DA2 all over again, /v/ goes medieval on Portal 2's metarating

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Steel_crab

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This is why I use gamespot - They put actual critic reviews and user reviews in two seperate categories - so the first thing you see is whether the professionals think the game is good - Once you go on the page, you can see if the user reviews are the same, and if so, you can be sure there isn't griefing or bribery going on.

Usually. I think.
 

repeating integers

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trollpwner said:
Curses! Wait....you "maid" a menstruation joke then?
Oh shit! Menstruation jokes! MY ONLY WEAKNESS!

(I'd advise quoting people to get their attention in future, it sends them a PM saying "such-and-such has quoted your post", and on some Escapist threads it can be easy to lose track of non-quote replies.)
 

Bromazepam

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josemlopes said:
Nope, I do believe in the blue crowbar and the skin for Alyx, but not the mission. The store only has useless shit that are not necessary for anything, you only buy the items if you want to. You never loose content that would make the game better or worse, you just loose content that would mean nothing for the game.
You say this because of what they're doing now.
But to me it looks like they're creeping towards more. They're doing it slowly, to keep all the "it's just optional stuff it doesn't change the game stfu" fanbois on their side. But eventually they will reach the point where they will end up selling stuff that actually affects gameplay.

I hope to be wrong about this, but Valve is known to break their promises.
 

SomeBritishDude

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Honestly look at the Day 1 DLC...I really don't see what people are getting they're panties in a twist about. It isn't asking for money to unlock half the game. It's asking for cash for purely cosmetic additions.

Yeah, it's still not great, but it's not anything to get into a huff about. Maybe it's because people hold Valve to such a high standard that people are loosing they're shit. I don't know. When Half Life 3 comes out and it's costs £20 to unlock the second half of the game then maybe you can start flinging your poo.
 

The Rockerfly

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Levethian said:
This is why we can't have nice things.

Metacritic should censor or do without User Reviews. We obviously can't be trusted with them.

One of the morons are on the Metacritic homepage representing "The People's Score".
That's ridiculous, some of the reviews are genuine problems with games, maybe peoples opinion exaggerated it but the user reviews and the professional reviews are kept separate from each other.

OT: Meh, I'm renting it either way
 

Lenvoran

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Allow us to examine the current status of Valve before deciding that -any- milking of Portal 2 or any franchise to be continued in the future will be. I am neither surprised nor especially enraged by this because the thing that pisses me off that Valve did is already around and is still continuing.

I'm talking about... Mann Co. Boxes.

Randomized drops off boxes that require you to pay money for a randomized reward that has the potential to be something unique and cool, but likely will just be the same old guns that are already randomly dropped from gameplay.

Considering that these boxes are also from Valve... I'm entirely unsurprised about a cost to purchase -anything- involved in Portal 2 beyond the base content. Sure, releasing stuff for download, regardless of -what- it is, is rather shady, but compared to the Mann Co. Boxes and keys, I consider this rather tame.

The problem is that, no matter what people may complain about it, release day DLC is very very profitable. Companies make a lot of bonus revenue from it. If the company did a good job and made a great game, I have no problems with paying a little bit more money to support them making more like it. I'd just like 100% certainty that I'm getting what I pay for.

For game length, four or five hours sounds like about the same length as Portal 1 and I'm okay with that. I enjoyed Portal 1. I didn't mind that it was short because it was something very different and unique and creating the puzzles to be solvable without being truly insane to think of the solution had to be just as hard, if not harder, to make as it was to solve (really though, only the challenges were particularly difficult, the base game -was- fun though).

Additionally, there's also the cooperative campaign to think about. How long is that? I agree with Yahtzee's sentiment that games should be able to be judged on their single player alone, but I also feel that the fact that there is multiplayer content cannot be ignored. There is more than one campaign, and if both are 4 or 5 hours, 8 to 10 hours of gameplay sounds fine by me.
 

Therumancer

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Nov 28, 2007
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Heathrow said:
In their ongoing campaign to save the gaming industry from itself /v/ have once again decided to metabomb [http://www.metacritic.com/game/pc/portal-2/user-reviews] a new release.

Screencap of first page of the relevant thread from /v/ [http://i.imgur.com/cGgFk.png].

Is it called for? Are DLC unreasonable? Are people just being petulant? What do you think?

Thread is still up on /v/ if you're interested. You all know where it is.
I actually think that your giving the channers waaay too much credit for being able to influance meta ratings. I say this because they have been around for a while now, and are expected.

I think the recent issue with high profile games bombing out in the meta-ratings is that your seeing a lot more gamer dissatisfaction with the industry and the products they are turning out. We haven't gotten to the point where people have stopped supporting them with money yet, but they are trying to express their displeasure through ratings that matter more, or are at least more visible, than simple rage-filled posts on message boards.

