A vault where the inhabitant are trained in combat from the beginning. There's a month's worth supply of food, and once it runs out, a party must be made to go out into the wasteland to gather food. There are rules to the party though.
1. The party must contain at least 3 people, but can not contain more than 7 people.
2. The number of people in party who can use guns follow, 1/3, 1/4, 2/5, 3/6, 3/7
3. The party members able to carry guns can hold any number, but can not let anyone who is not allowed to hold them to come in physical contact w/ the guns.
4. The supplies brought back can not be any part of a human being, no consuming any part taken by a party member from a body
5. Killing is not recommended, however, if someone initiates contact, violence is allowed. The party is not able to start with violence, and leader is to use judgement on threat of any hostile parties
6. The party, upon setting foot outside the vault, must select a leader between the members, and talk can only take place outside of the vault. The leader chooses destination, whether or not hostile groups are dangerous enough to start violence, and what can be or can not be taken. The leader has absolute control after being chosen by group. Upon stepping into Vault, leader loses all powers, however, actions outside of Vault can not be spoken of inside of the Vault, and all decisions made can not be held against them inside of the Vault if there is no evidence of their wrongdoings inside of the Vault