It surprises me that nobody has mentioned the underlying issue that makes "console dumbing down" a real issue: money, both for games and to make games. Fact is, a casual gamer who wants to break out the controller an hour or two per week doesn't generally want to spend upward of $2,500 on a decent gaming PC when they can spend a tiny fraction of that on a ps3 or 360, thus we have a gigantic gaming demographic flooded with consoles. This isn't even an issue of PC versus consoles, this is an issue of casual versus hardcore.
A casual gamer who plays an hour a week doesn't want to sit around memorizing stat tables, resistance checks, armor rating and what have you, they just want to jump in and play the game. With such a huge demographic of casual gamers with consoles, what do you think the developers shoot for when designing a game that they depend on to make them money? They make their game specifically for the 30 year old guy with a job and kids, the guy with the money to actually buy their #60 game. It's just good business strategy.
Bottom line is, yes, games are being dumbed down for consoles absolutely. But it's not because console gamers are stupid, or the difference in hardware or whathaveyou, it's simply because games cost a fuckton of money to make and game companies have a habit of making their games for their largest demographic.
A casual gamer who plays an hour a week doesn't want to sit around memorizing stat tables, resistance checks, armor rating and what have you, they just want to jump in and play the game. With such a huge demographic of casual gamers with consoles, what do you think the developers shoot for when designing a game that they depend on to make them money? They make their game specifically for the 30 year old guy with a job and kids, the guy with the money to actually buy their #60 game. It's just good business strategy.
Bottom line is, yes, games are being dumbed down for consoles absolutely. But it's not because console gamers are stupid, or the difference in hardware or whathaveyou, it's simply because games cost a fuckton of money to make and game companies have a habit of making their games for their largest demographic.