Discuss ur League of Legends strategies here

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Fidchell Attano

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Feb 28, 2013
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Well now I'm in Silver I and about to spend the whole day getting to gold. But that aside, lets discuss strategy, what champions affect Team comp and what champions win games etc.
 

Chimpzy_v1legacy

Warning! Contains bananas!
Jun 21, 2009
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Uh yeah, that's good for you, I think.

But why make a topic about it? I mean, is there anything more to discuss?
 

Fidchell Attano

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Feb 28, 2013
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chimpzy said:
Uh yeah, that's good for you, I think.

But why make a topic about it? I mean, is there anything more to discuss?
Ur right, this post is officially about LoL tactics.
 

Altorin

Jack of No Trades
May 16, 2008
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the LoL metagame is really too big to discuss in the way you seem to be wanting - champs that win games are whatever champs are being controlled by the best players.

That being said. I like Ryze and Soraka, but I haven't played in ages.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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My strat is instalock Pony jungle, win game. It works 9/10 times.

Move speed 5 boots, BroFist and Spirit Visage then you're officially ready to jump their entire team. The rest of the build is unimportant fluff.

I play (NOT Blue Build) Ezreal or Miss Fortune whenever I have to carry. Ezreal because his mobility and skillshots are awesome and Miss Fortune because the other team took my Ezreal. The pricks. She's so broken though, I should play her more. Her laugh is a nice spammable one too.

My troll pick for normals is support Lee Sin with my duo partner going some ridiculous kill lane partner like Talon or something. I cannot play him to save my life but I find him too fun to just let sit. You go in on EVERY Q you land without exception. ALL OF THEM. 1v5 all the things and live because you're Lee Fucking Sin.

TF or Diana mid, though mid has fallen out of favour for me lately. Any good person will AFK push to stop TF from roaming and he gets wrecked by people who have easy all-ins. Diana, Katarina etc etc. A good TF ult is one of the most badass things to see in the entire game though. Turning around all the dives from half the map away.

I don't top. Ever. Fuck it. It's scary up there.
 

Fidchell Attano

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Feb 28, 2013
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You know what's just a paddlin'? A jungle who doesn't build tanky and goes straight AD, now that's just stupid....
 

Judgement101

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Mar 29, 2010
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Fidchell Attano said:
Judgement101 said:
Have a decent Shen, a watchful Shen is a game changer.

/Thread
Shen stopped being a game changer when his ult stopped having a 60 second cooldown.
I just played a game of League after not playing for 3 months. You're absolutely right. Trundle is pretty rockin' though.
 

splayfoot1

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Mar 9, 2012
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I'm still at the start of my ranked journey, but the things I've picked up so far...

buy wards, regardless of your role, if you don't have vision, don't push.
play safe, small victories add up fast, and is much better than over extending after a team fight and getting aced by respawns.
objectives are better than kills.

as far as team comps go, in low level games, having 2 tanky champs seems to be a pretty sure fire way of winning late game.
 

Fidchell Attano

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Feb 28, 2013
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splayfoot1 said:
I'm still at the start of my ranked journey, but the things I've picked up so far...

buy wards, regardless of your role, if you don't have vision, don't push.
play safe, small victories add up fast, and is much better than over extending after a team fight and getting aced by respawns.
objectives are better than kills.

as far as team comps go, in low level games, having 2 tanky champs seems to be a pretty sure fire way of winning late game.

And yet some idiots decide NOT to play tanks!
 

Launcelot111

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Jan 19, 2012
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The massive Sejuani nerfs (relaunch my ass) mean I've been working to find a new fallback. Lulu top and Ahri mid are my next best options, and then it's just a lot of people calling me worst Orianna NA or whatever.

I feel like Rammus is sneaky good though I never see anyone play him. Jungle clears are safe and braindead easy although a little slow, he's so good at setting up lanes for kills if they're paying attention (big if), good at protecting carries, and so hard to kill. And it's always hilarious when Tryndameres kill themselves on your defensive ball stance (because only Tryndameres will kill themselves on your defensive ball stance).

I also picked up Ryze today, and I'm shocked at how stupidly effective he is. I literally just turn on smart cast and button mash, and I carry my team somehow.
 

pspman45

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Sep 1, 2010
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My jungle Jarvan strategy is the stuff of legends
Smite Teleport
Rush Hydra into Randuin's
Last Whisper
Warmogs
Guardian Angel
Choice Boots
don't even get boots until you have at least tiamat
the damage is insane, as you can trap multiple people inside your ultimate and lifesteal off of almost an entire team if you do it right.
I don't bring flash because he has one built into his kit, and teleport allows you to gank through wards and counter aggression in lane, even just turning it on and then cancelling it when they back off has saved many laners on my team before
 

Rednog

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Nov 3, 2008
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ADC: My worst position so I go for easy farming/easy build with Tristana, if I feel a little more confident I go blue ezreal. Both work really well for me because easy escapes and the ability to move around in a team fight. Plus both work well against the health meta.

