It's a case by case bases.
If you're looking to make a quick little indie beat em up or platformer, then you dont need a story.
However, with modern games, I would like some context as to what the hell I'm doing. Hell, even Angry Birds set up why the birds where angry.
Action without context is just mindlessness.
If you're looking to make a quick little indie beat em up or platformer, then you dont need a story.
However, with modern games, I would like some context as to what the hell I'm doing. Hell, even Angry Birds set up why the birds where angry.
Action without context is just mindlessness.