Yeah, I'd like to be able to play as my own Warden, and not as someone else's. But I think the scope of DA2 is supposed to be a bit bigger; the site says it tracks a whole decade of time and for all we know it doesn't even take place in the same country as Origins.
It'd be nice to continue where Origins and Awakening left off, but that it doesn't doesn't mean DA2 will be bad. They don't seem, to me, to be reducing the amount of things, just changing them.
Additionally, there's no trailer, no released gameplay info, nothing to go on but a few paragraphs and some concept art (unless I'm missing something). We have literally no idea what this game will be like and we're already judging how it's going to shape up against it's predecessor, which as in the case of Mass Effect (good) and KOTOR (arguably bad), is not a good measure of quality.
None of us has any idea how much time Bioware's spent on DA2 already, and we know they've had this story in mind for a while. The game engine already exists and is full-formed, and as many programmers would tell you, if you chop the coding time out of a project you chop off about half of the time it takes to develop it. Though I admit it coming out so soon after the first game makes me wary, there's no reason to assume it'll be bad just because of that.
I'm going to wait until it comes out before I start forming opinions about the actual game either way; I'm not going to expect anything until I read reviews of the actual game actually being played, and even then, I'll buy it myself before I form a real opinion.