Dumbest A.I in a video game?

Recommended Videos

Dr. Love

New member
Apr 18, 2009
230
0
0
Dead Rising has been said before, but more specifically the survivors when you finally get multiple survivors to the security room without miraculously dieing for various reasons, they can't figure out how to get up the dam ledge, if they're more then two of them grab a bag of Doritos cause it might take a lil while. just hope you don't have a mission you have to get to cause saving their retarded asses probably cause you to fail to show up ><
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
11,940
0
0
I vote for CoD 5 :D

"You know an enemy is standing right beside you?"

"Meh, He doesn't bother me"

Or maybe:

*Stabs guy in the chest*

*guys friends continue to shoot at the guys 30 feet behind me*

*stab guys firends*
 

Skizle

New member
Feb 12, 2009
934
0
0
Percutio said:
Flying-Emu said:
Foot soldiers (I.E. Marines) in Starcraft.

"Hey guys, we should try marching in groups rather than straight lines; when we march in squares, we can all fire at once rather than filtering into the enemy base and being slowly destroyed one by one."

"Shut up, queer."
Dragoons from Starcraft.

Even if you are a master of micro you will have at least 1/3rd of them running around like chickens with their heads cut off.
thats just about any ground vehicle in Starcraft
 

BonerMacTittyPants

New member
Aug 3, 2009
174
0
0
I find it odd, but all game developers put in a mode called "multiplayer", where they just showcase how stupid their A.I can be. Well sometimes it can become somewhat unpredictable and can surprise me with a shoot, but most of the time it's just hillarious.
 

mr man

New member
Jul 27, 2009
107
0
0
alpha black zero has some of the worst A.I i have ever seen.
the first enemy i saw just stood there,gasped at me and then ran off, at first i fought it was a scripted event but nope every other enemy does the same thing.
 

Evil the White

New member
Apr 16, 2009
918
0
0
Wildrow12 said:
The AI in Golden Eye: Rogue Agent. Stairs should not constitute a mammoth obstacle.
It's because they are secretly all Daleks. That's why they manage to make so many tanks appear randomly, with their magic cloaking technology. Mind it was fun to sneak around a room just by grabbing everyone.
 

Evil the White

New member
Apr 16, 2009
918
0
0
HUBILUB said:
I vote for CoD 5 :D

"You know an enemy is standing right beside you?"

"Meh, He doesn't bother me"

Or maybe:

*Stabs guy in the chest*

*guys friends continue to shoot at the guys 30 feet behind me*

*stab guys firends*
Really? I've had the problem of where they will only shoot at me.

They do the amazing immersion element of having squadmates die as you watch them run into a machine gun five feet in front of them, and then kind of ruin it all by 1) letting the player kill them by stabbing just to the right of their head and 2) having all the AI aim for you once most of the cannon fodder is dead. Which they normally are by the climactic level finalle.

Mind it is fun if you manage to time a run into the enemy lines right so all your squadmates follow you in and do most of the work for you.
 

Twilightruler

New member
Jul 3, 2009
167
0
0
Prototype marines are definitely stupid. I've walked into the entrance to their base once, stealth consumed the commander about..oh 5 feet away from someones face(you think someone would notice a giant red cloud of blood). Then transformed, sprinted around in circles knocking over boxes and other marines and all I heard was..."somebody check that out". Also when I run up a building while the military is chasing me, get to the top, change into a disguise, then jump all the way back down and land completely unharmed only to run up another building, the military stops chasing me...it's like..they know you can disguise yourself, wtf else would be able to survive that?
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
11,940
0
0
Evil the White said:
HUBILUB said:
I vote for CoD 5 :D

"You know an enemy is standing right beside you?"

"Meh, He doesn't bother me"

Or maybe:

*Stabs guy in the chest*

*guys friends continue to shoot at the guys 30 feet behind me*

*stab guys firends*
Really? I've had the problem of where they will only shoot at me.

They do the amazing immersion element of having squadmates die as you watch them run into a machine gun five feet in front of them, and then kind of ruin it all by 1) letting the player kill them by stabbing just to the right of their head and 2) having all the AI aim for you once most of the cannon fodder is dead. Which they normally are by the climactic level finalle.

Mind it is fun if you manage to time a run into the enemy lines right so all your squadmates follow you in and do most of the work for you.
Oh yeah, I forgot about that :O It doesn't matter how shit it is, if I manage to run through the enemy lines, THEY can too. If I do the stupid thing of running up to the enemy, soon enough they will too.

And the part where they don't shoot at me was when I played co-op. But the guy was still 30 feet away.
 

Eblis

New member
Jul 9, 2009
3
0
0
Your party members in NVM 1, when you turn evil. For some reason they think being evil, means butchering every npc you come across, thus provoking all the city guards to come and beat the shit out of you. Not your ally who is killing everyone, but you the player, as you?re obviously the evil puppeteer that put them up to this heinous task.

Now I understand that this is an authentic role playing experience, as this is how most players run evil characters. But don?t put in an ethics system in a game, which cripples the entire experience, and forces me to balance the morality of my actions. Just so that I don?t run the risk of my witless companion acting out his dreams of genocide.

Not that they?re much help anyway, the cleric a.i was obviously modelled extensively on your average mmorpg healer. Hmm should I heal myself or continue to hit this monster with a stick, the stick always the stick. The rogue was another classic example, as he was so easily overcome with bloodlust. That the mere sight of an enemy, would cause him to run screaming down a trap infested corridor. True he did get rid of the traps, I would simple appreciate a less unconventional method.

The other candidate for most absurd A.I has to be the omnipotent, omnipresent, terminator, psi-commando guards in Oblivion. If I?ve managed to sneak into a house, after picking the lock, being careful not to be spotted or disturb the residents, in order to steal whatever valuables they might have. I don?t want to have my daring robbery fouled by the fantasy Gestapo, least of all whilst I?m invisible! The fact that they can see everything is eerily disturbing. More so due to the fact they seem to be bound by no natural laws, they will follow you to the ends of the earth across realities heedless to danger. Just to arrest you because you stole a fork.