I'm sorry... DotA arguments seem to have on average more evidence based reasoning and justifications to them than LoL arguments. Both sides have their haters of course but that's not what you're after is it?TinmanX said:Finally, the traditionalist "I am a Dota vet and Dota 2 is the best MOBA because its based off the first and best MOBA. Every other MOBA is crap" mentality can be very off-putting for anyone with any sense of rationality, mainly because it speaks volumes of choice-supportive bias. Don't be one of those people.
Ok here's what DotA's matching has to offer ok?TinmanX said:I am surprised no one has mentioned this yet. League of Legends is slowly breaking the mould of traditional MOBA game play, offering different game modes than the traditional 5v5 tri-lane.
1. Single Draft. Everyone is presented 3 random heroes to choose from. 1 Str, 1 Agi, 1 Int.
2. Reverse captains mode. Your opponents choose your team's heroes for you.
3. Least played mode. You can only pick heroes you've played the LEAST.
Seasonal modes.
1. Diretide -> stealing candy from enemy's bucket. Candy will be dropped on death. Candy can be farmed in lane.
2. Greeviling -> which team can kill steal the best. Camps of super monsters will spawn in the forest and who ever last hits the camp gets 1 point.
By the way, these modes are all ranked .
Even our fun modes are serious. :<