Your also seeing seeing the corruption in professional reviews exposed when the ratings from the pros (whose bosses are supported by company advertising) are being compared to a more vocal public.

Of course the industry doesn't want to change, and wants to ignore the warning signs, both the industry and rabid fanboys would rather blame "those pesky channers" or other minor groups that have been around for many years now for what is being seen.

Or simply put your finally seeing a situation where the industry has ticked off enough people where they are making use of the tools that have been there all along but have generally been neglected. The sloppy production of "Dragon Age 2", and some of the things I've heard about "Portal 2" (like day #1 DLC, hard to say, my interest was fairly mild so I haven't beel following it) make them two noticibly big releases that have gotten serious backlash from a user community that simply doesn't want to take it anymore.

I think that if this trend is dismissed, it's going to be bad for everyone involved.

I'll also say that one of the things I've noticed is a general attitude about "fixing the ratings" rather than "acknowlegding the problems and fixing the games" (even if just in later releases). For example with "Dragon Age 2" Bioware and EA never really acknowleged the problems with the product, instead listening entirely to the fanboys, they went out to do things like try and shill ratings to adjust them rather than going "okay, we goofed a little too much here".

I hate to say it but this isn't as sudden as it might appear either, the direction the wind is blowing in has been changing for a while.

I'll also say that I think *SOME* people in the industry have kind of acknowleged this was coming, albiet they don't want to accept what needs to be done. A lot of people have talked about how the industry as it stands can't sustain itself, of course their general "solution" seems to mostly be to dip into all of the things (DLC, Microtransactions, Online Connectivity, Metrics, etc...) that are upsetting people to make more money, rather than tightening their belts, cutting away the garbage that is annoying people (and thus produce better, more content filled games for an acceptable price) and slowly grow their audience rather than continueing to tap and exploit the lowest human denominator (which is also the most fickle human denominator).

This is what I think at any rate.

I know Valve is a darling to a lot of gamers, but they aren't perfect. Looking at some of their recent trends with things like "Left 4 Dead 2", and "The Potato Sack" where they were pretty much trying to get people to pay for their advertising, and of course all of the "hat promotions" for "Team Fortress 2", it seems like Valve has been getting into all of the exploitive corperate nonsense themselves, when one of the things that made them popular was NOT doing the kinds of things they have been doing recently. With the change in attitude, it's not surprised it's sunk into products like "Portal 2" which not only was developed on a AAA level, but also apparently with the AAA mentality.

This is not to say that Valve doesn't still have it's generous side, I mean we are still seeing some pretty good sales when it comes to STEAM and such (at least for the moment), but I think they have been on a path of losing what made them popular with users to begin with, and these ratings (if as bad as I'm expecting they will get) are any indication we're about to see their first major backlash in reception, if not in sales. Or perhaps I should say their second after what happened with "Left 4 Dead 2" though I suspect we'll actually see more here over the coming weeks. Time will tell if I'm right or wrong.
 

Grey_Focks

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Oh god dammit, keep your /v/ out of my escapist! If I start seeing 100 'League of Legends' topics a day here, I'm going to be very unhappy.

...oh, right portal 2. Eh, Day 1 DLC is tricky. If I feel like they took something big out of the game to make it Day 1 DLC, yea, I'll be rather annoyed (Sorry DA2, making people pay of Sebastian was 110% bullshit), but if it's just fluff like this....meh? Not to mention, just about all of it IS in the game, just unlocked by achievements. Still, I don't care too much about portal 2, maybe I'll get it when it goes on sale, but I really wasn't excited for it.

trollpwner said:
True...I mean they let an ACTUAL FANBOY do the halo 3 review and give it 9.5. THE SAME SCORE AS PORTAL 2!!!! I mean portal 2 is better in EVERY SINGLE WAY. *ahem* They are a lot better than some though, but the only critic I would really rely on is Yahtzee
I cannot tell if you are joking/trolling or not. IF so, I applaud you.
 

AgentBJ09

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MiracleOfSound said:
Like the hats in TF2?

Anyway, if you're right and I am proven wrong about this... I'll be happy.
Many of those hats can be crafted, and lest we forget, one of them was purchasable for charity purposes, not for just the cash. The difference is which do you have more of - Cash or Time.

There are far better comparisons to draw in regards to poor DLC choices, like Capcom keeping unfinished characters on the disks of MvC 3 instead of lowering the price to compensate for them.
 

