I like the game. I think it's better than the originals and i'm having a blast playing as the new Dante. The only complaint I can muster is it's not as difficult as the other games but I mean there are 6 different difficulty modes so that shouldn't really effect anyone.
I think the issue people have with anything like this is the fact no one likes change; yet we complain and complain about things that don't. The fact Capcom was willing to give change a chance already sold me on the purchase.To many developers follow the COD and Halo way of thinking: To much change will scare away the customers.
Everyone who has played the Demo and doesn't like the game thats fine that is your opinion. There is a lot more to this new Dante than what the demo portrays though... The demo consists of early parts of the game where we don't really learn to much about the characters revolving around the world.
My final thoughts so far (I haven't beaten it) is that this game is Ninjas theory take on a established franchise that was lacking innovation and creativity. They choose to do something different with it instead of just cashing in and trying to make something that followed the originals (ex. Halo 3 to Halo 4). Capcom as a publisher took a risk on the project and it worked in my opinion. Everyone who is complaining about the storytelling, the gameplay, or the mechanics are just unwilling to accept change and are the reasons we will always have COD, Halo, and constant sequels that never evolve over the period of there existence.
I think the issue people have with anything like this is the fact no one likes change; yet we complain and complain about things that don't. The fact Capcom was willing to give change a chance already sold me on the purchase.To many developers follow the COD and Halo way of thinking: To much change will scare away the customers.
Everyone who has played the Demo and doesn't like the game thats fine that is your opinion. There is a lot more to this new Dante than what the demo portrays though... The demo consists of early parts of the game where we don't really learn to much about the characters revolving around the world.
My final thoughts so far (I haven't beaten it) is that this game is Ninjas theory take on a established franchise that was lacking innovation and creativity. They choose to do something different with it instead of just cashing in and trying to make something that followed the originals (ex. Halo 3 to Halo 4). Capcom as a publisher took a risk on the project and it worked in my opinion. Everyone who is complaining about the storytelling, the gameplay, or the mechanics are just unwilling to accept change and are the reasons we will always have COD, Halo, and constant sequels that never evolve over the period of there existence.