Barbas said:
Most AAA games I comes across nowadays - whether digital or physical - can only be activated and played on one device, because they require Steam, Origin or uPlay. That means there's not really much of an incentive to get them on or near launch day, when they are traditionally at their most expensive. There's no resale value to count on there and they're unlikely to work as required. If I buy via GreenManGaming, I can get maybe a 25% discount a while after launch day. Otherwise, I wait until Steam sales.
That is one of the many reasons I barely PC game. Most PC gamers love to point out that you can build a more powerful PC for the same price of a console but they always fail to factor in the much cheaper console game prices. I don't have to wait to play a game, I can go out and buy it day 1 if I want and pay the same price as someone waiting for the price to drop.
Dirty Hipsters said:
SoreWristed said:
secondly, what if everyone does the same thing? If you think the game is bad, or even good, and you sell it, stores are going to get flooded with copies and they have to adjust their buyback price. And if i'm browsing the used game section, and i come across something i haven't seen or heard from, i'm not buying it if i can see 40 copies on the same shelf of the used section (my local gamestore has no back room or storage so they have to put all those in the shelf, super useful for determining a game's quality)
This is something that I want to touch on as well. Say everyone does things like the OP and they buy the game, play it and resell it within the same week. Then after that people buy all those used copies because there's so many of them and they're cheaper, the second wave of people buying the game are only giving the money to gamestop (or whatever store it is they're buying from), not the developer. The developer doesn't make any money from those further sales, so it's in the developers' best interests for people to not want to sell back their games. If the developers don't want people to sell their games to used game stores then they should put more content into their games so that the games feel complete and worth the full retail price for people.
Firstly, I sell on eBay not GameStop (I only go in there as a last resort). I went to buy TLOU Remastered on release at GameStop just because it's literally the closest store (just by a couple blocks), and they didn't have it unless I pre-ordered. So, I went to freaking Target and bought it, they had plenty. A game store fails at being a game store when I can't even buy freaking games from them.
Or publishers could sell digital copies for like at least a 1/4 off vs the physical copy, they'd make more money doing that. You scratch my back and I'll scratch yours.
Dirty Hipsters said:
Maybe because it's a pain in the ass. I don't want to have to bother going to a physical store in order to buy the game, and then have to bring it back later to resell it. So if I think that I'm not going to like a game enough to warrant keeping it then I just don't buy it to begin with because it's too much of a pain in the ass for me to resell it.
You can buy a game online and get it shipped to your house on release day and you don't even have to pay tax, how is that so inconvenient? You can pick up those padded envelopes whenever your at a store like Walmart, and then stop at the post office to mail it out when you're out doing some other errand. It's really simple and convenient to sell a game.
RJ 17 said:
You kinda leave out the fact that, since you're not keeping the game, you're pissing away that $15 to $20 dollars...it's now gone for absolutely no reason on a game you apparently didn't enjoy that much considering you're turning around and selling it right back a couple days later.
At best, you're essentially renting a game for $15-$20 for a single weekend. And I've gotta say that sounds pretty damn ridiculous considering you could...you know...ACTUALLY rent the for $5, beat it, and take it back. Apparently on the very next day if the rumors about its (The Order's, that is) brevity turn out to be true and proceeding with the assumption that you didn't enjoy the game as the reselling scenario indicates.
And you act like people don't piss away $15-$20 on other forms of entertainment. It's not a guarantee that you'll like anything whether it's a game, movie, book, music, etc.
You can have the game for well over a single weekend (I was merely using worst case scenario), more like a few months. I bought TLOU Remastered on PS4; I took my time playing through it, I played the included DLC, I dabbled in the MP, and I even lent it to a friend to borrow and play. I then sold the game for $35 months later. Renting a game for 2-3 months for only $15 is a pretty sweet deal. Bioshock Infinite only cost me $7 and I had it long enough to Platinum it.