Uber Evil

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HigherTomorrow said:
trollpwner said:
"Seriously. I feel like I'm the only sane person on the bloody planet. Like the TF2 hat store, whooo, now I can really play now my heavy has a hat in the shape of a potato."
I lol'ed
OH BUT WAIT -2 DAMAGE WHEN ATTACKED BY SCOUT WEARING CERTAIN HAT! SHIT! GAME BALANCE GONE!
As I said before, the fact of the matter is that a few years back we would've been unlocking this stuff through gameplay, which would lengthen the value of the game to endless hours trying to scrounge up enough in-game currency for a hat or two.


Also, because I sympathize with /v/ that means I am a troll and a fascist.
Some stuff can be unlocked through Achievments I believe.
 

Levethian

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The Rockerfly said:
Levethian said:
This is why we can't have nice things.

Metacritic should censor or do without User Reviews. We obviously can't be trusted with them.

One of the morons are on the Metacritic homepage representing "The People's Score".
That's ridiculous, some of the reviews are genuine problems with games, maybe peoples opinion exaggerated it but the user reviews and the professional reviews are kept separate from each other.

OT: Meh, I'm renting it either way
I'll concede there - I was just being angry.

I don't think it should be possible to create a faux user-name and post reviews immediately. Not sure how Metacritic can get around that. Privilege for regular users?
 

Baneat

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Levethian said:
HigherTomorrow said:
I'd prefer to pay more for Portal 2 at retail than to have Day 1 DLC. I'm serious. I'd prefer to pay $80+ for all the DLC instead of having that damned store.
I can't bring myself to care about pointless content, so am happy not to be paying for it outright :/

It's such a small issue being blown out of proportion as if someone has trodden on holy principles. If DLC was required to unlock levels or mechanics, it'd be a different story. But this?

I don't like DLC, but it's the direction the market is going.

FarleShadow said:
Ahh, the internet, where everyone's who has a negative opinion is trolling. "VEE AR DE DECIDERS OF VHAT IS TROLLING, /v/ IS TROLLING AND IS FASCIST" *Massive irony*
No problem if they were genuine user reviews, but it's an unrepresentative, zealous hate-campaign.
I'll agree. If we're going to at least roughly objectify a game's value, then its value should be in line with other games. What other games get four out of ten? Trust me, they're far shitter than portal 2. 4/10's the kind of score shovelware wii games get, not a very good sequel to a very good game with which you got a few problems with deserve. If day one "DLC"(Lol hats are not DLC, sorry), or a campaign that can be rushed and cleared in 5 hours are things that bother you, you'd probably end up on the same games that get 8 out of 10 at least.

It's trolling, not suppression of the people. 4chan's split into genuine good thought and philosophy, and outright retardation, without much middle ground.
 

Susurrus

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Ignoring the main topic of the thread for the moment - has anyone looked at the Portal 2 scores?

If you assume people are following the advice of the linked page, then the proliferation of 0 and 1 scores, most of which, unlike some of the ones in DA2, do seem to have genuine issues with the game, is rather strange. Seriously, go look.
 

OliverTwist72

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I'm not sure why people have a problem with it. The things that people are complaining about for Portal 2 are the exact reasons why I was never going to buy it in the first place. Too short for a full priced game. The user reviews are just proving my position.

Also, it's user reviews not professional reviews. People want to put a stop to the stupid day 1 DLC and they're taking a stand. If making poor reviews of a game that makes people upset means lower sales, maybe game companies won't do these shady practices in the future. I don't have a problem with it.
 

Bags159

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Krychek08 said:
I'm not sure why people have a problem with it. The things that people are complaining about for Portal 2 are the exact reasons why I was never going to buy it in the first place. Too short for a full priced game. The user reviews are just proving my position.

Also, it's user reviews not professional reviews. People want to put a stop to the stupid day 1 DLC and they're taking a stand. If making poor reviews of a game that makes people upset means lower sales, maybe game companies won't do these shady practices in the future. I don't have a problem with it.
Yes, selling hats, skins, and emotes is incredibly shady. I don't think you read your post before submitting.
 

Scrubiii

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Day 1 DLC is no reason to give a game a low review score.Dead Space 2 had day 1 DLC and it was still a great game whereas plenty of completely awful games have no DLC at all but it doesn't make them any less pathetic. Whether or not Portal 2 has day 1 DLC has no effect on the content of the actual game, which, from what I have seen so far, is fantastic.
 

DustyDrB

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Jan 19, 2010
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Valve (or whoever does that Rock Paper Shotgun blog that they show on Steam all the time) has a response [http://www.rockpapershotgun.com/2011/04/19/lets-address-some-portal-2-nonsense/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+rockpapershotgun%2Fsteam+%28Rock%2C+Paper%2C+Shotgun%3A+Steam+RSS%29] up if anyone cares to read it.