Criticize your favorite game.

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lucky_sharm

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Aug 27, 2009
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xvbones said:
Oblivion should not need the number of mods I use to make it enjoyable.
It's just fucking stupid. I run fifteen separate mods to perform somewhere in the neighborhood on nine thousand tweaks ranging from increasing arrow and spell velocity, innumerable player-made bug fixes, mods that alter the way i level, mods that alter how i level, mods that alter skills, mods that alter the economy, more bug fixes, texture fixes, UI fixes, a mod that pre-sets the level of every mob in the game so there is a genuine ramp in difficulty and I can't beat the game at level 1, a mod for more dynamic combat, a mod for more action slots and more fucking bug fixes.

I have installed Oblivion on three new computers now. Before I can even boot up the game, I have to make sure all of those mods are installed and working.

I use a mod that does nothing but manage all those mods and makes sure they all work together.
I use a mod that does nothing but permit half of these mods to work.
Once I have all these mods up and running, I can finally play this game.



Also:
Do not ever give a follower in Fallout 1 any weapon that can possibly be burst-fired.

Or else you die.
Umm. Are you sure that you're criticizing your favorite games? These games don't sound like your favorite, by the tone of your post.
 

SimuLord

Whom Gods Annoy
Aug 20, 2008
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To call Rome: Total War's allied reinforcements AI "poor" is to be generous. "Suicidal" is more like it, which means you'd better be prepared to shoulder all your battles with one army at a time.

Poor AI breaks immersion if you don't work around it.
 

Vrex360

Badass Alien
Mar 2, 2009
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Halo: had some slightly repetative levels.
Halo 2: had some very sloppily put together cinematics, usually involving using in game models to pose as sort of puppets for the scenes.
Halo 3: was way too short.

Bioshock: Too many fetch quests

Mass Effect: The mako was annoying and there were a lot of glitches.

Mass Effect 2: While the characters continued to be great, the act of pushing aside Ashley and Wrex did not sit right with me.
 

Lucifer dern

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Jun 11, 2010
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beyond good and evil: you really didnt bother with the combat did you...
and your boss fights where awfull just awfull...
but im still going to buy you again...for the 3rd time...
and for the sake of wasting more time
portal: you where quite short...but its not really a criticism cos i got you free of steam and like watching a girl take of her top you want more but your quite happy with what you got... so in a money for gameplay you where vy vy long... i take it all back I LOVE YOU PORTAL LETS NEVER FIGHT AGAIN :(
 

onewheeled

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Aug 4, 2009
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Half-Life 2: Those fucking fast zombies, hate the bastards.

Burnout Paradise: Stunt runs are far more difficult than they should be, unless your're on Big Surf Island. Then they're a piece of cake.

Guitar Hero II: "Rock This Town" and "Crazy on You" are so much harder than the other songs in their teir. Still, it's the best game in the series, hands down.

Fallout 3: Not telling me that Old Olney was an absolute death trap. GAH.
 
May 5, 2010
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Hmmm. Ok:

-Uncharted 2: Well, it's like Yahtzee said. It's pretty ridiculous to have Drake (not to mention Elaina) casually gunning down hundreds of mercenaries. It's kind of hypocritical, and doesn't really fit the character. Also, I wish the cause of the train crash had been better. It's a lame cutscene!
-Mass Effect 2: The resource gathering system sucks. That's really my only complaint. Oh, wait. The whole "Genetically engineered perfect fill in the _____" origin story gets used a few too many times.
-Fallout 3: While it is huge, immersive, and quite addicting, that doesn't change the fact that the majority of the world is dirt. I know that's realistic, but is realism really high on the Fallout series To-Do list? You fight giant cockroaches.
-Red Faction Guerrilla: There's too many fucking rules, not enough ammo, and destroyed buildings don't respawn, so once you've destroyed everything, there's not much else to do.
-Bad Company 2: The shotguns are WAY overpowered! Each individual bullet has the power of a well-aimed sniper shot and the range of an assault rifle. THAT IS NOT HOW SHOTGUNS WORK.
Shadow of the Colussus: Had a really shitty ending. YEAH, YOU'RE DAMN RIGHT, I SAID IT!
 

xvbones

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Oct 29, 2009
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lucky_sharm said:
xvbones said:
Oblivion should not need the number of mods I use to make it enjoyable.
It's just fucking stupid. I run fifteen separate mods to perform somewhere in the neighborhood on nine thousand tweaks ranging from increasing arrow and spell velocity, innumerable player-made bug fixes, mods that alter the way i level, mods that alter how i level, mods that alter skills, mods that alter the economy, more bug fixes, texture fixes, UI fixes, a mod that pre-sets the level of every mob in the game so there is a genuine ramp in difficulty and I can't beat the game at level 1, a mod for more dynamic combat, a mod for more action slots and more fucking bug fixes.

I have installed Oblivion on three new computers now. Before I can even boot up the game, I have to make sure all of those mods are installed and working.

I use a mod that does nothing but manage all those mods and makes sure they all work together.
I use a mod that does nothing but permit half of these mods to work.
Once I have all these mods up and running, I can finally play this game.



