Enemies That Make You Go "Oh Fuck This"

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Rblade

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Mar 1, 2010
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any enemy that somehow drains strength or otherwise overburden's you in some semi permanent way. Having to drop precious equipment and then tracking half way a cross the world to get yourself fixed. It ussually serves no other purpose but o annoy
 
Nov 27, 2010
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Rblade said:
any enemy that somehow drains strength or otherwise overburden's you in some semi permanent way. Having to drop precious equipment and then tracking half way a cross the world to get yourself fixed. It ussually serves no other purpose but o annoy
Oh, thanks for reminding me; Greater Bonewalkers from Morrowind. Fuck that shit. After encountering them once or twice, just one of them was enough to make me turn and run
 

Soviet Heavy

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Jan 22, 2010
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CrossLOPER said:
Soviet Heavy said:
Goddamn Carnifexes from Dawn of War 2. Those things shrug off anti tank rounds like small arms fire.


From a nid player, with love.
You know what's worse? Termagants with crippling poison slowing you down, and then dropping a melee fex on to them while they are moving at a snail's pace.
 

prophecy2514

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Nov 7, 2011
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mother fucking death claws on lower levels - fallout 3 and new vegas.

without some sort of explosives, you're gonna have a bad time
 

SajuukKhar

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Sep 26, 2010
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rob_simple said:
If you hit them with a rocket launcher they stagger and move their shield to one side. Alternatively, you can shoot a rocket near them and get them with splash damage. /problem
My game must be bugged then, almost no amount of explosives, be they grenades, or rockets, have ever staggered them.

In playing through the entire game three times, I can only think of MAYBE 5 instanes where any form of grenade or rocket staggered them.
 

wabbbit

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Jun 15, 2011
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Every enemy on World at war on Vet difficulty. Stood behind a wall for like 5mins whilst two guys threw the entire German military's supply of grenades at me.

Also in Borderlands 2, the worms. They come from everywhere, go partly invisible and appear again with more fucking friends.
Then just as I think it's safe and all my ammo is depleted, they respawn.

SajuukKhar said:
rob_simple said:
If you hit them with a rocket launcher they stagger and move their shield to one side. Alternatively, you can shoot a rocket near them and get them with splash damage. /problem
My game must be bugged then, almost no amount of explosives, be they grenades, or rockets, have ever staggered them.

In playing through the entire game three times, I can only think of MAYBE 5 instanes where any form of grenade or rocket staggered them.
They are bastards. I do the same thing as the other poster. Go invisible, stab the mo-fo in the back for a one slash kill :)
 

Casual Shinji

Should've gone before we left.
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Jul 18, 2009
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Fucking Sectopods from XCOM: Enemey Unkown.

The only reason I can make stand against them now is because I have two snipers with the spotter upgrade - one of whom has the Double Tap - and equiped with plasma sniper rifles. So whenever there's a Sectopod in front of me I have one assault guy bunkered down within firing range, just hang the rest back, and leave it to my snipers to take him down.

Actually that's my strategy for nearly every enemy encounter.
 

dtgenshiken7

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Aug 4, 2011
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Top o' the list is that final boss from tekken five.

One of the only two characters in the game with a projectile attack. (non-playable).
Can slow you down without being near you.
High speed, strength & health with no obvious weakness short of button mashing.
Even on the lowest difficulty, will attack mercilessly from the start and perfect you within 30 seconds.
Screwed hitbox meaning you have to be practically reaching inside his chest to get him.
No charge time for attacks.
No cooldown.

GOD he pissed me off.
 

Pink Gregory

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Jul 30, 2008
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The Wykydtron said:
Those damn Angels with the claws in Bayonetta... What were they called again? They would always come in at least pairs and one has lighting claws and the other has fire claws.

