Crysis 2 Screenshots... Holy Hell!

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Saul B

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Feb 9, 2009
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Its a shame that they're not real-time screenies but promo material. Ah well, still looks pretty decent even though I won't go anywhere near it.
 

crimson5pheonix

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Wolfram01 said:
Well I have to wonder if that's just a CGI video... but considering the first game, who knows. Also, to run a game at that quality of graphics... oh man, no WAY you could play it without a $1000+ super gaming rig lol.
If you can make that game look that good on $1000 I will applaud you.
 

De Ronneman

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Dec 30, 2009
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Probably promo art, no WAY that a game could look that good all the time without epic loading time...

If it is, my computer is going to be hot enough to bake an egg on it...
 

hungoverbear

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shaboinkin said:
Comic Sans said:
As usual, Crysis graphics look better than real life.
lol was thinking the same thing

If only life looked that cool
Pretty sure a pair of these will solve that problem *giggles

http://www.amazon.com/HD-Vision-Ultra-Sunglasses-Black/dp/B002V04OKO

anyways i have a hard time finding an up to date computer that can play Crysis on high quality let alone Crysis 2....
 

Arcane Azmadi

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Jan 23, 2009
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Oh yay, shiny graphics, big deal.

If you ask me (you didn't, but whatever) FPS graphics peaked in 2004 with Doom 3. Everything that has come after is just so much window dressing. What's going to make this game worthwhile from a gameplay perspective?
 

TitsMcGee1804

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i spent a grand on my computer, it runs crysis on ultra settings...but you can tell that the frame rate still struggles...

i guess the industry needs ONE game that goes above and beyond in the tech front, for this I salute crytek studios
 

Lamppenkeyboard

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Jun 3, 2009
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Shit, still in high school at the moment, so I don't have the funds to get a machine ownage enough to run that.

Looks amazing.
 

WestMountain

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Dec 8, 2009
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If this will be on consoles it probably wont need a a very good gaming computer to run max, it may even be easier to run then Crysis 1
 

razbuten363

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So who else is excited that there are no aliens in any of these shots? Guess the dev team realized that the aliens made the 2nd half of the game suck.
 

danosaurus

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Arcane Azmadi said:
Oh yay, shiny graphics, big deal.

If you ask me (you didn't, but whatever) FPS graphics peaked in 2004 with Doom 3. Everything that has come after is just so much window dressing. What's going to make this game worthwhile from a gameplay perspective?
Really... You're saying that you've noticed no extreme enhancement since 04 in Computer Game graphics.
No jawdropping Since Direct X 9.0b, since Far Cry 2, Since PhysX... you've noticed no vast improvement in texture//lighting//in-game architecture quality? If these screenshots here don't open your eyes to what's changed since Doom 3 then I'm afraid there's little hope for that sheltered viewpoint of yours.

Just to recap;
Doom 3 - http://i48.tinypic.com/f42rcy.jpg
Crysis 2 - http://i47.tinypic.com/i3e0r4.jpg
 

x0ny

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So this is also coming to the consoles right? Including the Wii... as a sidescroller.
 

Hobo Joe

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Once again Crysis fries graphics cards everywhere until NVidia or ATI can come up with some magical GPU that can somehow run it.
 

Arcane Azmadi

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danosaurus said:
Arcane Azmadi said:
Oh yay, shiny graphics, big deal.

If you ask me (you didn't, but whatever) FPS graphics peaked in 2004 with Doom 3. Everything that has come after is just so much window dressing. What's going to make this game worthwhile from a gameplay perspective?
Really... You're saying that you've noticed no extreme enhancement since 04 in Computer Game graphics.
No jawdropping Since Direct X 9.0b, since Far Cry 2, Since PhysX... you've noticed no vast improvement in texture//lighting//in-game architecture quality? If these screenshots here don't open your eyes to what's changed since Doom 3 then I'm afraid there's little hope for that sheltered viewpoint of yours.

