After reading a few threads about people bad mouthing game series A or video game B, I thought I might try a thread about criticism.
This isn't a flame thread, this isn't about antagonizing bad games or games that are overrated. To understand what is good, we need to come to terms with what is bad, so here's our chance.
Pick either one or two of your favorite games of all time. Name a couple of critical problems with them (be tasteful) and then praise them.
The Legend of Zelda Ocarina of Time is rather formulaic and repetitive. All the dungeons follow this path:
1. Go to town A.
2. Find a person or item A that helps you progress.
3. Use item A to enter a nearby dungeon.
4. Fight through said dungeon using item A and fight boss monster A for a different item B.
5. Go back through the dungeon and use item B to open doors you couldn't previously open.
6. Fight boss monster B for magical mcguffin plot device thingy.
7. Exit dungeon and go to the next one.
Now this formula can be followed for EVERY SINGLE Zelda game. And OOT is essentially a 3D remake of Zelda: A link to the past.
But you know what? It works and its really fun. The areas are nice and varied, the story is compelling, and the game, although pretty easy, does present a nice challenge (especially if you're doing a 3-heart run).
Your turn!
This isn't a flame thread, this isn't about antagonizing bad games or games that are overrated. To understand what is good, we need to come to terms with what is bad, so here's our chance.
Pick either one or two of your favorite games of all time. Name a couple of critical problems with them (be tasteful) and then praise them.
The Legend of Zelda Ocarina of Time is rather formulaic and repetitive. All the dungeons follow this path:
1. Go to town A.
2. Find a person or item A that helps you progress.
3. Use item A to enter a nearby dungeon.
4. Fight through said dungeon using item A and fight boss monster A for a different item B.
5. Go back through the dungeon and use item B to open doors you couldn't previously open.
6. Fight boss monster B for magical mcguffin plot device thingy.
7. Exit dungeon and go to the next one.
Now this formula can be followed for EVERY SINGLE Zelda game. And OOT is essentially a 3D remake of Zelda: A link to the past.
But you know what? It works and its really fun. The areas are nice and varied, the story is compelling, and the game, although pretty easy, does present a nice challenge (especially if you're doing a 3-heart run).
Your turn!