Elder Scrolls with Crysis graphics

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brodie21

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I was clicking around online and i found a reference to some guy at Crytek who rebuilt the world of Oblivion with the Crysis engine and it looks awesome i found one video. i think it would be awesome to have graphics like this in the next elder scrolls, but it will probably have to have two disks like mass effect 2 will have and it probably wont make a 2010 release like it was rumored to be. what do you think?

http://www.gametrailers.com/user-movie/oblivion-time-of-day-crysis/203350

its not a youtube vid, so i dont know how to post it

Edit: keep in mind this is a SD internet video through an indirect source, as the maker killed all the links when Crytek told him to shove it, and im betting your computer does not have HD

Comment: I have a feeling that if this game comes out for xbox that microsoft will have to deal with exploding graphics cards from the massive strain of the graphics
 

SultanP

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It would be totally awesome if they did the next instalment with those graphics. BUT, I also think that their character animations would be even more annoying if you've got a lot of puppet people walking around in a stunning almost realistic environment.
 

Avatar Roku

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Eh, to my admittedly uninformed eye, it looked mostly the same, bar the lack of loading between most districts in the Imperial City. Bethesda has a lock on the graphics, they should focus more on the animations.
 

Et3rnalLegend64

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orannis62 said:
Eh, to my admittedly uninformed eye, it looked mostly the same, bar the lack of loading between most districts in the Imperial City. Bethesda has a lock on the graphics, they should focus more on the animations.
Nah. What they should focus on is getting more than two people to voice for each race.
 

MiracleOfSound

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Jan 3, 2009
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Et3rnalLegend64 said:
orannis62 said:
Eh, to my admittedly uninformed eye, it looked mostly the same, bar the lack of loading between most districts in the Imperial City. Bethesda has a lock on the graphics, they should focus more on the animations.
Nah. What they should focus on is getting more than two people to voice for each race.
Both of those, and let us fast travel between indoor locations.

And fix the level scaling.

And the combat.

And...
 

gigastrike

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It looks exactly the same, which sucks because it must have taken forever to put together. Also, while the city is picture perfect, everything else is severely scaled down.
 

Gentelman Jim

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While the vegetation looked absolutely magnificent the imperial city looked (to my untrained eye) like the original oblivion engine running at a really high resolution.
 

Shamgarr

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Who really cares about graphics? They don't do anything to enhance my experience in a game. I know they're important to alot of people, but I'd rather have a development team focus on innovative gameplay and an excellent story before they worry about their graphics.
 

Jekken6

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I think the graphics in the next TES game need to be as big of an improvement from Morrowind to Oblivion, maybe a few extra things, nothing major. They also need to make better animations and get more voice actors.
 

SniperWolf427

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miracleofsound said:
Et3rnalLegend64 said:
orannis62 said:
Eh, to my admittedly uninformed eye, it looked mostly the same, bar the lack of loading between most districts in the Imperial City. Bethesda has a lock on the graphics, they should focus more on the animations.
Nah. What they should focus on is getting more than two people to voice for each race.
Both of those, and let us fast travel between indoor locations.

And fix the level scaling.

And the combat.

And...
And fix the fact that horses control like a spaztastic retarded monkey on flaming roller-skates.

Sorry, my analogy generator is busted...
 

Avatar Roku

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Et3rnalLegend64 said:
orannis62 said:
Eh, to my admittedly uninformed eye, it looked mostly the same, bar the lack of loading between most districts in the Imperial City. Bethesda has a lock on the graphics, they should focus more on the animations.
Nah. What they should focus on is getting more than two people to voice for each race.
Oh, true that. Hard to say which one killed my immersion more though.
 

MiracleOfSound

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Jan 3, 2009
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gigastrike said:
while the city is picture perfect, everything else is severely scaled down.
Gentelman Jim said:
While the vegetation looked absolutely magnificent the imperial city looked (to my untrained eye) like the original oblivion engine running at a really high resolution.
That made me chuckle.

As for me I think it looks a lot better, both city and forest.

Oh how I love Cyrodil.
 
Apr 28, 2008
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I remember seeing this about a year ago... but it still looks really cool.
I actually wonder if the cryengine will be more stable than the gamebryo engine.

Maybe if Bethesda switched engines I wouldn't have to install an ass-load of community made patches so I can actually run the game above medium, even though the box says I have the hardware needed to nearly max out the settings.

But I'm rambling now, so I'll leave.

[sub]Seriously Bethesda, you really need to test your games better![/sub]
 

MiracleOfSound

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SniperWolf427 said:
And fix the fact that horses control like a spaztastic retarded monkey on flaming roller-skates.

Sorry, my analogy generator is busted...
I never used the horses anyway.

I like to walk everywhere so I can spam my Athletics skill and not have my 360 turn into a strobe light.
 

SantoUno

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gigastrike said:
It looks exactly the same, which sucks because it must have taken forever to put together. Also, while the city is picture perfect, everything else is severely scaled down.
Are you serious? I thought the exact opposite. The beginning stunned me and I seriously thought it was nearly real, but then when it got to the Imperial City everything looked the same to me (although some of the lighting and shadow effects were much better).
 

Shru1kan

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This is VERY old news. I heard about this before I bought Oblivion for my PC, which was before taxes last year.

Are they ever going to release it though? Last I heard they wouldn't be able to.
 

SniperWolf427

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miracleofsound said:
SniperWolf427 said:
And fix the fact that horses control like a spaztastic retarded monkey on flaming roller-skates.

Sorry, my analogy generator is busted...
I never used the horses anyway.

I like to walk everywhere so I can spam my Athletics skill and not have my 360 turn into a strobe light.
Sucks for you. Accidentally riding your horse straight off a four story cliff was pretty much the best part about the game.