E3: Microsoft Accidentally Reveals Halo 4

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Baneat

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Jul 18, 2008
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Just do what you do for any star wars stuff past the first three movies,

Don't buy them and ignore their existence, even canonically.
 

evilomega13

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Aug 20, 2008
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Hrm. As an avid Halo fan, I'm probably going to buy it. But I'd really, really prefer that it wasn't a direct sequel. Like someone else mentioned, the in-out cryofreeze bookends signaled that Master Chief's story was -over-. Hopefully it'll be the same universe, but a different character. I doubt it, though...
 

No_Remainders

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Sep 11, 2009
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Who Dares Wins said:
I really, really hate, when developers say they're done with a franchise or an IP and then they just announce a new game. It just shows their greed. I'm pretty sure we will be seeing a new God of War, too.
Microsoft =/= Developers.

Bungie aren't working on it, they were the devs for the previous Halo games (except Wars, but nobody cares about Wars).

It'll be 343 Industries.

OT: Frankly, I would have preferred if they had gone with the rumour and made the remake to Halo: Combat Evolved.
 

timeadept

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Nov 23, 2009
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I thought Bungie wanted to wrap up the series with Reach and didn't want any more Halo games being made.
 

walsfeo

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What's the big deal? Let them put out the game without a lot of snarky bitching. Try it, if you like it then buy it and enjoy. If you don't like it then go ahead and engage in snarky bitching.

Who knows? Maybe you'll find the game is a worthy successor instead of seeing Halo left behind. Maybe not, but if they don't try something then Halo will be consigned to be an amusing little footnote in video gaming history instead of a living franchise.
 

Sonic Doctor

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Jan 9, 2010
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Gralian said:
Who Dares Wins said:
What i would like to see in Halo 4 are a greater enemy and weapon variety. Not sure about returning the flood. Reach seemed to do just fine without them. I'd also like to stick with playing a human / spartan / marine and not have to play as the Arbiter or some other alien. Lastly, despite its popularity, i really do not care for firefight and won't be upset if it's omitted. Never really found the appeal of Horde type game modes.
I guess only 6 or 7 different enemies isn't enough, but wow I have never counted Halo to be a game that didn't have weapon variety. If you count the two grenade types in Reach, there are 25 different weapons. Now if we look at the weapons that were added to Reach and also the ones that were taken away that had been in Halo 3, there were still 22 to 23 different weapons in Halo 3.

I'm not worried by weapon variety. I can't really think of many more weapons to add unless they just make slightly different types of the same kind weapon. Though I will say they better bring back the convenient sniper rifle from 3, because that sentinel-like beam sniper rifle from Reach is stupid. A sniper rifle is for shooting one shot for a head shot kill and that is that. I shouldn't have to sit and wait for it to keep firing a stream and hope that the enemy just sits and takes it in the head for the 10 seconds it takes for it to burrow through the shields and hit the head.

As for firefight, I think it is great. Why remove it? If you don't like it don't play that part of the game. It's not making you play it.
 

Sonic Doctor

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Jan 9, 2010
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timeadept said:
I thought Bungie wanted to wrap up the series with Reach and didn't want any more Halo games being made.
As it has been said countless times in this thread and besides it is common knowledge: Bungie isn't doing it, they sold the rights over to 343 Industries, which is a development studio made by Microsoft to create more Halo games.
 

WOPR

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Aug 18, 2010
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Frostbite3789 said:
Is this a surprise? I mean, didn't everyone and their mother see this coming?
I agree, didn't EVERYONE see this coming, Crappy game makes millions
OF COURSE THEY'RE GOING TO KEEP RE-MAKING IT AND KEEP RAKING IN MILLIONS!

(see: all of nintendo)
 

FirebirdXR

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The only upside to this is that Roosterteeth has, once again, found a newer Halo models to work with...

Not saying that the Halo franchise is bad, but the Chief [to me] has overstayed his welcome.
 

Sniper Team 4

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I for one am happy about this. I want to see Cortana and Master Chief get back to Earth. Maybe Halo 4 will tie in with the books, and all the Spartans will finally be able to go home.
 

Gralian

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Sep 24, 2008
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Sonic Doctor said:
[
I guess only 6 or 7 different enemies isn't enough, but wow I have never counted Halo to be a game that didn't have weapon variety. If you count the two grenade types in Reach, there are 25 different weapons. Now if we look at the weapons that were added to Reach and also the ones that were taken away that had been in Halo 3, there were still 22 to 23 different weapons in Halo 3.

I'm not worried by weapon variety. I can't really think of many more weapons to add unless they just make slightly different types of the same kind weapon. Though I will say they better bring back the convenient sniper rifle from 3, because that sentinel-like beam sniper rifle from Reach is stupid. A sniper rifle is for shooting one shot for a head shot kill and that is that. I shouldn't have to sit and wait for it to keep firing a stream and hope that the enemy just sits and takes it in the head for the 10 seconds it takes for it to burrow through the shields and hit the head.

As for firefight, I think it is great. Why remove it? If you don't like it don't play that part of the game. It's not making you play it.
I didn't say "add more weapons to the pile because it is clearly lacking". I said i would like to see some variety. It simply means i don't want to have to be using that same assault rifle, shotgun, pistol from the original game. They've added something new with each iteration and i would like to see that built upon. Just because they have a large amount of armaments cumulatively throughout the series does not give them an excuse to make it a copy-paste job with future installments. Once again, my point was not "weapon variety sucks", but instead "i hope there IS variety". "Greater" variety does not mean "improvement over what minimal variety there is", it just means increasing the variety that we already have. No-one wants to play the same game with exactly the same weapons and exactly the same enemies. Even the Call of Duty series, for all its similarities within itself, try to make the effort to update the weapons.

Regarding firefight, again, i wasn't saying "I hope that gets taken away. That mode sucked." I simply said it wasn't for me and i wouldn't be sad if it was gone. For all we know, Microsoft might choose to not include it on release and sell it as DLC. That seems to be the model for most companies nowadays.

I really wish people wouldn't read into things with such aggression and reply defensively.
 

WaderiAAA

Derp Master
Aug 11, 2009
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Like a wise man once said:

"I'm sure they'll be stashing this particular elderly corpse and cashing its pension check long after Bungie has toddled off to make their long awaited sequel to Oni."
 

bliebblob

Plushy wrangler, die-curious
Sep 9, 2009
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I am so sick of this "accidental" stuff.

Whoops we accidentaly revealed our new game a little early.
Whoops I accidentaly left the new iphone prototype at a bar.
Whoops a perfectly pristine press kit fell out of my pocket in central park, I sure hope nobody finds it!
 

Sporky111

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Dec 17, 2008
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To all the people saying "It's not Bungie, it won't be the same", 343 Industries is staffed by former Bungie employees. It's not like Microsoft is handing the franchise over to complete strangers. These are still some of the same people that handled the first games, including the Franchise Director.

I'm still optimistic about it. In no way would I be surprised if it showed what happened after Halo 3, but I just hope they'll do it in a satisfying way. It would be nice to tie up all the loose ends of the different endings, but at the same time . . . it's not an RPG. I know a lot of people just see the game in terms of "run, jump, shoot the purple things" but I really like the story surrounding the Halo universe. I think it's kind of a shame that they did put such a strong narrative behind it (even if Master Chief and most of the other main characters are flat as a grunt under the Scorpion's treads) when the rest of the game is shackled to the shooter gameplay.