Do you draw?

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Sudsywolf

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Aug 16, 2010
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I mainly dabble in charcoal drawings, usually portraits of characters that I like. I don't really consider myself an artist though because I'm not really that creative when it comes to visual medium (always need something to reference, unable to draw from imagination). Don't have a scanner but here are some pics.
 

Spunky88

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https://www.facebook.com/photo.php?fbid=1072498549462821&set=rpd.100001080597638&type=3&theater


https://www.facebook.com/photo.php?fbid=1072498546129488&set=rpd.100001080597638&type=3&theater
 

Drathnoxis

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Eclipse Dragon said:
Drathnoxis said:
Here is my attempt at Barnett Newman's Voice of Fire.

It's still a work in progress, achieving those brilliantly clean lines is more difficult that you might think. However, I'm not going to be discouraged over a few misteps.
Not to mention the color theory! The red is somber, yet vibrant and stands out so well on that blue background and since it is red, rather than orange, it's gentler on the eyes. Overlapping the red with the white background provides ever more gentleness. White is also a very symbolic color, representing, of course, purity, but in some countries, death.

The whole image is metaphorical. The red and blue symbolize the struggle of creativity, the red is passion, while the blue represents the fear of failure and the sadness of unfulfilled dreams. The boxes are the ridged constraints people impose upon themselves, the overlapping is those brief moments when one steps out of his/her comfort zone and becomes more than what he/she originally was, but it's ultimately a futile effort as one retreats back into the box throughout life and the struggle continues, awaiting the sweet embrace of death.
Ah, I see we have a connoisseur of art!

I should note that I am selling off some of my work. I usually charge $200,000 a piece, but for a fellow art lover I would let them go for only $195,000. To know that the art is somewhere it will be appreciated is worth more to me than money could ever be.
 

Plucky

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Jan 16, 2011
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I draw, but im shy about drawing in public. and even then, it takes over 4 hours to draw something that's seen as low-par. it felt good actually drawing something once but i was just disheartened because on places like tumblr, people only favourited it because they're scraping bots who add specifically tagged stuff. on deviantart, you're just going to be passed over by everyone. there's just no way of getting imput from figurehead artists of some genre to notice, leading to people just doing low effort stuff like recoloring sonic sprites and getting 10's of favourites. whilst stuff that's actually drawn is going to get 0 favourites yet 100~ views and 2 downloads.

It's just stuff that's considered NSFW due to situations/genre, but is barely passable in any capability. it's disheartening to see someone livestream and get their framework done in like 5 minutes and getting a whole picture done in under an hour. no one is going to care about a person's writing unless they hook people in with good art, otherwise it'll just turn into long-winded "talkie" stories. the ratio of writers to good artists is probably like 100/1. -,-

You go through a whole picture for days and it looks like junk, lines looks bad, color looks worse, there's just no way for someone new to get in a circle since everyone who's good is a figurehead. otherwise you have to ride on new trends like "the latest anime", "the latest game" or "see who can draw smut of a new Pokemon that just got revealed 1 minute ago first". there's probably lots of artists that got popular just because of Gravity Falls/Avatar/MLP/Undertale alone.

Heck, sometimes i go on people's galleries and look at the oldest stuff they have....it's bad that they're good even 10 years ago!
 

Spider RedNight

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RedRockRun said:
Doesn't everyone draw?
I know a handful of people who don't draw at all ever because they've figured at some point in their lives that they aren't good at it or they don't enjoy it soooo I'mma say "no, not everyone draws". xD
 

RedRockRun

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Spider RedNight said:
RedRockRun said:
Doesn't everyone draw?
I know a handful of people who don't draw at all ever because they've figured at some point in their lives that they aren't good at it or they don't enjoy it soooo I'mma say "no, not everyone draws". xD
Then the vast majority draws. That's certainly how it seems on the internet at least.
 

Dragonbums

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I draw quite a lot! Mostly monsters and the occasional illustration.
It's something I knew I always wanted to do as a career growing up. A lot of my stuff is focused on the conceptual/ character sheet side. I've also been dabbling in environments and I started taking up 3D modeling since my dream job is working within the gaming industry.

