Does any game deserve 10/10 or 100%?

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Ginja Ninja

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Indigo_Dingo said:
If a game manages to fulfill all expectations of itself, doesn't that mean that it is in fact perfect, and hence deserving of a 100%? To put that in perspective, for Crysis to really meet expectations, it must have the best graphics of any human endeavour past, present or future.
Simpley: No, but Crysis would need to do that to have a chance.
 

searanox

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Yep. I'd say that both Half-Life and its sequel were so ground-breaking and well-executed in their time periods that both of them deserve perfect scores. Any big game from the "golden ages" of Nintendo (Super or 64) probably deserves a perfect score, too, and the newer Nintendo games come very close as well.
 

lumenadducere

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I think a 10/10 is possible because it just means that the flaws aren't big enough to merit a point decrease. A 100% should be impossible though because no game is going to be so perfect that it doesn't deserve a single percent drop.
 

dekkarax

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I think that because a 10 is in the reviewing scale, it should be used, otherwise, it would not exist.
 

Fanboy

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Ginja Ninja said:
Who said it is not achievable? It is basic fact that nothing is perfect, but theoretically perfection is achievable.
Perfection in the form of a video game is not achievable in the real world. If you are saving that 10 for a hypothetical game that will never exist then it does not count in the grading system.

The reviewer cannot see it as perfect unless he is a very small minded individual.
They do not see the game as perfect, they see it as completely fulfilling their criteria, hence earning a perfect score. Of course it's not a perfect game, it just did everything they wanted it to.
 

Sirisaxman

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karn3 said:
Personally, i would say no. For it to get a score like that it would have to be absolutely flawless. I mean absolutely 100% flawless. Not a single graphical glitch, not a single AI glitch, not a single...well you get the idea. There is just no such thing. Also for it to be perfect, everybody would have to agree that it is perfect, and lets face it, that would never happen. It just really bugs me when i read a review and something has 100% or 10/10. Me saying it bugs me is just being polite, I would like to use much stronger words. Thoughts?
I think it depends. Keep in mind that all reviews are subjective, so for example, I think Fallout 3 is the perfect game, flaws and all, so I might give it a 10/10 even if the person next to me completely disagrees.
 

CIA

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I would love to see an art magazine that gave scores out of ten.

Nothing's perfect so I'll say no.
 

Uncompetative

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Altorin said:
Ginja Ninja said:
Uncompetative said:
For your information here are all the games that Edge magazine thought deserved a 10/10 score:

Elite
Super Mario Bros.
Exile
GoldenEye 007

Super Mario 64
Gran Turismo
The Legend of Zelda: Ocarina of Time
Halo: Combat Evolved
Half-Life 2
Halo 3
The Orange Box
Super Mario Galaxy
Grand Theft Auto IV
LittleBigPlanet

Hmm. Interesting that they should pick eight games for the 360.
Strange that they should pick any at all
lets not turn this into a fanboy debate.

in any case, I can only see 1 exclusive 360 title in that list.
Actually, there are eight games for the PS3.

And two for the BBC Micro. Yippee!
 

Pyrrian

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Ginja Ninja said:
No they get perfect points. Score is a misplaced term. It's the same as tests, games just don't work that way.
No, because tests have a pre-set maximum. When you get 10/10 or 30/30 on a test, it's because you got all the answers correct. There's no "all answers correct" option on games. What impresses one judge may not impress another. Again, scoring a game is much more like scoring an event. You have judges, and those judges give or take away points based on characteristics of the routine. There's just not as much standardization for reviewing a game as there is for judging a dive or gymnastics routine.

Assuming that 10/10 or 100% is an indicator of a perfect game is rather absurd, because there's no such thing as a perfect game. There can't be. Some people like fast travel, others hate having it in a game. Some people like guns in a game, other people like swords in a game. Some people like cute, colorful visuals, other people like dark, gritty visuals.

Even for technical details (framerate, loading times, etc.) that are easily quantifiable, you're judging that based on the capability of technology, not necessarily the game itself.

People don't score games against perfection, because theoretical potential is infinite, which would make all scores insignificant. Plus it's uninformative. Reviewers create an artificial set of numbers (1-10, 0-100%, 1-5, etc) and use them to rank a game's relative quality as they've experienced it at that time. All you really need to do is take a look at different game reviewers or sites to see this, because something like the Official Xbox Magazine is using a different scale than something like Gamespot, even though the actual set of numbers used (1-10) is the same.
 

pirate_wezza

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I dont think the 10/10 games are the problem. its the 9/10's that bug me. Nines are handed out like candy nowadays, especially any game with even the smallest bit of hype.