Also:
Do not ever give a follower in Fallout 1 any weapon that can possibly be burst-fired.

Or else you die.
Umm. Are you sure that you're criticizing your favorite games? These games don't sound like your favorite, by the tone of your post.
Is the title of this thread not 'criticize your favorite game'?

The friendly AI in Fallout 1 is out to kill you and vanilla Oblivion is a decent game with a lot of flaws that have been mostly corrected by its own fanbase.

Criticize means criticize. This thread is not called "poke reverent fun at your favorite game."


On that note, Half-Life commits a cardinal sin of FPS by having an entire level of jumping puzzles and Valve ought to be ashamed of that.
 

MetalMantheRevenge

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Sep 5, 2009
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One of my favorite series. The MGS series

Something good: Fun to play (When they let you fucking play), Nice Story (If you don't blow your ball off trying to understand it)

Annoyying stuff: TOO! MUCH! CUTSCENCE! I get you wanna have an immerseve story but when every 2 steps Colonel decides he wants to have a 3 hour conversation. It gets a bit tedious.
 

Woodsey

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Aug 9, 2009
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Yureina said:
Woodsey said:
Mafia?

Well, ummm... errr... hmmm...
Someone else here likes the original Mafia game? I'm not alone here? Yay! :D
It's my most favourite game EVAAAAAAAR.

Also, it sold like 2 million copies as a PC exclusive - according to Wikipedia it's the best selling TPS on the PC.
 

Tattaglia

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Aug 12, 2008
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Alright, let's do Fallout 2.

Combat is a ***** with a large number of enemies because it takes ages to do their walking/fighting animations in between turns. You especially need to have patience with packs of wild dogs - every dog (of a pack of around a dozen) gets two attacks, and then another two if they get lucky. This is pretty annoying on its own, but if you're at a low level they can slowly tear you to shreds over a period of thirty seconds. You can't reload until they're done, either. Not cool.

Another gripe with combat is if you're fighting near the boundary of the map the enemy can sometimes flee off the screen, which makes targeting them impossible.
 

snow

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Jan 14, 2010
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666Chaos said:
Baldurs gate 1&2

Great games but god dam if you wernt familiar with D&D that could be a steep learning curve. Ummm I cant really think of anything else that could be wrong with the games.
I played the first one a LONG time ago before I knew anything about D&D, all I can say was... Holy crap yeah it was... o.o;

I have one for Baldur's gate 2. I'm putting it in spoilers because not only is it kind of a long story, but it may contain spoilers...

My first play through it, I went to the little village where people have been disappearing by werewolves, a witch, bandits, whatever they thought it was.

Upon heading west a little bit, I lost 2 party members to a small group of bandits. "I can't have this before I start the quest!" I said. So I head back to Amn to restore my group, only to get a surprise attack by another group of bandits, only to find myself hauling some poisoned schmuck to the Harpers.

Upon arriving at the Docks, Yoshimo tells me that he needs to go visit the guild leader for the Shadow thieves, and that it wouldn't be wise to head elsewhere without doing so... Freak'n Aye, ok so I drop the guy off, and I screw up here.

I had forgotten that the map in BG2 labels important locations, BG1 did not do this, and I came straight from BG1 to this game. I did what I did best in BG1 and decided to enter random buildings to find the Thief Hideout.

Considering the location of the Harpers was in the bottom corner of the map, and the Shadow thieves guild was in the top corner, I made my way into the buildings between there. I ran into Xzar, but he can wait, for he was mean to my character in the first game.

Turns out I enter a bar, To which Jaheira gets poisoned... SON OF A!! Now I got this problem on my hands as well! The thing that irked me the most was, the next building I checked, was the thieves guild. -,-;

I quickly accept the deed to work for the Shadow Thieves, seemed like good pay, and at this point I thought. "Man talk about character development." For the reason that in the first game my character was somewhat of a good person, in BG2 he started becoming more and more of a dill-hole, doing both good and bad things for money.

Anywho... I head to the governmental section to find some clues on this mofo that poisoned my druid. Find nothing... Grr-face'd and went to the slums.

Lucky for me, I accidentally stumbled into the guys home... What wasn't lucky was I still only had 4 members of my team still alive. It was a horrible battle, but being somewhat of a strategist, I pulled through.

I kill the guy, the curse is released. I can finally resurrect my fallen brethren and get back to the original quest I was supposed to do. Yeah ok!!!

Upon doing a quick rest after the resurrection.. Nalia started getting really antsy about that troll problem of hers...

It was atleast 4-5 days worth of me playing this game before I finally got back on tract, and all I can say is... WTF BG2!?

I loved every minute of it! xD
 

tehweave

Gaming Wildlife
Apr 5, 2009
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Lets talk Final Fantasy.

FF7: I would much rather have you kill off Cait Sith or Cid instead of Aeris. There was no point to it! Also, if I'm not mistaken the final boss' difficulty is based off of my character's level. What if I'm level 99?

