You could of critised that game with only four words.tehweave said:After reading a few threads about people bad mouthing game series A or video game B, I thought I might try a thread about criticism.
This isn't a flame thread, this isn't about antagonizing bad games or games that are overrated. To understand what is good, we need to come to terms with what is bad, so here's our chance.
Pick either one or two of your favorite games of all time. Name a couple of critical problems with them (be tasteful) and then praise them.
The Legend of Zelda Ocarina of Time is rather formulaic and repetitive. All the dungeons follow this path:
1. Go to town A.
2. Find a person or item A that helps you progress.
3. Use item A to enter a nearby dungeon.
4. Fight through said dungeon using item A and fight boss monster A for a different item B.
5. Go back through the dungeon and use item B to open doors you couldn't previously open.
6. Fight boss monster B for magical mcguffin plot device thingy.
7. Exit dungeon and go to the next one.
Now this formula can be followed for EVERY SINGLE Zelda game. And OOT is essentially a 3D remake of Zelda: A link to the past.
But you know what? It works and its really fun. The areas are nice and varied, the story is compelling, and the game, although pretty easy, does present a nice challenge (especially if you're doing a 3-heart run).
Your turn!
Oh god yes. I loved Golden Sun....... but all the dialogue was just.... bad. They told you the same thing over and over or it was useless information.Xaknm said:Hmm.... How can I criticize a game that I love so much....
Well, I guess in both Golden Sun games, there is a LOT of dialogue, making it hard to save at some points.
But everything else I really like: The combat, the characters,etc. Can't wait for Golden Sun 3 on the DS...
Firstly, I you like Timesplitters we should hang out -Casual Shinji said:Okami - The fucking platforming SUCKED..., but God, how I love that game.
Shadow of The Colossus - The smallest of the Colossi where really irritating to fight
Silent Hill 2 - Some of the voice-acting is horendously bad.
Oh, truer words have not been spoken.Not G. Ivingname said:You could of critised that game with only four words.tehweave said:After reading a few threads about people bad mouthing game series A or video game B, I thought I might try a thread about criticism.
This isn't a flame thread, this isn't about antagonizing bad games or games that are overrated. To understand what is good, we need to come to terms with what is bad, so here's our chance.
Pick either one or two of your favorite games of all time. Name a couple of critical problems with them (be tasteful) and then praise them.
The Legend of Zelda Ocarina of Time is rather formulaic and repetitive. All the dungeons follow this path:
1. Go to town A.
2. Find a person or item A that helps you progress.
3. Use item A to enter a nearby dungeon.
4. Fight through said dungeon using item A and fight boss monster A for a different item B.
5. Go back through the dungeon and use item B to open doors you couldn't previously open.
6. Fight boss monster B for magical mcguffin plot device thingy.
7. Exit dungeon and go to the next one.
Now this formula can be followed for EVERY SINGLE Zelda game. And OOT is essentially a 3D remake of Zelda: A link to the past.
But you know what? It works and its really fun. The areas are nice and varied, the story is compelling, and the game, although pretty easy, does present a nice challenge (especially if you're doing a 3-heart run).
Your turn!
Navi and that Owl.
Emotionally disturbed vaginal water might work.Sonofadiddly said:Cloud of FFVII is kind of an emo douchebag. There, I said it.
Still better than most of the main characters of Final Fantasy games.
Edit: Oh, sorry, I missed the "be tasteful" part. Eh, there's no tasteful way to say "emo douchebag."