Duke Nukem Forever Took So Long Because "Sh*t Happens"

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MR.Spartacus

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Jul 7, 2009
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mindlesspuppet said:
Gaming needs Duke, I'm tired of all these boring real war based shooters.
With mute idiots who can't so much as use doorknobs on their own. Call of Duty is quite irritating. It always leads you by the nose from point a to point b along lots of narrow paths. It'll be nice to have a comedic game to praise along Saints Row 2. Seeing as how they'll both be just as sophisticated.
 

Furism

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Sep 10, 2009
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What he's really saying is that there was a project management issue, which we always knew.
 

EvilMaggot

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Sep 18, 2008
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im having a bet with a friend that between 01-01-2011 to 31-12-2011 that duke nukem forever is gonna be released within that timeframe :D he still dosent believes it xD but i trust Randy Pitchford !
 

EHKOS

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Feb 28, 2010
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moosek said:
I haven't played any Duke Nukem. This game seems irrelevant, like if they came out with an HD remake of the first Crash Bandicoot.
Well yeah but Forever has a completely new story/everything else. An HD remake is just bringing the graphics up to speed. Now if they put in extra levels, you'd have a comparison.
 

corrupt

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Would be funny as hell and heartbreaking too, if they announce something like they need "more time" to polish it, fix bugs and bla bla bla. That would be like April Fool's prank, that you don't get it.
 

2xDouble

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corrupt said:
Would be funny as hell and heartbreaking too, if they announce something like they need "more time" to polish it, fix bugs and bla bla bla. That would be like April Fool's prank, that you don't get it.
Yeah, I can just see the Escapist's headlines on April 1, 2011, "Duke Nukem Forever Delayed Again!"... After it released on March 21st, or some prior date.
 

Antari

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Nov 4, 2009
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Dorian6 said:
Gonna hafta call Bullshit on that.

The game has been in the works for 13 years. Something like that isn't the result of bad luck or some series of unfortunate events. Sounds more like the complete incompetence of the studio in question
Not really, keep in mind he mentioned engine development issues because they are using someone elses engine. That means lawyers, they don't do anything quickly.
 

pendragon177

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Jul 12, 2009
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I once managed to flip a coin and get Tails 14 times in a row, although I said Heads every single time.

Just think, all that time they delayed this game and pushed back its release date gave more people the opportunity to play the original games and make them want to play Forever even more. And now that it is finally going to be released, it will probably win every single award imaginable.
 

KSarty

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Aug 5, 2008
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wammnebu said:
mjc0961 said:
That isn't unexplainable "shit happens" that we are supposed to go "Oh well I guess we should just be happy it's coming out instead of wondering what went wrong all those years." It's quite clear why it failed and he says so right in the interview: They spend too much time dicking around with constantly switching engines and not enough time just finishing the damned game. It could have been out back in the 1990's if they had done more of the latter and less of the former.
I think someone already pointed out Blizzard and Valve time, so what you call "dicking around" are an integral process of making a game that isn't going to be a run of the mill game destined for the bargain bin in 6 months. I like to think of Valve and blizzard, as the master procrastinators while 3DRealms is the kid who does the same thing, but gets sick the day before the test.

If 3dR had crapped out a bunch of lesser games, like valve does, no one would begrudge them for taking 14 years.

Imagine if Valve had spent their entire time since half life 1 making team fortress 2, thats 3d realms.
Time spent does not equal quality. This concept of polish is so blown out of proportion, as if spending an additional 2 years on a game that took 2 years to develop to begin with will actually make it twice as good. If this were true then how do companies like Bioware or Naughty Dog, or any number of other developers release great, high quality games in just a few years? Based on this false notion of polish, it shouldn't even be possible.

Point is, there is no justifiable reason for this game to have taken 13 years to finish.
 

Rajin Cajun

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I am never going to buy this game now and I find the lies trying to make it seem like it was pure bad luck that killed DNF the first time to be a really bad joke. DNF died the first time because it was run by a herd of Retards with a fetish for changing game engines at the drop of a hat.
 

Roofstone

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Hmm. I would've put my money on the "curing cancer" thing, aswell as being a great contribution to art. but oh well. Love the honesty. <3
 

Mordwyl

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You know, picking an engine and sticking with it is the first phase of development.
 

Optimystic

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Nurb said:
I don't want to even look at that game when it comes out, but I agree that Duke Nukem as a character is more relevant now than 4 years ago because people are getting tired of the "THIS R SIRIUS AN DRMATIK GRIDY WOR GAEM" flood
Hell, even Yahtzee forgave Duke after being forced to review yet another "realistic shooter." [http://www.escapistmagazine.com/videos/view/zero-punctuation/1546-Battlefield-Bad-Company-2]

I'm confident that the Borderlands team can bring Duke's hypermasculinity and over-the-top humor into the modern age with just the right amount of self-parody. My only worry is that the Concerned Mothers won't realize that this is intentional and restart the flaming pitchforks.
 

teebeeohh

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Jun 17, 2009
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around 2005 i thought that the duke might to be flat a character for for a modern game but seriously, most of them are still flat and kick half as much ass as he does
 

rb26dett

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Nov 18, 2009
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Just don't make me go to world war II or wear a full set of space marine powerarmor, and I will buy this game. We got too much of the same these days, Duke could be a breath of fresh air in FPS genre.
 

unwesen

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joystickjunki3 said:
How many gamers actually remember the *original* Duke Nukem Forever announcement back in '97?
Me.

I also prefer the Duke Nukem platformers to Duke Nukem 3D. I'm that old school... or just plain old.