Middle: My go to is definitely Malzahar, he's one of those champs who is hard to counter because he's an all around well built champ. He is also amazing at absolutely melting tanks which helps so much in the current meta. Also love the fact that you can throw out your E on a minion wave and then go wandering. My back up mid champ is Ahri if we need more of an assassin mage and/or more cc and mobility. I really like her but they took the kick out of her a while back and she just isn't as much of an assassin as she used to be. I also play manamune ryze/gauntlet ryze when we need a tankier mid; I like him a lot but I really have to pick the right lane opponent because he needs a lot of gold/time to get to the point where he's a monster.

Support: I go Leona to support most of the time just because she's pretty much the only real tank support that is still safe/viable. I used to like Taric a lot, but with his changes/nerfs he really only works against a team with lots of AD. Leona is just a balanced champ overall, good initiation, good peeling, can soak hits, etc. Though I'm trying to move away from her just because her itemization as a support doesn't really favor her that well and if you don't actually set up a kill lane like she is meant for your usefulness drops pretty hard. Trying to move a bit more into Lulu, I really don't like her laning phase a whole lot just because she's so mana hungry, but her team presence (even gold deprived) is absolutely through the roof and you can build all sorts of aura items and get away with it.

Top: I try to play as much Jayce as I can, just because having a jayce as a hybrid bruiser/adc is really amazing in some team comps. I stopped playing him for a while just because he couldn't handle the elixer/multiple health pots that were a common set up for a while. Haven't had a chance to go back to him since then. I tend to favor Renekton when the game matters because he's the quintessential bruiser and he does his job well. If I'm playing against a top lane who I'm unsure about I fall back on Warwick, he's safe and has insane sustain, and you basically end up just being an aura holder to buff your adc and protect him.

Jungle: I tend to favor support/tank junglers like Nasus and Nautilus. Decent speed in the jungle, hard to push out of the jungle, and can duel in the jungle fairly well. They both also transition well and don't require a lot of gold to get to a point where you're actually useful and both have good ganking abilities. I've been trying 'burn' Evelynn recently because she works insanely well against heavy AD teams and I think that with the changes comming to the jungle she's going to be one of those junglers that just makes everyone else's day a living hell.
 

Tanakh

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Jul 8, 2011
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crazypsyko666 said:
I'm gonna say Invoker's got some pretty good utility, but Anti-Mage is the most reliable carry.
Not really, he is less survivable than morph and needs way more farm than LS to even consider fighting.

Also, we really shouldn't deviate the thread. Tough I think it's a pretty worthless one, to talk about "strategy" in this kind of games you need to talk about 5 man strategy, otherwise you are just talking about basic itemization/build for each role. I have the firm conviction that if you are not in a team all you can do is mechanics, like the difference between boxing and hitting a sandbag.
 

Fidchell Attano

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Feb 28, 2013
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pspman45 said:
My jungle Jarvan strategy is the stuff of legends
Smite Teleport
Rush Hydra into Randuin's
Last Whisper
Warmogs
Guardian Angel
Choice Boots
don't even get boots until you have at least tiamat
the damage is insane, as you can trap multiple people inside your ultimate and lifesteal off of almost an entire team if you do it right.
I don't bring flash because he has one built into his kit, and teleport allows you to gank through wards and counter aggression in lane, even just turning it on and then cancelling it when they back off has saved many laners on my team before
See, this strategy loses games. First and foremost you try to focus on damage as a jungler rather than being a nuisance to the enemy teams carries by being a tank.

Secondly, this would be more appropriate for a top champion like Darius who relies more on killing his enemies to survive, but he doesn't even need this, he can go all tank and still do tons of damage.

You should focus more on looking at your enemy team and building a proper balance of defense and magic resistance. Because all the team has to do with you is slow you and have the adc fire a few shots at you, you will probably melt in six shots late game with this build.

Also, Warmogs is such an inferior choice to Randuins Omen, what with the changes they made. Randuin gives you half the hp of warmogs but a much more useful and viable utility. The regeneration Warmogs offers is archaic and just doesn't belong on a champ without ridiculous regeneration to begin with. (Or, unless you are running hp regen runes and masteries)

But I dig your enthusiasm, keep it up. And if it turns out your build is superior to mine and I was wrong, then hey I guess I'm wrong then LOL.