Ive bought a few of these 'nine' games recently such as fallout 3, far cry 2 and valkyria chronicles and the latter is the only one thats really grabbed me. fallout 3 is well deserving of a 9 but its just too damn samey if you've played oblivion to death like i have. far cry 2 bored me to tears so fast i had to get rid of it.

9/10 just doesnt seem to be any measure of quality anymore.
 

Lucane

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pirate_wezza said:
I dont think the 10/10 games are the problem. its the 9/10's that bug me. Nines are handed out like candy nowadays, especially any game with even the smallest bit of hype.

Ive bought a few of these 'nine' games recently such as fallout 3, far cry 2 and valkyria chronicles and the latter is the only one thats really grabbed me. fallout 3 is well deserving of a 9 but its just too damn samey if you've played oblivion to death like i have. far cry 2 bored me to tears so fast i had to get rid of it.

9/10 just doesnt seem to be any measure of quality anymore.
I'll agree with you on Valkyria Chornicles but I've never touched any of the Elder Scrolls but heard tons about them so I felt that it was possibly very much like the Elder Scroll: series but this was my 1st time into a game like it so it was very entertaining from my standpoint sorry your timing made it seem like the same tune but different song.
 

Samurai Goomba

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Gedo said:
Samurai Goomba said:
Gedo said:
Yes, some games deserve such high scores. I always look at the scores, as if they were comparing them to predecessors or games released at the same time.

For instance, Metal Gear Solid 4 was very superior to its predecessor, and also superior to many games released at the time it was released, therefore, I think it deserved those 10 / 10's it got from Gamespot and IGN. (Considering these sites have only given out like six or seven 10's in their history.)
I. DISAGREE.

Okay, I haven't played MGS4, but I've heard a lot of positives and negatives for the game, and it just seems like it's a much inferior game to Subsistence. Besides, I would say that Subsistence itself is a 10/10 game, so I very much doubt any sequel could be much better. If anything, the focus on gunplay and inclusion of an infinite ammo tranq gun and octocam seems like it would completely undermine the skillful stealth the series has always been about. MGS seems like it's always been more fun when your character is sneaking around unseen, and the combat has never been real great. Despite the engine reworking, I doubt it's gotten much more fun.

So, reviews. Well, this topic has kind of been run into the ground. I like Gamespy.

Well, I liked Metal Gear Solid 3 a lot as well, but everything have been improved in MGS4. Better gunplay, way, way, way better CQC, Octo-camo, Metal Gear Mk II, gunshop and upgradeable guns, etc etc. The thing is, you can play the game as a shooter, or as a stealth game. It both feels nice to either sniper three guys in the head and toss a grenade at some PMC's, or playing dead, silently sneak to an enemy, grab him by human shield, shoot two of his comrades, slit his throat or silently choke him to unconsciousness.

Some might say that the story and cinematics are either boring or confusing - I disagree. Yes, the story might be confusing if you haven't played the previous games, but if you haven't, you shouldn't buy the game. You don't walk in to your local bookstore and buy "John's adventures XVII", if you haven't read the previous sixteen books, right?
Okay, fine (interesting how I specifically avoided the cutscene length argument, but you brought it up, anyway), but I've always been a fan of games that use minimal dialogue to say a great deal, even before Yahtzee's whole, "the best writing" speech. My idea of a great video game story is something like Shadow of the Colossus or Silent Hill 2. In my opinion, if a game writer can't make their point in two games worth of dialogue, it isn't worth making.

MGS3 is great because the story is completely self-contained, with only some nods and references to characters from the rest of the series. The ending, for example, is one of the most emotional endings I've ever witnessed in the history of my gaming, and it didn't need the crutch of the rest of the series to achieve this.

The only possible exception to this that I can think of is Xenogears. The story is so good, it really SHOULD have been broken up into several games to make the plot easier to manage. If every part of the series was as good as the first disc, it would have been a flawless masterpiece.

Oh, and octo-camo is NOT a positive thing. It makes the game way too easy. A better idea would be to use the camo from MGS3, but add a quick-access menu (like the weapon select menu from MGS3) for switching camo on the fly.

