Dragon Age 2... WTF???

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Hybridwolf

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Eh...From what I saw at a friends house, combat in Dragon Age was luck based, and from all the DLC, it's like half the game must have been missing. The only intresting one was the one were you could be a bad guy, and even then, only because of the novelty of being a baddy. I hope this stops soon, where games release half of the content later otherwise games like crackdown 2 are going to become more common.
 

brodie21

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StarCecil said:
brodie21 said:
Nimzabaat said:
how do you know that hawke is male? or even human? in the original dragon age commercials they portrayed the warden as human but you could choose. mabye you dont get to be the warden in this game and they had to come up with something that the voice actors call the player
They said Hawke is human. He can be either gender, but they refer to him as "he" for simplicity.
So is that so horrible? maybe they noticed that even with three playable races that the original was extremely repetitive if you tried to play all the origins and they decided to make the entire story variable rather than just the origins
 

StarCecil

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brodie21 said:
StarCecil said:
brodie21 said:
Nimzabaat said:
how do you know that hawke is male? or even human? in the original dragon age commercials they portrayed the warden as human but you could choose. mabye you dont get to be the warden in this game and they had to come up with something that the voice actors call the player
They said Hawke is human. He can be either gender, but they refer to him as "he" for simplicity.
So is that so horrible? maybe they noticed that even with three playable races that the original was extremely repetitive if you tried to play all the origins and they decided to make the entire story variable rather than just the origins
Yeah, considering the original allowed for a lot more customization and creativity in that regard. It's a huge step backwards for BioWare to literally be reducing the amount of things you can do in a sequel, especially considering that the DAO fanbase has a lot of people for who that feature was a huge plus.
 

Souplex

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Jul 29, 2008
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meganmeave said:
And while I do appreciate being able to fill in my background and play whatever race I want, I also understand that playing an elf pretty much did what Yahtzee said it did. Yes, I am saying Yahtzee was right. If you were an elf, other than the Origin which was a pre-laid out story for you to follow and only took up the first 5-10% of the game, the only times you ever really knew you were an Elf, was when people said, "Oh, you're an elf. Can't stand your kind"
It did more than you think. There were several points where I got unique dialogue options as a Dwarf Noble. For example:
Cailen: I want you to be the one to light the beacon.
Me: The last time I was on a side mission like this I ended up exiled.
Duncan: Don't worry; you're safe from the politics of the Dwarven courts here.
 

Veritasiness

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Feb 19, 2010
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Yeah, I'd like to be able to play as my own Warden, and not as someone else's. But I think the scope of DA2 is supposed to be a bit bigger; the site says it tracks a whole decade of time and for all we know it doesn't even take place in the same country as Origins.

It'd be nice to continue where Origins and Awakening left off, but that it doesn't doesn't mean DA2 will be bad. They don't seem, to me, to be reducing the amount of things, just changing them.

Additionally, there's no trailer, no released gameplay info, nothing to go on but a few paragraphs and some concept art (unless I'm missing something). We have literally no idea what this game will be like and we're already judging how it's going to shape up against it's predecessor, which as in the case of Mass Effect (good) and KOTOR (arguably bad), is not a good measure of quality.

None of us has any idea how much time Bioware's spent on DA2 already, and we know they've had this story in mind for a while. The game engine already exists and is full-formed, and as many programmers would tell you, if you chop the coding time out of a project you chop off about half of the time it takes to develop it. Though I admit it coming out so soon after the first game makes me wary, there's no reason to assume it'll be bad just because of that.

I'm going to wait until it comes out before I start forming opinions about the actual game either way; I'm not going to expect anything until I read reviews of the actual game actually being played, and even then, I'll buy it myself before I form a real opinion.
 

Awake-

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Jun 7, 2010
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I loved Mass Effect and thought ME2 was better. Sorry, just had to do it.

