Criticize your favorite game.

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tehweave

Gaming Wildlife
Apr 5, 2009
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After reading a few threads about people bad mouthing game series A or video game B, I thought I might try a thread about criticism.

This isn't a flame thread, this isn't about antagonizing bad games or games that are overrated. To understand what is good, we need to come to terms with what is bad, so here's our chance.

Pick either one or two of your favorite games of all time. Name a couple of critical problems with them (be tasteful) and then praise them.

The Legend of Zelda Ocarina of Time is rather formulaic and repetitive. All the dungeons follow this path:

1. Go to town A.
2. Find a person or item A that helps you progress.
3. Use item A to enter a nearby dungeon.
4. Fight through said dungeon using item A and fight boss monster A for a different item B.
5. Go back through the dungeon and use item B to open doors you couldn't previously open.
6. Fight boss monster B for magical mcguffin plot device thingy.
7. Exit dungeon and go to the next one.

Now this formula can be followed for EVERY SINGLE Zelda game. And OOT is essentially a 3D remake of Zelda: A link to the past.

But you know what? It works and its really fun. The areas are nice and varied, the story is compelling, and the game, although pretty easy, does present a nice challenge (especially if you're doing a 3-heart run).

Your turn!
 

Sonofadiddly

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Dec 19, 2009
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Cloud of FFVII is kind of an emo douchebag. There, I said it.

Still better than most of the main characters of Final Fantasy games.

Edit: Oh, sorry, I missed the "be tasteful" part. Eh, there's no tasteful way to say "emo douchebag."
 

Skoldpadda

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Jan 13, 2010
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How do you do a 3 heart run? Don't you automatically pick up the extra hearts the boss drops? It's been a while.
 

Meemaimoh

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Aug 20, 2009
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Portal: it was far too short. The challenges were far from challenging enough. Um... GLaDOS was mean.

I can't do this very well.
 

Diet Chaos

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Aug 21, 2009
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I'll just go ahead and say Mass Effect 2.
The whole cover-based shooter thing has been done and done to death. I'm not saying it isn't fun, but I'd really like combat to be centered around more than crates and broken walls.

That said, the game does spice things up a bit with biotic and tech powers, which can provide oodles of fun when done right.
 

MostlyHarmless

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Feb 8, 2010
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Pokemon-Any of them.

It's far too repetitive.
Same plot throughout the series.
Far too many Pokemon.
Encountering the same Pokemon for ten minutes.
 

JourneyThroughHell

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Sep 21, 2009
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Modern Warfare 2's online play quickly descended into a glitchy mess. And it was pretty damn short.
Oh, Heavy Rain? Took two fucking hours to really start. Alright, exposition is nice and it was good exposition but it was really overkill.
KoToR - Umm, eh, Taris missions were too annoying.
Toca Race Driver 2 - umm, eh, too hard at times?
Portal - ok, you got me.
 

About To Crash

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Apr 24, 2009
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Well, I have three, so here goes:

Fetch quests seem to be the entire game in Bioshock. Your supposed path is actually quite short and simple until everyone fucks with you for the entire game and you are forced to trounce places you'd really rather not gathering shit you'd really rather not have to gather. That said, it does get you to fully explore the levels. Also, I have a hard time not going crazy when I accidently summon the guard bots and have no ready way to disable them. They are no fun.

Honestly, there's no criticism I can level at Shadow of the Colossus. I don't feel I could figure out how to improve a single part of it. Maybe a couple more acrobatic style manoeuvres, but even then it would just make me feel like I'm playing as the Prince of Persia rather than Wanderer.

The only thing that mildly annoyed me about No More Heroes was that driving around the city, collecting items like it was a GTA clone was a bit of a lie. The city is quite small compared to any of the GTA games, and there's very little to do beside collect clothes and Lovikov balls (Which are very important). But then, I think I prefer that to the system of NMH2, just selecting wear you want to go, because you don't get to ride the wonderful Schepeltiger (The best motorcycle ever).
 

NeonZombie

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Feb 5, 2009
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Earthbound is annoying because when a new character joins your party they start of at a ridiculously low level which of course means you have to grind to get them up to party standard.
this is a common flaw of most RPGS.

However, earthbound is the funniest and most creative game i have ever played.
 

HK_01

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Jun 1, 2009
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KotOR is too short.
DA:O has stupid DLC
Oblivion has too few voice actors and you can feel that the world is computer generated. Also, the Oblivion planes get boring quickly.
Total War games have horrible AI.

Sorry, couldn't decide which was my favorite.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
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Okami - The fucking platforming SUCKED..., but God, how I love that game.

Shadow of The Colossus - The smallest of the Colossi where really irritating to fight.

Abe's Oddysee - The lack of checkpoints.

Silent Hill 2 - Some of the voice-acting is horendously bad.
 

Dantes Alaska

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Jan 31, 2009
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sean.A7x said:
Oblivian and falout 3 are glitchy

borderlands has a shit ending

I fail to see how borderlands had a shitty ending when there was no story to begin with, other then that, GREAT CO OP
 

WayOutThere

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Aug 1, 2009
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Some of the missions in Jak 2 were just too freaking difficult. Most of the time it got the difficulty right though.