EA-BioWare makes more DLC, Ignores major bugs, clipping, and memory leaks

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RaNDM G

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shadow skill said:
I would rather have fewer bugs in the game than more extra missions.

Avykins said:
*Sigh*
I am sick of spoiled brats whining about how everything should have been in the game on its initial launch. I am quite happy for them to keep pumping out more DLC. They have released the toolset so fans can make their own missions, pump out more missions of their own and have already released 2 patches soo far trying to fix their mistakes and yet your people still fucking whine.
They are working on the issue. Shut up and enjoy it, or don't. Go play some generic rehashed FPS for all I care. I have not come across any of these broken bits so it is not my problem.
WWAAAAHHH I'm whining about people complaining about a game not working properly..WWWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHH

You should quit while your ahead.
Has it occurred to you that the patch may come out with the DLC? They wouldn't be able to release it if in-game bugs would hinder any of the new content.

Just give them time. BioWare is known to give players some of the best in-game experiences out there and they are always working to keep the people who play their games happy. If it takes them time to fix a certain issue, they should have it.
 

lacktheknack

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asinann said:
In Limbo said:
Plus, the game is already extraordinarily long.
RPG's in the 90's were typically longer than this, and they ran without all the bugs.
Welcome to the twenty-first century.

You know, where stuff is complicated enough that you can't catch all the bugs on the first/fiftieth sweep through.

I hate it when people complain that "There weren't bugs back then". That's because there wasn't intense engine complexity back then.

Let's point at Final Fantasy, for instance. I don't know how long they were at first, but I'm guessing that they had about one millionth of the graphics potential of DAO, one thousandth of the text and dialog choices, and one thousandth of the complexity of the AI.

Frankly, it's amazing that we don't have MORE bugs.
 

Crimsane

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Don't be stupid. Teams that work on bugs and teams that develop new content are entirely different from each other and can work simultaneously. The attitude of entitlement around here is really a bit sickening sometimes.
 

lacktheknack

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shadow skill said:
cainx10a said:
Valentine82 said:
shadow skill said:
I would rather have fewer bugs in the game than more extra missions.

Avykins said:
*Sigh*
I am sick of spoiled brats whining about how everything should have been in the game on its initial launch. I am quite happy for them to keep pumping out more DLC. They have released the toolset so fans can make their own missions, pump out more missions of their own and have already released 2 patches soo far trying to fix their mistakes and yet your people still fucking whine.
They are working on the issue. Shut up and enjoy it, or don't. Go play some generic rehashed FPS for all I care. I have not come across any of these broken bits so it is not my problem.
WWAAAAHHH I'm whining about people complaining about a game not working properly..WWWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHH

You should quit while your ahead.
Quoted for turth. No one was whining about the DLC not being free you ****ing moron, it's a slap in the fact and it promotes pricay when they release tons of low content pay to play DLC but that's not the issue. The issue is that the game's broken and needs to be fixed more than it needs more DLC.
If you want to pirate the game, go ahead and do it. I didn't get any problem with my enjoyment of DA:O. Maybe your expectations are too high? BioWare actually made a game for PC first, and when they want to make some more money which they fucking deserve, you are going to ***** about what? Memory leaks? Yeah, there were some zone where the game started to act weird, so what? Was that the same level as a certain MurMurPurger with bouncing tits that took like long enough to get its poo together when everyone left? NO.

"Everything in DLCs should have been available at launch." I don't know what to make of this. Screw game developers who want to take their time to deliver more stuff for us to enjoy. You know what? You don't want the DLC, you want patches, and fixes? Good, just wait for BioWare to patch the game. Maybe during that time you will get to use the toolset and create some stuff I can play for free after you share it with the community. Mmkay?
So what the roof of your new house leaks like a sieve when it rains, the builder threw in two HDTV's..........
Then you'd ask them to fix the roof. THEN YOU'D GIVE THEM TIME TO DO IT.
 

shadow skill

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lacktheknack said:
shadow skill said:
cainx10a said:
Valentine82 said:
shadow skill said:
I would rather have fewer bugs in the game than more extra missions.

