So it's a relative scale you're looking for? If so, you'll need a heckuva lot more points than a mere 10 (or 20 if you allow half-points, or 100 if you allow decimals) to rank everything... even if you ignore the subjectivity of these scores and rankings. (My #1 title almost certainly won't be yours, for instance.)Ginja Ninja said:Maybe but I ignore silly people trying to us analogies (spell check) to prove a point not needed. Ok say a game gets top marks, right? What if another game comes along after it and you realise it is better than the first? If you had put 9/10 for the first you could argue that the second is closer too 10/10 than the first but not there. Where as if you put the first as equaling perfection you can't say the second is better. =)Jaccident said:I think he was actually onto something there, I mean when judging a game you're not really looking for perfection, you're looking to tick off a bunch of requirements based on the type of game it is. Similar to taking a test.
Putting an exact number on a review score tricks people into thinking in terms of perfection, and encourages folks to think scores are precision measures instead of a different flavour of "I liked it thiiiiis much"... maybe using starred reviews[sup]*[/sup] would break that habit.
-- Steve
[sup]*[/sup]For instance, this scheme:
- [li]5-star = an excellent game, one of interest even outside its genre.[/li]
[li]4-star = a solid game that fans of the genre should pick up.[/li]
[li]3-star = a typical game, worth buying if you're interested in its genre.[/li]
[li]2-star = a game with little to distinguish itself, buy at your own risk.[/li]
[li]1-star = a frankly broken game, don't play this game even if it's free.[/li]