On 10/21 we should have a good idea of what actual players think of it. Some folks just can't resist those preorder bonuses. I love you.
No one expects the Ferelden Inquisition! Fear and surprise, those are our two weapons. Fear and surprise and a fanatical devotion to the Divine. Hm. Amongst our weaponry we have such diverse elements as fear, surprise, a fanatical devotion to the Divine, i'll come in again.jFr[e said:ak93]I am trying so hard to come up with a joke about no one expecting a Dragon Age: Inquisition. Sadly, I can't.
OT - Looks interesting. Fro the fragments of story in the trailer, it sounds like it could have good writing at least.
DA combat system is pretty straightforward on PC it's your usual micro management of 4 character party, with tactical pause and skill bar to aid you however it's simple almost primitive compared to NWN2 or Drakensang. DAO was slow-paced and required some strategy to win certain fights but it's very easy to get into. DA2 combat was similar but more flashy and tedious, Orsino fight is the epitome of what is wrong with that system - long fights with bosses that cannot kill you, however you must suffer through them to see all the awesome things developers prepared which end up not being awesome at all. DA3 combat, from what I've gathered, seems to be aiming at something between DAO and Witcher 2, tactical pause and with free camera seems to be retained however you can also easily switch into TPP roll around and just perform some combo attacks with your party members acting as AI controlled supports.Saucycarpdog said:You know I've never played any of the dragon age's but the story and combat here intrigue me. For any of those who've played any of them, what is the combat like? I would hope it's something different than mash all the buttons but not so difficult that it would be hard to get into.
Thats kind of tricky because the combat shifted radically between the two games. In Origins it was very much like earlier games of theirs, like Kotor or Neverwinter Nights. You could pause, issue orders to your companions, abilities on a quickbar, etc. Kinda slow and boring at times if you weren't into it, but the story carried the game anyway.Saucycarpdog said:You know I've never played any of the dragon age's but the story and combat here intrigue me. For any of those who've played any of them, what is the combat like? I would hope it's something different than mash all the buttons but not so difficult that it would be hard to get into.
They have changed the combat in both games, in fact Origins had different combat between the PC and console versions. In Origins (for the PC) it was a lot more tactical oriented with the ability to zoom out and make decisions that way. With Dragon Age 2 the tactical camera was gone and combat sped up a great deal, but felt like most of the other over the shoulder games. In both games you could select anyone in party and play and them and switch at anytime.Saucycarpdog said:You know I've never played any of the dragon age's but the story and combat here intrigue me. For any of those who've played any of them, what is the combat like? I would hope it's something different than mash all the buttons but not so difficult that it would be hard to get into.
Seriously? Did you see the character models in Origins? These look incredible by comparison. At least their teeth move when they speak.james.sponge said:It doesn't really show much gameplay does it?
Character/city designis horrendous though, maps look appealing on the other hand, it's almost as if characters and architecture were done by usual BW team that couldn't capitalize on features given to them by tools at their disposal and maps were created by Dice or somebody else![]()
I agree, I preferred the story of Dragon Age 2, I frequently say that the things I liked and disliked about Dragon Age: Origins and Dragon Age 2 were completely reversed between the two games.swiftax said:Which annoys me since I'm one of the few that thought DA2's story was so much more interesting. I still like Origins, DA2 reminded me of something Obsidian would write, trying to balance the morality, making everyone guilty of something to incite the mage-templar conflict, sort of like FO:New Vegas, or KotOR 2 (which, again, I hold to be much better than the original, as great as it was).
THis actually strikes me more as trying to do both at once though, and I'm not sure that's wise. Are we supposed to focus on the Mage civil war with both parties pushing their own rhetoric, or is the whole "Demons everywhere destroying the world" plot going to totally overshadow it?
I did and I think they looked horribleswiftax said:Seriously? Did you see the character models in Origins? These look incredible by comparison. At least their teeth move when they speak.james.sponge said:It doesn't really show much gameplay does it?
Character/city designis horrendous though, maps look appealing on the other hand, it's almost as if characters and architecture were done by usual BW team that couldn't capitalize on features given to them by tools at their disposal and maps were created by Dice or somebody else![]()
Now...don't take this the wrong way and assume that I'm OK with the decisions that Bioware made in ME3, but here i have to disagree.Mcoffey said:In Mass Effect 1, they made it really clear that Cerberus are these irredeemable bastards. Then, everything in Mass Effect 2 was telling you that was just a few rogue cells and that they're really not so bad. Only a few people like Anderson and Ash/Kaiden had anything bad to say about them, if I remember correctly. Then they flip-flopped again and just made them completely evil (And significantly more militarized than before, somehow, but you needed an enemy that would shoot back, so I'm willing to over look that one). In the long run it works, but they presentation from a game-to-game basis always felt really inconsistent to me. I question how their role in 3 would have been different if people had warmed up to them more, and bought into the percieved Good Intentions.
Is only survivor really the same as chosen one? I mean they can be sure, "your were the only one to survive because you are the chosen one." It also could just be though your one lucky bastard that found the safe spot and got the secrete powers form it, or you survived because you were the best of the others some how.StormShaun said:Okay.
At least it is being released this year.
Although I do have some things to talk about.
- This trailer did not view much about gameplay, so that doesn't look good in my mind.
- It looks ten times better then the past two games combined!
- The story, it seems a whole like "The Chosen One" on a bigger scale, while I don't mind the whole Chosen One thing, I just hope it doesn't go to crap like Dragon Age 2 or Mass Effect 3. Also some connection from Dragon Age: Origins and 2 would be great, although I'm playing it on my PS4, so hopefully I can choose what happened before.
- The Characters ... we seem to have a lot of them, I think I saw Leliana too, hopefully the Champion and Hawke will be there too.
Still, I am excited for this and like many people, I am pleading with God to not let them screw this up!
But I'm very sceptical due to the recent traffic that EA and Bioware have gained lately
Please be good, please be good!
...
I'll pre-order it, but I'll be annoyed if it turns to be shit. D:
Actually, as I recall David Gaider said there would be at least 4 possible voices, 2 male and 2 female. I'm not sure if thats a choice or determined by race, and I can't find the link right now, but that might work if its true.Sniper Team 4 said:Called it. The Fade is broken, and demons are coming through. So glad this is the storyline they went through.
Got to love how, even as the world is falling apart, humans still find time to kill each other in wars instead of trying to work together.
Please, please, please tell me that the female voice actress is better than the male one. He sounded too generic. Or we can pick different voices for me. Or different styles of talking, like Dragon Age II.
So. Super. EXCITED!