Avykins said:
*Sigh*
I am sick of spoiled brats whining about how everything should have been in the game on its initial launch. I am quite happy for them to keep pumping out more DLC. They have released the toolset so fans can make their own missions, pump out more missions of their own and have already released 2 patches soo far trying to fix their mistakes and yet your people still fucking whine.
They are working on the issue. Shut up and enjoy it, or don't. Go play some generic rehashed FPS for all I care. I have not come across any of these broken bits so it is not my problem.
WWAAAAHHH I'm whining about people complaining about a game not working properly..WWWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHH

You should quit while your ahead.
Quoted for turth. No one was whining about the DLC not being free you ****ing moron, it's a slap in the fact and it promotes pricay when they release tons of low content pay to play DLC but that's not the issue. The issue is that the game's broken and needs to be fixed more than it needs more DLC.
If you want to pirate the game, go ahead and do it. I didn't get any problem with my enjoyment of DA:O. Maybe your expectations are too high? BioWare actually made a game for PC first, and when they want to make some more money which they fucking deserve, you are going to ***** about what? Memory leaks? Yeah, there were some zone where the game started to act weird, so what? Was that the same level as a certain MurMurPurger with bouncing tits that took like long enough to get its poo together when everyone left? NO.

"Everything in DLCs should have been available at launch." I don't know what to make of this. Screw game developers who want to take their time to deliver more stuff for us to enjoy. You know what? You don't want the DLC, you want patches, and fixes? Good, just wait for BioWare to patch the game. Maybe during that time you will get to use the toolset and create some stuff I can play for free after you share it with the community. Mmkay?
So what the roof of your new house leaks like a sieve when it rains, the builder threw in two HDTV's..........
Then you'd ask them to fix the roof. THEN YOU'D GIVE THEM TIME TO DO IT.
HURF DURF the house is supposed to not have a leaking roof before people have moved in. You aren't supposed to release products before they actually work. The HDTV's are hardly important compared to the leaking roof don't you think? If the roof is leaking, the person living in it wants the roof to not leak, they don't want to be handed sexy new HDTV's they can't use because the roof is leaking and the HDTV's would short out!
 

Duke Nil

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Dys said:
It irritates me that it has become the norm for games to be released buggy and patched post release, however I do appreciate the scope of this title. Still, if they had as long as I've been lead to beleive between the PC release being in it's release build, and they had enough manpower to have two zero hour DLC packs completed I don't understand why there wasn't more playtesting (or why they felt the need to release the DLC so soon after release, they had nothing to lose by waiting a few months, as nobody is running out of content in any real rush and they could have dodged much of the criticism from the community). They are never going to get all of the glitches, but surely they could've had more done. But yeah, they were never going to iron out all bugs completely, the game is far too large and I appreciate that
Yeah fair enough, I'd probably be pissed if I was having issues with it but it's worked fine for me, I think I've had 2 crashes after more than 60 hours of playtime and I guess that memory leak load-time issue (but I didn't even notice that until it was pointed out by others so I apparently don't find it too bothersome), so from my wholly selfish point of view I don't mind them working on new content.
 

asinann

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lacktheknack said:
asinann said:
In Limbo said:
Plus, the game is already extraordinarily long.
RPG's in the 90's were typically longer than this, and they ran without all the bugs.
Welcome to the twenty-first century.

You know, where stuff is complicated enough that you can't catch all the bugs on the first/fiftieth sweep through.

I hate it when people complain that "There weren't bugs back then". That's because there wasn't intense engine complexity back then.

Let's point at Final Fantasy, for instance. I don't know how long they were at first, but I'm guessing that they had about one millionth of the graphics potential of DAO, one thousandth of the text and dialog choices, and one thousandth of the complexity of the AI.

Frankly, it's amazing that we don't have MORE bugs.
And I say that engine complexity and shiny graphics have done more harm to games than good.
 
Nov 28, 2007
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shadow skill said:
lacktheknack said:
shadow skill said:
cainx10a said:
Valentine82 said:
shadow skill said:
I would rather have fewer bugs in the game than more extra missions.