This is the most recent picture I'm proud of
 
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Pyrian said:
I do some for my game [http://gladeraidgame.blogspot.com/], since I can't really hire an artist full time. I'm not very good at it, though. Here's some of the ones I'm least embarrassed by:

Hey, good on you for getting out there and doing it!
I can draw pretty good, but my brother's skills surpass mine. We're doing a comic together; me the writing and him the drawing. I've written 21 issues, and he's drawn one freaken page! Sometimes I wish I could go it alone like you have.

That said I have another comic I've written that needs an artist...
 

CrimsonBlaze

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Kind of; I've always wanted to learn how to draw, and after accumulating a large quantity of stories, I wanted to visually display my characters.

I've been honing my drawing skills for about a year now and while I haven't really gotten at the level of most talent amateurs that are abundant in Deviant Art or Youtube, I can honestly say that I've gotten better at determining size and adding small details.

Here's hoping that in another year I'd be competent enough so that I could move on to illustration on Adobe.
 

HybridChangeling

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Dec 13, 2015
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Sort of not really. In High School I loved drawing (especially birds eye view city an landscape shots) but it was considered a waste of an elective and not a good use for my time. Plus I used to draw in class all the time after a test or assignment was done so people I lived with equated that with Art class and decided to hate it. Backpack would sometimes be looked in, and if there were drawings, they would be linked to that one assignment I didn't do somehow and all the reason for my problems in school. So I stopped for about 5 years after sophomore year. Recently I become a fan of
My Little Pony
and found the characters and shapes relatively easy for beginners to attempt and I am slowly using that to get back my artistic self.
 
Sep 13, 2009
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I have a little experience in art, but I never got very good. I've heard people who are good at art tell me that I have some natural talent and inclination towards it, but I've never put the time into it. It kind of bums me out, because I'd love to be good at art, but I just can't get over that initial hump.

Mainly I just came here to fawn over other people's art.

Digi7 said:
I really like your stuff, it's got a unique and distinguished character to it.

Drathnoxis said:
You're almost there! You just need to refine some of your basics. I'd recommend taking a step back, and try to recreate something like White on White by Kazimir Malevich.

Saulkar said:
I feel like I've commented on your work before (Though it might just be someone who did similar stuff with computer modelling) but the 3D stuff looks really good. Particularly the mecha and mechanical models.

How do you plan out the mechanical models? Do you come up with a rough idea of what each component's "supposed" to do, and then fill around that? Or do you get a general shape, and then attach a bunch of mechanical looking components too them? I've tried idly drawing mecha before, but I always find I'm trying to do the former too much, and they all end up looking bland and get no visual flair to them.
 

Tiger King

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I used to work at rupture farms doing stuff.
http://dominus-nox89.deviantart.com/gallery/
I thought I had a pretty good job.....

sorry, I had a nostalgic moment about abe!
 

Saulkar

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The Almighty Aardvark said:
I feel like I've commented on your work before (Though it might just be someone who did similar stuff with computer modelling) but the 3D stuff looks really good. Particularly the mecha and mechanical models.

How do you plan out the mechanical models? Do you come up with a rough idea of what each component's "supposed" to do, and then fill around that? Or do you get a general shape, and then attach a bunch of mechanical looking components too them? I've tried idly drawing mecha before, but I always find I'm trying to do the former too much, and they all end up looking bland and get no visual flair to them.
I really sorta create a bunch on basics blocks and since you 3D model without any physics, just a bunch of floating geometry like a game engine without any game, and then try to picture how they move. Fail, become depressed, then angry, then depressed again, and then finally create something that I do not hate. Whenever some looks to flat I remove a lot of the detail then crimp it, angle it, or simple add a new shape intersecting it and then either cut a slot for it or try to combine the two at ridiculous angles.

If I were to just doodle my work would always look flat and nonsensical like this:



Instead of all this nice overlapping detail that just makes me drool! That is where I want my skill to be some day.