Even these seem petty. I can't think of any more. FF7 is way too fun. MOVING ON!

FF10: Could Tidus BE ANY MORE ANNOYING? Why is he the main character? Have you designed him around the fact that we want to try and kill him at every possible turn? The sphere grid is still really awesome...

Okay, I'm out. Next!

FF9: Now here's a good one. First, why do healing items heal LESS DAMAGE in the overworld? Why is there no central plot... At all??? Kuja isn't even the final boss! The final boss is... Like... God or something. Why do I have to use all 8 characters at some point or another? Why do petrify and stop never heal automatically, and if all characters are petrified or stopped, game over? Why is Osma impossible to beat? Why does auto-life only heal 1 HP? Why does Beatrix never actually kill my team? If I'm left with 1 hp at the end of a battle with her, I CAN HEAL MYSELF FROM THAT. Why after fighting me 3 times, does Beatrix decide to join my team? AND WHY IS HER HEALTH 700-800 INSTEAD OF 5000 LIKE IN THE BOSS BATTLE? Why is the Queen such an evil *****? Why does dagger lose her voice for an entire chapter, hindering her in battle? Why does this game suck so much? BUT WHY DO I LOVE IT SO???

Really is a fun game.
 

The Austin

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Jul 20, 2009
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RobotNinja said:
Deus Ex is, uh... Nevermind, I can't criticize it. That game is perfection.
Boring-ass first level.
The graphics were mediocre for its time.
Uhhh.... Limited Character Customization?

Your welcome. :D

As for me, I'm just going to do my favorite for the current console generation:

Arkham Asylum CLAIMS to let players choose how they play, through stealth or through fighting, but in reality you are forced to do one or the other!

And another thing, why the hell do I have to travel ALL THE WAY THROUGH Crocs' lair just to get from one side of the island to the other! I call Shenanigans!
 

CloakedOne

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Oct 1, 2009
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My favorite game is Bioshock. Here is what is wrong with it:

The pipe dream hacking was not a good idea
the end boss was far too easy
They could have done with a couple of more enemy types
 

Yureina

Who are you?
May 6, 2010
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Woodsey said:
Yureina said:
Woodsey said:
Mafia?

Well, ummm... errr... hmmm...
Someone else here likes the original Mafia game? I'm not alone here? Yay! :D
It's my most favourite game EVAAAAAAAR.

Also, it sold like 2 million copies as a PC exclusive - according to Wikipedia it's the best selling TPS on the PC.
Well, it most certainly deserves it! :)
 

Apretentiousname

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Jun 20, 2009
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Uhmmm...Lets see.
Saints Row 2: Well, you're character is a complete asshole, and making your character not look like a freak requires a bit a time.

Dragon Age Origins: The combat is a bit awkward and there isn't enough unique armor and weapons, plus there are very few special skins.

Kotor2: Most of the game is a breeze once you get your prestige class. Except the time where you have to play as your henchmen *grumble* *grumble*...and the final battle...*more grumbling*

Neverwinter Nights, Original, SoU, HoU: Romance with Nathyrra wasn't finished T_T. Ten times better than freaking Aribeth...Oh and it's too short. I could never get enough of that game.
 

Apretentiousname

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Jun 20, 2009
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Yosato said:
Oblivion
If I had to properly criticise it I'd say that in later levels fights take ages to complete at the standard medium difficulty; my main character is level 51 and standard encounters can sometimes take agonisingly long to defeat, especially if you go in with a damaged weapon, and if you're wearing light armour it's always down to like 50 by the end of it.
Bullshit level 51. Either that or you spent too much time playing that game.
Besides Oblivion had a miriad of shortcomings. First off the voice acting was - it sucked.
I don't think there were enough unique items with unique models/skins, the plot was...interesting. It didn't really hang well with the game, and it was really buggy. Really, it was. You got lucky. Oh, and the terrain wasn't particularly exciting.
 

bismarck55

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Mar 1, 2010
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666Chaos said:
Baldurs gate 1&2

Great games but god dam if you wernt familiar with D&D that could be a steep learning curve. Ummm I cant really think of anything else that could be wrong with the games.
BG1: terrible pathfinding ai and agonizingly slow walking speed. yeah that's all I got.


BG2: Completely removed almost all of the freedom present in BG1 (almost every location is quest related, which gives the world a more artificial feel to it, and you can't get to those locations unless you have already accepted that area's quest, thus destroying any freedom to explore).

The kits added in BG2 almost all either overpowered or useless, with no middle ground.

The classes added in BG2 are completely tacked on, seemingly without thought. The sorcerer is overpowered and out of place in 2nd ed rules, making the somewhat more balanced mage obsolete. The barbarian is utterly redundant, and inferior to the berserker.

Lack of variety in potential party members. Everyone and their dog is either multi or dual classed, Usually thief or mage. Why the fuck is Imoen dualled to mage with zero fucking explanation? Oh right, lazy writing and game design.

I could go on but I'm lazy too. I have a love/hate relationship with BioWare.

Other than that stuff, I positively love Baldur's Gate.