and +40% One Handed damage. So I have a rather large Magika pool to cast Summons or for Healing, but I can throw Fireballs as fast as I can cast them with no worries. All Destruction spells cost 0 Magika.