Avykins said:
*Sigh*
I am sick of spoiled brats whining about how everything should have been in the game on its initial launch. I am quite happy for them to keep pumping out more DLC. They have released the toolset so fans can make their own missions, pump out more missions of their own and have already released 2 patches soo far trying to fix their mistakes and yet your people still fucking whine.
They are working on the issue. Shut up and enjoy it, or don't. Go play some generic rehashed FPS for all I care. I have not come across any of these broken bits so it is not my problem.
WWAAAAHHH I'm whining about people complaining about a game not working properly..WWWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHH

You should quit while your ahead.
Quoted for turth. No one was whining about the DLC not being free you ****ing moron, it's a slap in the fact and it promotes pricay when they release tons of low content pay to play DLC but that's not the issue. The issue is that the game's broken and needs to be fixed more than it needs more DLC.
If you want to pirate the game, go ahead and do it. I didn't get any problem with my enjoyment of DA:O. Maybe your expectations are too high? BioWare actually made a game for PC first, and when they want to make some more money which they fucking deserve, you are going to ***** about what? Memory leaks? Yeah, there were some zone where the game started to act weird, so what? Was that the same level as a certain MurMurPurger with bouncing tits that took like long enough to get its poo together when everyone left? NO.

"Everything in DLCs should have been available at launch." I don't know what to make of this. Screw game developers who want to take their time to deliver more stuff for us to enjoy. You know what? You don't want the DLC, you want patches, and fixes? Good, just wait for BioWare to patch the game. Maybe during that time you will get to use the toolset and create some stuff I can play for free after you share it with the community. Mmkay?
So what the roof of your new house leaks like a sieve when it rains, the builder threw in two HDTV's..........
Then you'd ask them to fix the roof. THEN YOU'D GIVE THEM TIME TO DO IT.
HURF DURF the house is supposed to not have a leaking roof before people have moved in. You aren't supposed to release products before they actually work. The HDTV's are hardly important compared to the leaking roof don't you think?
Yes, because as we all know, bug testers can get everything in a game that takes hundreds of hours to play through, never mind any sidequests. Bug testers are gods. Nothing ever gets past them. And if, by some odd chance, something did, or something happened on rigs with different configurations that the ones they used for testing, we all know that any game company worth their salt would be able to fix the issue in two weeks. I mean, it's not like Bioware has earned our trust by making well-made games and listening to their fans, right?
 

Dys

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Duke Nil said:
Dys said:
It irritates me that it has become the norm for games to be released buggy and patched post release, however I do appreciate the scope of this title. Still, if they had as long as I've been lead to beleive between the PC release being in it's release build, and they had enough manpower to have two zero hour DLC packs completed I don't understand why there wasn't more playtesting (or why they felt the need to release the DLC so soon after release, they had nothing to lose by waiting a few months, as nobody is running out of content in any real rush and they could have dodged much of the criticism from the community). They are never going to get all of the glitches, but surely they could've had more done. But yeah, they were never going to iron out all bugs completely, the game is far too large and I appreciate that
Yeah fair enough, I'd probably be pissed if I was having issues with it but it's worked fine for me, I think I've had 2 crashes after more than 60 hours of playtime and I guess that memory leak load-time issue (but I didn't even notice that until it was pointed out by others so I apparently don't find it too bothersome), so from my wholly selfish point of view I don't mind them working on new content.
haha, fair enough. I really can't argue with that logic :)
*edit* man I'm good at breaking quotes
 

Eclectic Dreck

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Valentine82 said:
Somehow I'm not suprised to find a Game with the EA Logo churning out money grubbing DLC expansions while the game is still broken, but in the case of Dragon Age it's like they're trying to justify Piracy to anyone who's ever even thought of it. Dragon Age Origins is an overall great game but it's mired by a variety of issues, from unresolvable quests and buggy quest markers to major immersion breaking clipping issues (IE Bhelins Beard and pretty much all Plate Armor). Worst of all are the Memory Leaks, which is a PC only problem and seems to be most severe for DC Processors. Even if you set affinity every time you load up the game though there are still Memory Leaks during several Dialogue Scenes some of which only became an issue after the patch. So what's BioWare Doing? Creating a new pointless dungeon to sell us where we go kill a bunch of darkspawn and reclaim a set of armor that should have been in the initial launch.
EA is a business, and they operate as such. Thus the reason they are one of the most powerful entities in entertainment as a whole. While I can understand reservations about DLC that is released so soon after the game launches that it could have reasonably been included with the game, I myself have little issue paying more. The reason is simple - I feel that I recieved sufficient value from my initial investment. Others may disagree of course, but I would kindly ask that such complaints be examined to determine if the reason is that you feel you received insufficient value, or if it's the result of some sense of entitlement.

I will, for the moment at least, ignore the half-hearted attempt to justify theft as a moral path in an argument about consumer rights.

