I've played Dark Souls and I enjoy it but one of the things that I don't enjoy about the game is the robotic qualities of the enemies.
Most DS players tell you to learn the moveset of the enemies to complete the game, as the enemies only have predetermined amount of attacks that you simply have to learn the wind up for and react to.
For me this seems quite an archaic concept. It makes the enemies and bosses seem like robots, with no thoughts or personality. I'd really like to see the next game of the series include some AI that is more adapative and thinks like a creature with a mind and a soul, instead of just randomly using it's preset moves up.
Most DS players tell you to learn the moveset of the enemies to complete the game, as the enemies only have predetermined amount of attacks that you simply have to learn the wind up for and react to.
For me this seems quite an archaic concept. It makes the enemies and bosses seem like robots, with no thoughts or personality. I'd really like to see the next game of the series include some AI that is more adapative and thinks like a creature with a mind and a soul, instead of just randomly using it's preset moves up.