Actually, this is sort of relevant to reviews. See, I would argue that MGS4 does NOT succeed at what it is trying to do. For example, looking at women's... selves increases your psyche meter. WHAT?!? Isn't this extremely childish, even for MGS? Also, why are there so many women with perfect bodies who don't do up their shirts? See, I would call these flaws, because they work against whatever grand, sweeping message the game is going for.
 

MosDes

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Ginja Ninja said:
Altorin said:
Ginja Ninja said:
Uncompetative said:
For your information here are all the games that Edge magazine thought deserved a 10/10 score:

Elite
Super Mario Bros.
Exile
GoldenEye 007

Super Mario 64
Gran Turismo
The Legend of Zelda: Ocarina of Time
Halo: Combat Evolved
Half-Life 2
Halo 3
The Orange Box
Super Mario Galaxy
Grand Theft Auto IV
LittleBigPlanet

Hmm. Interesting that they should pick eight games for the 360.
Strange that they should pick any at all
lets not turn this into a fanboy debate.

in any case, I can only see 1 exclusive 360 title in that list.
I apologise for that I was merely suggesting that it is strange that they can pick any PERFECT game. Anyway I only have a 360... (poverty plagues me)
The 360 is a cause of your poverty (gold subscriptions, most expensive of all game system games and accessories, DLC, possible RROD)
 

Altorin

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MosDes said:
Ginja Ninja said:
Altorin said:
Ginja Ninja said:
Uncompetative said:
For your information here are all the games that Edge magazine thought deserved a 10/10 score:

Elite
Super Mario Bros.
Exile
GoldenEye 007

Super Mario 64
Gran Turismo
The Legend of Zelda: Ocarina of Time
Halo: Combat Evolved
Half-Life 2
Halo 3
The Orange Box
Super Mario Galaxy
Grand Theft Auto IV
LittleBigPlanet

Hmm. Interesting that they should pick eight games for the 360.
Strange that they should pick any at all
lets not turn this into a fanboy debate.

in any case, I can only see 1 exclusive 360 title in that list.
I apologise for that I was merely suggesting that it is strange that they can pick any PERFECT game. Anyway I only have a 360... (poverty plagues me)
The 360 is a cause of your poverty (gold subscriptions, most expensive of all game system games and accessories, DLC, possible RROD)
what did I say about turning this into a fanboy discussion?

we have enough of those
 

flatearth

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There is only one game I would rank 99% or higher, and that is Nethack.

Simplicity taken to extreme. Some might say that the difficulty is too hard, but the point of the game is to learn by dying. Some might complain about the graphics, but I see nothing wrong with using ASCII as a valid form of expression. There is never a question of frame rate. It's like saying that role playing games (the pen and paper -kind) are bad because you can't see what is happening.
 

MosDes

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Altorin said:
what did I say about turning this into a fanboy discussion?

we have enough of those
If you are asking me, I was stating a fact. I, in fact, kinda like the 360, despite the aforementioned faults in it.
 

Altorin

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May 16, 2008
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flatearth said:
There is only one game I would rank 99% or higher, and that is Nethack.

Simplicity taken to extreme. Some might say that the difficulty is too hard, but the point of the game is to learn by dying. Some might complain about the graphics, but I see nothing wrong with using ASCII as a valid form of expression. There is never a question of frame rate. It's like saying that role playing games (the pen and paper -kind) are bad because you can't see what is happening.
THINGS I LEARNED FROM NETHACK:

Never drink from wells.

They often contain snakes.
 

karn3

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Sirisaxman said:
karn3 said:
Personally, i would say no. For it to get a score like that it would have to be absolutely flawless. I mean absolutely 100% flawless. Not a single graphical glitch, not a single AI glitch, not a single...well you get the idea. There is just no such thing. Also for it to be perfect, everybody would have to agree that it is perfect, and lets face it, that would never happen. It just really bugs me when i read a review and something has 100% or 10/10. Me saying it bugs me is just being polite, I would like to use much stronger words. Thoughts?
I think it depends. Keep in mind that all reviews are subjective, so for example, I think Fallout 3 is the perfect game, flaws and all, so I might give it a 10/10 even if the person next to me completely disagrees.
I think reveiws should be as unbiased as possible, so people can get a very realistic idea of what to expect from the game. Then when people play the game they can put their own personal bias on their view of the game. If the review is biased from the start what the reviewer sees in the game may be totally different from what the person buying the game may see. Do you see where I'm trying to go with this? because i think i'm rambling a bit. We need an honest evaluation of a game to help us form our own opinions.