With regards to technical problems, I have seen my share. None of them resulted in an experience that was unplayable for me, but the game does crash more regularly than most. Obviously this is something I would like to see fixed for free with an update - I should not have to pay for such things. Other bugs however, were less game stopping and just plain annoying. For example, if you dare to play as a human and decide you want a beard, you are apparently doomed to have several sliders locked into place giving your character a disturbing look (it sets two sliders to minimum givng sunken ceeks and enormous cheek bones). Clipping issues are an area where I am a little more forgiving, however, though there are a few that are inexcusable. For example, the Templar armor clips on itself REGARDLESS of who is wearing it or their pose. As near as I can tell, the only pose in which there wouldn't be a clipping issue is if the character walked around with their arms stretched behind them.

The closing remarks strike me as the most absurd in the post however. The new dungeons are indeed pointless if you generally assume any quest not directly furthering the main plot is pointless.

I myself find it difficult to pass judgement on the 3 pieces of DLC available at launch. The short side quest of Warden's Keep grants some excellent gear for the starting adventurer but it's hardly worth the price levied - it took me 45 minutes to complete. That it was available on day one is certainly disturbing, but then it did provide a motivation for players to actually purchase the higher tier of product. Usually, the extras that come with special editions are simply random pieces of garbage and pointless trinkets that can readily be ignored. I think I am generally able to approve of the process in play (giving additional, non critical content to players who expended more money on the boxed game), but the way the game tries to peddle it's wares within the game itself I find more than a little distasteful.

I am, obviously, more forgiving of purely mercenary actions than most. So long as I feel I recieved sufficient value for my purchase, I bear no ill will if asked to pay more for additional content. However, if all DLC is peddled at the same price (about 5 bucks) for a similar amount of gameplay (less than an hour), I'll quickly be disuaded from future purchases. If one considers the benchmark set by the core game, where I spent 50 USD and recieved more than 40 hours of gameplay (single playthough) in return, the more than five fold increase in cost per hour of entertainment seems a little steep.
 

Crimsane

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shadow skill said:
HURF DURF the house is supposed to not have a leaking roof before people have moved in. You aren't supposed to release products before they actually work. The HDTV's are hardly important compared to the leaking roof don't you think?
ITT, we make terrible analogies that don't really apply in any way, shape or form because our argument isn't strong enough to stand on its own two feet.

Oh no, there's a memory leak that doesn't really kick in until you've been playing for hours, after which you can simply save, quit the game, wait a few seconds, and start back up where you were! Hardly gamebreaking, needing to take a break every few hours. I mean, really? You guys are complaining about a guy's beard occasionally clipping through his armor?
 

Spleenbag

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Ridiculous flame war here. I'd just like to say the following:

As a 360 user of Dragon Age, I have seen nothing so far that has been broken or flawed to an extent where I feel the dev team did not do their job correctly.
 

101194

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And this, My friends, Is how escapist carefully plan an execute a flame war, With hidden troll ninja style.
 

Eclectic Dreck

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Duke Nil said:
Dys said:
It is a bit of a slap in the face, given people have been claiming the PC aspect of it was finished some months before it was released, and part of the team worked on DLC while it was ported to consoles. It's fine to release DLCs, but maybe some playtesting and fixing particularly gamebreaking glitches before release is a fair enough expectation from the gamers, especially if they have the leftover manpower to be releasing 0-hour DLC.
Well in their defense the scope of this game makes finding every single bug in the game nearly impossible, it hasn't been out long, I'd cut em some slack
There are more than a handful of bugs that should have been seen and resolved pre-release. The Character Creater exhibits the same problem I described with a human male character, which is attempting to have a beard forces you to have a truly frightening visage. The issue with the templar armor self-clipping on every character is another problem that one cannot simply excuse, given the sheer number of templars the player will get a close up look at during the course of the game.

Most of the bugs I am willing to be forgiving on. It's not the most stable game I've played, but then again, it's far from the buggiest. The problems were sufficient that I took notice, yet not bad enough to significantly reduce my enjoyment.
 

lacktheknack

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asinann said:
lacktheknack said:
asinann said:
In Limbo said:
Plus, the game is already extraordinarily long.
RPG's in the 90's were typically longer than this, and they ran without all the bugs.
Welcome to the twenty-first century.

