BreakfastMan said:
So, what you are basically saying is that easy mode would not be good for you. That is fine, I guess, but that is not really a good argument as to why it should not be in the game to begin with.
LOL yea I don't think you and I are going to reach an understanding here. What's good for other people who aren't me is a good argument but what's good for me isn't.
I already explained that some people get a sense of accomplishment from things other than challenge. I don't think I need to repeat myself here...
I don't understand what this means. Different strokes, I get that. But that doesn't tell me why
Dark Souls should or shouldn't be any particular way.
No, no it really isn't. If the new audience doesn't want the game to be dumbed down... Why dumb it down?
Because the changes to the core gameplay introduced in the easy mode make it tempting to make the easy mode good. And it's a pervasive tactic used by AAA devs to boost sales.
And more generalizations based on your own tastes, which I already explained are not universal.
You can't just say "that's your opinion man" and act like the question of whether or not the game would be good isn't even worth examining. Sure, it's a matter of opinion, but a very relevant one and you don't seem to want to give me reasons to reconsider my own.
What is likely to happen in real life is not what you have outlined. Think about it: both From and Namco Bandai are in the business of making niche JRPGs.
Which is why
Dark Souls doesn't have an easy mode.
They know where the money comes from and they know their audience; that is why they are still in business after all these years. They are not going to radically shift and become EA all of a sudden. They have a niche that they satisfy, and they will continue to pursue that niche, since they have little to no competition.
Then there is absolutely no reason to implement an easy mode.
Beating it the proper way and figuring out your own way are two entirely different things: having one means you cannot have the other. So which is it?
It's both. Not sure what you're going for here. Those two things aren't mutually exclusive. The majority of encounters in
Dark Souls have more than one way to win.
Makes me wonder how people could beat it in the first place without coming up with a way of their own...
I don't know what this means.
But, making an easy mode does not mean that playing on easy mode no longer require strategic thinking. Seriously.
No, but it does make the game's mechanics irrelevant, making it's core design focus simply evaporate.
People who want to play Souls on easy do not want to take your game away, and adding an easy mode will no more dumb it down than adding an easy mode to Persona dumbed that series down.
They may not want to take my game away, but they do seem to want to put an easy mode in it. You are listing games like X-COM and Persona, but I can only assume difficulty is not used in the same way in those games. I feel like I would have heard about that. We are talking about minor changes to accessibility vs. upsetting the core gameplay. I guess I'll just keep saying it, this is something particular to
Dark Souls, not a general rule. It's not that adding easy mode necessarily leads to the Dark Side, it's that changing the CORE GAME-PLAY to account for the needs of an audience outside your base typically does. And that's what they would be introducing with the addition of an easy mode. You are not talking about making the
Dark Souls experience easier, you are talking about creating a game mode where that core experience is not present. And then you're just leaning back like that has absolutely no implications for current fans of the series. I'm staring down at the bodies of all the sell-out franchises and you're telling me to jump. No thank you. Let FROM focus on the current model rather than introduce new ones.
You're also starting to take more shots at the core design of
Dark Souls, which I think says buttloads about the difference in our perspectives.
I would say this topic is thoroughly exhausted. We're repeating ourselves. Since I'm throwing in the towel, it's only fair that I let you have the last word on this. I will only respond if something new gets brought up but I will read it.