I like how Dragon Age 2 will be, to be honest. Because now it's a little like Mass Effect. Fully voiced for both genders, background already decided, etc.
 

Meggiepants

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Souplex said:
meganmeave said:
And while I do appreciate being able to fill in my background and play whatever race I want, I also understand that playing an elf pretty much did what Yahtzee said it did. Yes, I am saying Yahtzee was right. If you were an elf, other than the Origin which was a pre-laid out story for you to follow and only took up the first 5-10% of the game, the only times you ever really knew you were an Elf, was when people said, "Oh, you're an elf. Can't stand your kind"
It did more than you think. There were several points where I got unique dialogue options as a Dwarf Noble. For example:
Cailen: I want you to be the one to light the beacon.
Me: The last time I was on a side mission like this I ended up exiled.
Duncan: Don't worry; you're safe from the politics of the Dwarven courts here.
You and your facts making my argument seem pointless. Off with you!

There weren't a whole lot of these moments though, considering the expansiveness of the game. I don't blame Bioware for that. That would just be too many options to go through for each character.
 

reg42

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Nimzabaat said:
Don't mention ME2, the people that hated ME liked ME2 which means it failed as a sequel, but succeeded as a game, which isn't the same thing
Lies. There are many, many people who love both, myself included.
How can you say a game is bad before you actually play it? You must be psychic
ZeroAE said:
The best thing about Dragon Age was character costumization , and they are taking it away=(
No they aren't. They just took out the cosmetic changes which don't affect anything except the odd reference.
Hybridwolf said:
Eh...From what I saw at a friends house, combat in Dragon Age was luck based, and from all the DLC, it's like half the game must have been missing.
Not true. The DLC was actually a very small part of the game, you could have happily gone through it without getting DLC. The DLC are all short and not really worth it if you ask me.

And the combat wasn't really luck based. Sure, sometimes you could get lucky, but it wasn't luck based.
 

Lizmichi

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Jul 2, 2009
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This is why I don't read announcements or watch trailers because things change or can only be a small part of the game. I'm picky just like you and I've found only two developers have never let me down; Valve and BioWare. I loved ME1 and loved ME2 even more. DA and ME were planed in development as three games just so you know.
 

Axolotl

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meganmeave said:
There weren't a whole lot of these moments though, considering the expansiveness of the game. I don't blame Bioware for that. That would just be too many options to go through for each character.
But they could just reduce the length of the game somewhat couldn't they? I mean isn't DA:O around 80-100 hours long? I mean cut 20 hours of it to make what's left a deeper experience and you aren't going to lose all that much.

It reminds me a bit of Mass Effect 2 where Bioware's response to a feature not working fully was just to remove rather than trying to fix it.
 

StarCecil

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Axolotl said:
meganmeave said:
There weren't a whole lot of these moments though, considering the expansiveness of the game. I don't blame Bioware for that. That would just be too many options to go through for each character.
But they could just reduce the length of the game somewhat couldn't they? I mean isn't DA:O around 80-100 hours long? I mean cut 20 hours of it to make what's left a deeper experience and you aren't going to lose all that much.

It reminds me a bit of Mass Effect 2 where Bioware's response to a feature not working fully was just to remove rather than trying to fix it.
Well, the Origins were fine as they were. As a human Noble, it was brought up in contextually appropriate instances that I was, indeed, a noble. Otherwise, there was no need for it to pop up any more than it did. In fact, being a human noble opens up the option of a happy ending for a female Warden romancing King Alistair.
 

MrA

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Wheres the character port feature they put in mass effect, thats what I want to know.

I had a badass city elf and I worked out his whole backstory and everything, because I'm just that cool. and now I get to play some generic guy who i don't care about. Makes me sad :( I wanted to know about Morrigans story how all that turned out, not any of this new stuff. :( not happy at all, i loved dragon age origins and am dissapointed i cant continue the story of my kickass elf :(
 

Meggiepants

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Jan 19, 2010
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Axolotl said:
meganmeave said:
There weren't a whole lot of these moments though, considering the expansiveness of the game. I don't blame Bioware for that. That would just be too many options to go through for each character.
But they could just reduce the length of the game somewhat couldn't they? I mean isn't DA:O around 80-100 hours long? I mean cut 20 hours of it to make what's left a deeper experience and you aren't going to lose all that much.

