endtherapture said:
Darkbladex96 said:
the only thing combat in DS has on TES is that some weapons have special RT attacks is two handed and that the classes of weapons have different swings.
That doesnt translate well into first person though.
basically, all you guys are asking for is TES to have combat like condemed. I dreaded fighting things in that game for all of the right reasons.
Every action, every swing of your weapon or sidestep is an important action in DS combat.
In Skyrim you can just wail on enemies, you might get staggered occasionally but that's about it.
Anthraxus said:
Darkbladex96 said:
the only thing combat in DS has on TES is that some weapons have special RT attacks is two handed and that the classes of weapons have different swings.
Wut? The whole 'feel' is totally different. Have you even played Dark Souls ?
Wow, I didn't think 2 people could miss the point by so much. I can also tell that you haven't played condemn but how you only mentioned one part of the my post.
Basically let me just break your conceptions about these games right now.
- Both of these games are equally as brain dead, the only difference in difficult is that you can't lower dark souls challenge level. So enemies equal to you do huge damage. It's like that on skyrim too, if you turn the difficulty up.
- every action is only relevant in DS PvP, otherwise you get a shield with 100% phy dmg reduction, you hold block and you circle strafe everything. Works on almost every enemy, and every boss all the time. Some bosses do have energy bubble AoEs to keep you from doing this to them all day, but in the end if you just avoid that. You can still cheese them out. If you really think that every little detail of DS PvE combat matters, all you are accomplishing is making the game harder than it has to be.
- Both of these games let you just beat on enemies once you're strong enough. Difference is that skyrim has this thing called a difficulty slider. The 3 lowest difficulties arent very punishing at all. Elder scrolls games at highest difficulty are new game nightmares. Both games can be difficult if you make them difficult. The most complicated thing in DS PvE is recognizing reposite stances so that you don't get insta killed. As long as you have enough brain matter to block attack and dodge unblockable stuff you win.
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We aren't talking about the feel of the game, what you said is irrelevant because it's not on topic. The feel between these games will be completely different because they arent the same niche of RPG.
on a side note, its hilarious how many people throw the "have you even played dark souls herp derp" card around when someone's view of the game doesn't match how they view the game. I straight summed up the weapons in DS in one sentence, because frankly, its not that impressive.
You gonna tell me that I'm wrong? where was I wrong? In the extremely obvious and irrelevant point of how it feels?
Honestly I don't know what your point was here or if you even had one. You didn't add anything to the conversation and you didn't refute what I said. you just typed words and put an emoticon at the end of it. I guess you just wanted to waste my time.
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