Akihiko said:
NeutralDrow said:
Eh. Like I said, it set up things farther down the line (and it's also not the first time the concept is used in the Type-Moon games; Tsukihime and Kagetsu Tohya also used it). When it comes up before the second, final erotic scene in Fate, it's a setup to a genuinely emotional and touching character moment.
Okay, that's more comprehensible.
...I'm still sad to hear it, naturally, since I love the game, but I know nothing's for everyone, let alone visual novels or eroge. It's just that in this particular case (as opposed to, say, <url=http://www.escapistmagazine.com/forums/read/326.135672-Neutral-Drow-reviews-A-Drug-That-Makes-You-Dream>A Drug That Makes You Dream), the sex scenes are such an incredibly small part of the game as a whole that I can't accept them as an excuse to not play it.
Sorry if I came off as aggressive... ^^;
I suppose so, but from an outsiders point of view, it came off somewhat random really.
Maybe one day when I've more time I'll give it another try, as I believe I've still got it installed. Although, perhaps I would be better just watching the anime, as I don't doubt that overall the story is good, despite its oddities.
As for the anime...well, if you'll take something that's possibly a minority opinion, the Fate/Stay Night anime actually wasn't all that bad (especially compared to <url=http://www.escapistmagazine.com/forums/read/326.142352-TYPE-MOON-reviews-Shingetsutan-Tsukihime-anime>Shingetsutan Tsukihime).
It did adapt the Fate route's story quite well, while throwing in an extra arc loosely cribbing together stuff from Unlimited Blade Works and Heaven's Feel, enough to give the otherwise neglected characters (Caster, her master, Assassin, and Sakura) a spot in the limelight. It also managed to keep the characters pretty consistent with how they are in the novel, and even managed to drop strong hints about certain things (like Archer's and Rider's identities, and Rider's relationship with Sakura) while leaving in some mystery. Also, the music and artwork are still awesome, it's got two of the best anime openings I've ever seen, the Japanese voice acting is great, and the English dub wasn't terrible (Liam O'Brien made a great Archer).
I've only got a couple of problems with the anime. Oddly enough, one of them is the animation; for all that the artwork is impressive and consistent with Takashi Takeuchi's style, the animation for pretty much the first 20 episodes is just
lazy, which sucks in an action-based show. Also, I've noticed that people who only watch the anime have disproportionately negative opinions of Shirou (seeing his actual thought process in the game really helps him seem less sexist and unintelligent).
In any case, I do recommend it.
...though, if I were to be truly honest, I do hope you give the visual novel another try some day, since the anime doesn't hold a candle to it. Altogether, it probably requires a different approach, more like a book than a game (really, there's five normal endings, forty "bad endings," and a
huge amount of choice in the game...FSN is just so staggeringly long that the choices are all spaced really, really,
really far apart).
Just hope someone makes a non-ero patch like Tsukihime has...or just fast-forward when you hear <url=http://www.youtube.com/watch?v=qnSj66jZ7N0>Pursuing Minds or <url=http://www.youtube.com/watch?v=bVE86HGFUQk>Embrace start playing!