Snowalker said:
Xzi said:
How can you say that Oblivion's setting was any good? It was the same square of land copied and pasted a million times over. Yes, Morrowind's setting was good, but if the setting was really the focus of Oblivion, then they need to focus on something else instead.
Well, I actually enjoyed Oblivions setting, cause it wasn't drastic changes like most fantasy games, it was slow. You had different settings, you had a marsh, a forest, a farmland, coast line, and a snowy mountain area. So, it wasn't one square piece of land copied over and over. It just wasn't abrupt changes, so its easier to miss. Besides, you mean to tell em you didn't find the old ruins cool looking?
Yes, it was varied, but it didn't really feel like it. It's hard to explain, but the swamps around Bravil did not seem too different from the mountains, or the area in between Kvatch and Anvil. But maybe it was just the bandits wearing glass armor that made it all look samey, or the fact that I could have sworn that a beggar in town A was running town B...
Oblivion was a great game, but it wasn't the sort of thing you'd want to play again ten years from now. RDR showed how an open world should be done, and I wouldn't mind something like that for TES, along with about 100 more voice actors (don't have to be big budget, I'd actually prefer amateurs), overworked skill systems, primarily designed for the PC to take full advantage of technology, and a main story that is as good as Morrowind's.