Just to recap;
Doom 3 - http://i48.tinypic.com/f42rcy.jpg
Crysis 2 - http://i47.tinypic.com/i3e0r4.jpg
Extreme enhancement? Hell no, of course there haven't been any vast improvements since Doom 3! Since it's been 6 years since Doom 3, let's compare to another game that came out (roughly) 6 years before that- Quake II. Doom 3 still looks fucking awesome, [http://www.youtube.com/watch?v=lvbBZrP0H5I&feature=PlayList&p=52230FC402EC3EEB&index=3] while Quake II looks like something made out of ass [http://www.youtube.com/watch?v=0AtlxXh7AVw&feature=related]. OK, that's a bit of an exaggeration, since Quake 2 still looks pretty good for its time, but it still doesn't look realistic enough to be fully immersive. What I'm saying is that 2004 roughly marked the year where graphics became "good enough" (it was the smoothing out from the original FarCry to Doom 3 that marked the final transition). Improvements in texture and lighting? That's splitting hairs. Graphics became realistic enough that you don't need to subconsciously use your imagination to smooth the edges of the polygons YEARS ago and everything since has been eye candy for the sake of marketing.

To this day, I insist that Shadow of the Colossus is the most beautiful game ever made, even though it's a 4-year old PS2 title. Because beauty isn't measured in polygon pushing power, but what you choose to illustrate and how. Crysis 2? Just another shooter.
 

danosaurus

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Arcane Azmadi said:
danosaurus said:
Arcane Azmadi said:
Oh yay, shiny graphics, big deal.

If you ask me (you didn't, but whatever) FPS graphics peaked in 2004 with Doom 3. Everything that has come after is just so much window dressing. What's going to make this game worthwhile from a gameplay perspective?
Really... You're saying that you've noticed no extreme enhancement since 04 in Computer Game graphics.
No jawdropping Since Direct X 9.0b, since Far Cry 2, Since PhysX... you've noticed no vast improvement in texture//lighting//in-game architecture quality? If these screenshots here don't open your eyes to what's changed since Doom 3 then I'm afraid there's little hope for that sheltered viewpoint of yours.

Just to recap;
Doom 3 - http://i48.tinypic.com/f42rcy.jpg
Crysis 2 - http://i47.tinypic.com/i3e0r4.jpg
Extreme enhancement? Hell no, of course there haven't been any vast improvements since Doom 3! Since it's been 6 years since Doom 3, let's compare to another game that came out (roughly) 6 years before that- Quake II. Doom 3 still looks fucking awesome, [http://www.youtube.com/watch?v=lvbBZrP0H5I&feature=PlayList&p=52230FC402EC3EEB&index=3] while Quake II looks like something made out of ass [http://www.youtube.com/watch?v=0AtlxXh7AVw&feature=related]. OK, that's a bit of an exaggeration, since Quake 2 still looks pretty good for its time, but it still doesn't look realistic enough to be fully immersive. What I'm saying is that 2004 roughly marked the year where graphics became "good enough" (it was the smoothing out from the original FarCry to Doom 3 that marked the final transition). Improvements in texture and lighting? That's splitting hairs. Graphics became realistic enough that you don't need to subconsciously use your imagination to smooth the edges of the polygons YEARS ago and everything since has been eye candy for the sake of marketing.

To this day, I insist that Shadow of the Colossus is the most beautiful game ever made, even though it's a 4-year old PS2 title. Because beauty isn't measured in polygon pushing power, but what you choose to illustrate and how. Crysis 2? Just another shooter.
You've gone a bit off track there, mentioning SoTC - Sure it's a beautiful game but it's far from realistic. We're talking primarily about what you've just rejected in your post "Polygon Pushing Power" at which Cryengine is all about and what the topic at hand is.

While I admit that the acceleration rate of pioneering graphics technology has eased up a little in the past 5 years, I must say that you are very wrong in claiming that it has stopped altogether.
Unfortunately if you cannot see this for yourself, I'm not sure what I can offer you apart from screenshots of various games and how graphics have notably improved over said amount of time.
For Example - Have a look at games like the new Prince of Persia, Assassins Creed or STALKER - tell me that the amazing and vast architecture in those games was possible or present 6 years ago?
Or how about a direct comparison - Compare Call Of Duty 2 against Call of Duty 5 (WaW), seriously... if you don't see any difference there, I just.. I... I can't deal!