omicron1 said:
There are two examples that I can think of where this happened in the past (or similar, at least) - one was Rocksteady, with Arkham Asylum, which broke if pirated; the other was Iron Lore Entertainment, with Titan Quest. It was pirated before release, but the pirated version contained deliberate bugs and prevented progression beyond, I believe, the end of the region contained in the demo.
Sadly, Iron Lore received a lot of bad press from people complaining about "bugs" in the game they "bought" - before release. It even factored into the reviews - and probably played some part in their eventual closure. Sadness ensued - Titan Quest was a great game.
Sad. It's nice to see a dev has tried such a route before, but sad at how pathetic people are, and how pointless most game reviews are the majority of the time.
If this keeps up - I can forsee US companies starting to make use of eastern-European DRM solutions . . . which are 10x more draconian in nature than anything that has been coughed up here in the states.
CoL0sS said:
I like your style sir. I wasn't planning on getting this game but I really can't dismiss this news as irrelevant. When they pull out stunt like this it had an serious impact on PC as a gaming platform and therefore affects us all. I know they're gonna make a lot of money off this game regardless of pirates, but this just gives them reason to regard PC as a 2nd class platform, and PC gamers as potential pirates.
IMHO, the first one (and it's follow-up
Warhead) were fun . . . they weren't that groundbreaking in the gameplay department, the visuals were pretty, but I thought they were over-hyped. I still
enjoyed them enough to commit to purchasing Crysis2
when it's released, not a few months down the road after the price drops (like I typically do).
I believe you're correct in assuming that this will only further foul Crytek's view of the PC market . . . even though they've stated themselves before that they develop primarily on PC
for PC. The piracy shennanigans of the first Crysis release quickly earned it the most pirated title of 2007, even thought it was released late November 2007. Within a month and a half, it had trumped out all other major releases that year - including Call of Duty 4. It was because of the piracy, though, that Crytek resolved to no longer release as PC exclusive.
IDK . . . I'm kinda hoping this is just some kind of sick PR stunt on EA's part.