What a wonderful statement on generic high fantasy. At least, I think. The wording there is somewhat confusing at points.Normandyfoxtrot said:Not really. They're still the same kind of general evil for existing evil thing it's a common problem in escapist media, black and white is easy and not challenging slaughtering things is fun, unless you find out that they might only be raiding monsters because everyone else shuned them and cast them out into a unsurvivable waste which seems where ultimately most orc type creatures seem to head the moment their acknowledged as actually being sentient.
I did play the game, well up until the fight with Archdemon where I decided that I was sick and tired of fighting the same trash mob over and over again especially when the game through them in halfway through a semi-interesting Boss Battle, maybe I'll go back finish it some day. But yeah I did play the game and I found the setting very bland and generic, if you disagree then back it p with some reason and logical arguements and don't just make groundless accusations.Xzi said:Spoken like somebody who has never played the game. Of course, that's where the criticism for most games comes from, people who have never actually played the title that they claim such expertise about. What a joke.Axolotl said:What about the Dragon Age setting was interesting? Almost all of it was WHFRP with the serial number filed off, hypersimplfied and then brought closer to Forgotten Realms. Even the name is lazy and generic. Sure it differed slightly in some ways from the generic fantasy setting but it wasn't Planescape, the whole setting was just paint by numbers DnD setting just with a much higher rate of extreme heamophilia. Sure the Darkspawn were probably the worst element but overall their blandness was par for the course within the game.
Well, they did have the Cricle Tower instead of the White tower with fraternities instead of Ajahs, templars instead of the red ajah, and the tranquil instead of the gentled and stilled.Sober Thal said:I couldn't believe the 'Darkspawn came from the Blight' part when I first played Dragon Age.DeadlyYellow said:Trollocs and Myrddraal are better.
I was waiting for Aiel and a White Tower next.
That's just not true espciallly for cRPGs and even if it were it's no excuse to not even try and have at least a new take on things. And there a difference between "been done before" and "is used as the baseline for an entire genre".Xzi said:Everything has been done before, and this applies double to the fantasy setting.Axolotl said:I did play the game, well up until the fight with Archdemon where I decided that I was sick and tired of fighting the same trash mob over and over again especially when the game through them in halfway through a semi-interesting Boss Battle, maybe I'll go back finish it some day. But yeah I did play the game and I found the setting very bland and generic, if you disagree then back it p with some reason and logical arguements and don't just make groundless accusations.Xzi said:Spoken like somebody who has never played the game. Of course, that's where the criticism for most games comes from, people who have never actually played the title that they claim such expertise about. What a joke.Axolotl said:What about the Dragon Age setting was interesting? Almost all of it was WHFRP with the serial number filed off, hypersimplfied and then brought closer to Forgotten Realms. Even the name is lazy and generic. Sure it differed slightly in some ways from the generic fantasy setting but it wasn't Planescape, the whole setting was just paint by numbers DnD setting just with a much higher rate of extreme heamophilia. Sure the Darkspawn were probably the worst element but overall their blandness was par for the course within the game.
I read plenty of the lore, same 2nd generation Forgotton Realms ripoff I've seen plenty of times before.But just because there are dragons and magic doesn't mean that the particulars of any one re-imagining aren't worth experiencing. Sure, you can play through it and never stop to read any of the lore or back story on a certain race, but then you're really doing yourself a disservice.
When did I dismiss the game for it?There has never been a game with a truly original setting. Never. They've all been taken from pre-existing worlds or universes created by either a book or movie. So that's a really stupid reason for dismissing a game or anything else, really.
Indeed. Darkspawn seem to be Chaotic Evil [http://tvtropes.org/pmwiki/pmwiki.php/Main/ChaoticEvil], just delighting in causing pain and death for no real reason. They're kind of like the armies of Mordor; just mindless masses following a central big bad.Zechnophobe said:...(Darkspawn are a surprisingly boring bad guy from an otherwise interesting world. Does it seem that Bioware sorta dropped the Narrative 'buck' on these guys?)
Did you like, not play Origins? Or Awakening?Zechnophobe said:I just want you to know that I tried. WE tried. I'm not normally into generic incarnations of evil with no drive, but everyone else at the DA:O party was so cool, I figured you must be too! But... it is hard to ignore the fact that you are about as generic as a spikey haired anime Hero. I just thought, when we're in the bedroom, and I'm at my computer, maybe you could... put some more feeling into it? Maybe have a bigger role to play than just 'generic evil omg it killz me Nao'? What's your DRIVE? What's your MOTIVATION? Do you care about something? Do you care about... me?
See, I know that you want to tear off my shirt and have your way with my body... probably turning me into an unspeakable terror in my own right. But what else? If we go to a party, what will you tell my friends that you 'do'? I feel like your only purpose in life is to give me experience and occasionally random items. I just want, y'know, something more from this relationship.
(Darkspawn are a surprisingly boring bad guy from an otherwise interesting world. Does it seem that Bioware sorta dropped the Narrative 'buck' on these guys?)
Even orcs from LoTR had more depth to them IMO. They had disagreements with each other and often came to blows. Uruks didn't get along well with normal orcs, for instance. Also, every orc clan has their own unique dialect, to the point of almost being separate languages. At least in the books, anyways.Hader said:Did you like, not play Origins? Or Awakening?Zechnophobe said:I just want you to know that I tried. WE tried. I'm not normally into generic incarnations of evil with no drive, but everyone else at the DA:O party was so cool, I figured you must be too! But... it is hard to ignore the fact that you are about as generic as a spikey haired anime Hero. I just thought, when we're in the bedroom, and I'm at my computer, maybe you could... put some more feeling into it? Maybe have a bigger role to play than just 'generic evil omg it killz me Nao'? What's your DRIVE? What's your MOTIVATION? Do you care about something? Do you care about... me?
See, I know that you want to tear off my shirt and have your way with my body... probably turning me into an unspeakable terror in my own right. But what else? If we go to a party, what will you tell my friends that you 'do'? I feel like your only purpose in life is to give me experience and occasionally random items. I just want, y'know, something more from this relationship.
(Darkspawn are a surprisingly boring bad guy from an otherwise interesting world. Does it seem that Bioware sorta dropped the Narrative 'buck' on these guys?)
They aren't as bland as you are making them out to be. Well, I have to say they look much more bland in in the Dragon Age 2 demo, but that's just aesthetics. Awakening gave quite a bit of insight to the darkspawn, past the "mindless horde of evil" bit.
I know Origins doesn't touch on it as much, but Awakening gives quite an in depth look into the darkspawn. It wasn't too complete IMO, but it was something...they aren't as mindless and useless as you are led to think throughout Origins.Oroboros said:Even orcs from LoTR had more depth to them IMO. They had disagreements with each other and often came to blows. Uruks didn't get along well with normal orcs, for instance. Also, every orc clan has their own unique dialect, to the point of almost being separate languages. At least in the books, anyways.