It reminds me a bit of Mass Effect 2 where Bioware's response to a feature not working fully was just to remove rather than trying to fix it.
Unfortunately I think it's one of those things where if you do one thing, you upset one group of gamers, but if you do it the other way, you'll upset a different group of gamers.

Some gamers would likely have enjoyed playing a shorter game with deeper dialog responses based on your background. But then the people who didn't care about that as much would complain the game was too short.

I don't disagree with you, I think a deeper game would be better than a longer game. But it's possible we are in the minority. I try to think like a businessman when I look at these decisions. Since the bottom line is money, I'm going to make the decisions that sell the greatest number of games.

Some gamers look at $60 price tag and think, "How much per hour is that game going to cost me?" I think this bargain hunting type of gamer is stifling some great game design and making things like Planet Mining a must have filler for games like ME. It's quantity over quality.

All that being said, I still think DA:2 could be a great game even without the origins. I'll wait to make up my mind until more info comes out.
 

StarCecil

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I thought DA:O was great as far as depth vs length. For what it had I could develop a main character within the confines of the Origin as well as during the actual game itself. The fact that I am then shoehorned into playing as someone else with much of the major considerations that went into making a character in DA:O decided for me leads me to believe I won't enjoy it as much.

Bottom line for me: they removed features I liked to replace them with things I don't like.
 

TsunamiWombat

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Maybe I should reinstall Dragon Age... honestly the game got boring for me.

I didn't have that problem with Mass Effect, btw.
 

Supernaut565

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I liked both mass effects and I would like to point out that they are not taking away the character customization you can still change the way you look and it is far to early to start screaming about the loss of the origins character back story system because you don't know if they took that away. All we know is that your name is Hawke and concept art on what the Generic human Hawke looks like, that's it that's all we know.
 

Gudrests

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MiracleOfSound said:
This is bad news.

One of my favorite things in Dragon Age was the fact that my character was totally mine.
and it will be yours...its going to be like DA1 where you made a character and there were like...12 diffrent ways you could rise up and be the champion. i doubt there going to go YOU ARE A HUMAN WARRIOR!! DEAL WITH IT!!
 

StarCecil

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Gudrests said:
MiracleOfSound said:
This is bad news.

One of my favorite things in Dragon Age was the fact that my character was totally mine.
and it will be yours...its going to be like DA1 where you made a character and there were like...12 diffrent ways you could rise up and be the champion. i doubt there going to go YOU ARE A HUMAN WARRIOR!! DEAL WITH IT!!
But I won't be able to, say, choose an elf, then the gender, then the class, and still have Origins to choose from in addition to the physical appearance and the depth of the story itself.
 

MiracleOfSound

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Jan 3, 2009
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Gudrests said:
MiracleOfSound said:
This is bad news.

One of my favorite things in Dragon Age was the fact that my character was totally mine.
and it will be yours...its going to be like DA1 where you made a character and there were like...12 diffrent ways you could rise up and be the champion. i doubt there going to go YOU ARE A HUMAN WARRIOR!! DEAL WITH IT!!
Let's hope so... I've no problem playing a human, I just like to create him/her.
 

Haydyn

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Mar 27, 2009
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Yes, let's take away the uniqueness of Dragon Age to please all of the sex craved Mass Effect fanboys.

The graphics were not bad. The customization was great. The combat system was a refreshing change from shooters and God of War Button Mashing. The lack of voice immersed more than your characters talking for you. If you want another Mass Effect, wait for a new one. Don't try to change Dragon Age to your standards, which are already met by many other games.