You know, where stuff is complicated enough that you can't catch all the bugs on the first/fiftieth sweep through.

I hate it when people complain that "There weren't bugs back then". That's because there wasn't intense engine complexity back then.

Let's point at Final Fantasy, for instance. I don't know how long they were at first, but I'm guessing that they had about one millionth of the graphics potential of DAO, one thousandth of the text and dialog choices, and one thousandth of the complexity of the AI.

Frankly, it's amazing that we don't have MORE bugs.
And I say that engine complexity and shiny graphics have done more harm to games than good.
But it's what we have, so don't ruin my day by whining about it.
 

Dr. Gorgenflex

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I don't understand how DLC's can come out a month after the game. I would prefer it if they released it with the game, or do as TF2 does and make it free, and continuous.
 

shadow skill

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thebobmaster said:
shadow skill said:
lacktheknack said:
shadow skill said:
cainx10a said:
Valentine82 said:
shadow skill said:
I would rather have fewer bugs in the game than more extra missions.

Avykins said:
*Sigh*
I am sick of spoiled brats whining about how everything should have been in the game on its initial launch. I am quite happy for them to keep pumping out more DLC. They have released the toolset so fans can make their own missions, pump out more missions of their own and have already released 2 patches soo far trying to fix their mistakes and yet your people still fucking whine.
They are working on the issue. Shut up and enjoy it, or don't. Go play some generic rehashed FPS for all I care. I have not come across any of these broken bits so it is not my problem.
WWAAAAHHH I'm whining about people complaining about a game not working properly..WWWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHH

You should quit while your ahead.
Quoted for turth. No one was whining about the DLC not being free you ****ing moron, it's a slap in the fact and it promotes pricay when they release tons of low content pay to play DLC but that's not the issue. The issue is that the game's broken and needs to be fixed more than it needs more DLC.
If you want to pirate the game, go ahead and do it. I didn't get any problem with my enjoyment of DA:O. Maybe your expectations are too high? BioWare actually made a game for PC first, and when they want to make some more money which they fucking deserve, you are going to ***** about what? Memory leaks? Yeah, there were some zone where the game started to act weird, so what? Was that the same level as a certain MurMurPurger with bouncing tits that took like long enough to get its poo together when everyone left? NO.

"Everything in DLCs should have been available at launch." I don't know what to make of this. Screw game developers who want to take their time to deliver more stuff for us to enjoy. You know what? You don't want the DLC, you want patches, and fixes? Good, just wait for BioWare to patch the game. Maybe during that time you will get to use the toolset and create some stuff I can play for free after you share it with the community. Mmkay?
So what the roof of your new house leaks like a sieve when it rains, the builder threw in two HDTV's..........
Then you'd ask them to fix the roof. THEN YOU'D GIVE THEM TIME TO DO IT.
HURF DURF the house is supposed to not have a leaking roof before people have moved in. You aren't supposed to release products before they actually work. The HDTV's are hardly important compared to the leaking roof don't you think?
Yes, because as we all know, bug testers can get everything in a game that takes hundreds of hours to play through, never mind any sidequests. Bug testers are gods. Nothing ever gets past them. And if, by some odd chance, something did, or something happened on rigs with different configurations that the ones they used for testing, we all know that any game company worth their salt would be able to fix the issue in two weeks. I mean, it's not like Bioware has earned our trust by making well-made games and listening to their fans, right?
Yawn in real life clients don't really give a shit how complicated something is. What they do care about is that the product that they have bought functions the way it is advertised when they try to utilize it. They don't care that you are making bunches of neat additions to the product, what they do care about is that the product is not even doing the basic things that they expected it to do in the first place. I know first hand how evil memory leaks can be, that hardly changes the fact that when I or the project leader I work under say something is ready to use that it had damn well better be ready because our client does not give a shit about how hard our job is.
 
Nov 28, 2007
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shadow skill said:
thebobmaster said:
shadow skill said:
lacktheknack said:
shadow skill said:
cainx10a said:
Valentine82 said:
shadow skill said:
I would rather have fewer bugs in the game than more extra missions.

Avykins said:
*Sigh*
I am sick of spoiled brats whining about how everything should have been in the game on its initial launch. I am quite happy for them to keep pumping out more DLC. They have released the toolset so fans can make their own missions, pump out more missions of their own and have already released 2 patches soo far trying to fix their mistakes and yet your people still fucking whine.
They are working on the issue. Shut up and enjoy it, or don't. Go play some generic rehashed FPS for all I care. I have not come across any of these broken bits so it is not my problem.
WWAAAAHHH I'm whining about people complaining about a game not working properly..WWWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHH

You should quit while your ahead.
Quoted for turth. No one was whining about the DLC not being free you ****ing moron, it's a slap in the fact and it promotes pricay when they release tons of low content pay to play DLC but that's not the issue. The issue is that the game's broken and needs to be fixed more than it needs more DLC.
If you want to pirate the game, go ahead and do it. I didn't get any problem with my enjoyment of DA:O. Maybe your expectations are too high? BioWare actually made a game for PC first, and when they want to make some more money which they fucking deserve, you are going to ***** about what? Memory leaks? Yeah, there were some zone where the game started to act weird, so what? Was that the same level as a certain MurMurPurger with bouncing tits that took like long enough to get its poo together when everyone left? NO.

"Everything in DLCs should have been available at launch." I don't know what to make of this. Screw game developers who want to take their time to deliver more stuff for us to enjoy. You know what? You don't want the DLC, you want patches, and fixes? Good, just wait for BioWare to patch the game. Maybe during that time you will get to use the toolset and create some stuff I can play for free after you share it with the community. Mmkay?
So what the roof of your new house leaks like a sieve when it rains, the builder threw in two HDTV's..........
Then you'd ask them to fix the roof. THEN YOU'D GIVE THEM TIME TO DO IT.
HURF DURF the house is supposed to not have a leaking roof before people have moved in. You aren't supposed to release products before they actually work. The HDTV's are hardly important compared to the leaking roof don't you think?
Yes, because as we all know, bug testers can get everything in a game that takes hundreds of hours to play through, never mind any sidequests. Bug testers are gods. Nothing ever gets past them. And if, by some odd chance, something did, or something happened on rigs with different configurations that the ones they used for testing, we all know that any game company worth their salt would be able to fix the issue in two weeks. I mean, it's not like Bioware has earned our trust by making well-made games and listening to their fans, right?
Yawn in real life clients don't really give a shit how complicated something is. What they do care about is that the product that they have bought functions the way it is advertised when they try to utilize it. They don't care that you are making bunches of neat additions to the product, what they do care about is that the product is not even doing the basic things that they expected it to do in the first place. I know first hand how evil memory leaks can be, that hardly changes the fact that when I or the project leader I work under say something is ready to use that it had damn well better be ready because our client does not give a shit about how hard our job is.
...How was that even addressing the point I was making? I mean, I just pointed out (perhaps a bit rudely, but considering your stunning debate skills, I decided to be blunt) that bug testers can't catch everything in a game this massive, and considering that the game seems to run fine for several hours, then only need a few seconds to cool down, I'm willing to give Bioware the benefit of the doubt. I'm sure that if they came out with a patch on day one that fixed it, you'd complain because they didn't include it with the game when they clearly could have. But I digress.

TL;DR, bug testers aren't perfect, Bioware has proven themselves time and again, give them time to make a patch.
 

squid5580

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Feb 20, 2008
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So when exactly is the perfect time for more DLC? They put it out to quick then "it should have been on the disc". They wait to long and they wasted time, money and resources since no one is playing it so it doesn't sell very well.
 

Sad Robot

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Nov 1, 2009
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asinann said:
Knight Templar said:
They are working on it, but it's a Bioware game. I'm a big Bioware fan(boy) but even I'll admit they are slow to fix bugs, however the bugs are never game braking so no major harm.
You didn't play Neverwinter Nights 2 on release day did you? People had to download no-cd hacks just to get it to start up. Bioware is slow to admit to or fix issues with their games and quick to release DLC and expansions. This is par for the course with them, but once the games they release are working properly (usually 3-6 months after release) the games are awesome.
You do realize that NWN2 was made by Obsidian? A company whose games have all been broken in one way or another. Maybe it wasn't always their fault, I'll give them that, and I'm really looking forward to Alpha Protocol.

That said, the game works like a beauty on th 360, can't comment on the PC. But I find it strange that people complain about a given game being "broken" so often. To me "broken" means it's virtually unplayable, not that it has a couple of minor bugs. I'm positively surprised how well Dragon Age is put together considering how massive it is in so many ways. It's not perfect but nothing is.