Just looked it up, Grace and Glory. Fuck you all. There's a bit on the highway level where you have to fight three at once and dodge cars. Welp, time to play half an hours worth of keepaway!
Now try that without Witch Time (Ultimate Climax difficulty)

Baaaaaaaaaargh!

prophecy2514 said:
mother fucking death claws on lower levels - fallout 3 and new vegas.

without some sort of explosives, you're gonna have a bad time
I was just 'sploring in New Vegas, stumbled upon a cave, three deathclaws. Not one, not two, but three.
Thankfully, it was quick.
 

Warachia

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Aug 11, 2009
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L0dest0ne said:
Not a video game, but I refuse to play any player who plays Necrons in Warhammer 40k. Fuck your respawn bullshit.
In vidya, probably Batrider from Dota 2. In the hands of a good player, he'll just cheese the hell out of you with the flame trail thingy and the lasso ult.
Respawn Bullshit? It sucks now, everybody other than named characters gets a single shot to make it, if you fail you're gone, you can only make it once per turn (with characters), and it can't be made if the whole unit dies (easier done than said since your weapons have 2/3 the range of other armies). With some of the games I saw, the necrons were completely gunned down before the could get a single shot off.

Kinda amazing they forgot one of the main features for an entire army, imagine if Space marines forgot how to shoot, or grey knights couldn't wear armour, or chaos had all their units suck in melee combat.

The main enemy that got me were those chrysalids in XCOM, annoying to kill, and they can multiply by killing you.
 

darthmj94

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Jan 19, 2010
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Any gunmen from secret service (2008), I bought this game out of a $2.00 bin thinking it would be interesting to play a game that I had never heard of, In the first 5 minutes of the game I discovered a very common glitch where after shooting a gunman once, his hit box would transform to the size of a raisin, and teleport to a location 5 feet from off of his body, this happened every time I shot at any random gunman, so I came to the conclusion that all the terrorists had a magical amulet that turned them into invincible stone people, that could only be killed by grenades.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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Bonewheel Skeletons.
BONEWHEEL SKELETONS
FUCK THOSE GUUUUUUUUUUUUUUUUUUYS
Seriously, they've killed me so many times it's not funny.
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
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The guy who said Matador is kidding himself.

That's only the FIRST Fiend. Talk to me when you have gone through SMT: Nocturne and taken on THE LAST FIEND, TRUMPETER, whose great power is to be a lying dick. He has powers to instantly revive and instantly kill. No way to block the kill, which is stupid considering you have protection from death powers, be they holy or devilish in nature. (Given that this is a servant of GOD, that means his power is what? HOLY! Bastard.)

His attacks are suppose to be patterned and he clues you in (roundaboutly) as to their function and the timing of both of his special abilities, with area spells in between. The problem is...he's a lying dick. He does NOT hold to any pattern. I checked, thoroughly. He lies through his skull teeth, because eventually I should be able to COUNT the turns from one blast to the next and it does not follow a real pattern like he says.

The bastard was such a pain in the ass and I had to go through the sequence so many times that I refuse to summon him tothis day. Even if we go as far as SMT: Persona 10, I will never summon Trumpeter, ever. He's a dick and a waste of space. The only way to actually beat him is with {A} a scorecard and {B} a weak demon to take the fall every time. Beyond that, nothing.
 

Ninjat_126

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Nov 19, 2010
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Jfswift said:
Those poison dart blow gun mobs in blighttown, dark souls (down, down to goblin town..). Those guys piss me off. I always miss one.. somewhere..
At least they don't respawn.

My most hated? Grace and Glory from Bayonetta. Or even better, Gracious and Glorious.

For those of you who don't know, Grace and Glory are two big bastards with claws, one red one with fire attacks and one blue one with lightning. Gracious and Glorious are palate swaps, they're both gold.

The tricky part is that they come in a pair about 99 times out of 100, can stunlock you with brutal, health-bar emptying combos, blindside you from nowhere if you try to focus on one, and in the case of Gracious and Glorious, are impossible to gain Witch Time from. They also dance around like fairies and can cover a room in a single dash.

From Dark Souls, my one true love:

1. The fucking Silver Knight Greatarchers in Anor Londo. There's two, you're on a narrow bridge, and their arrows knock you flying to instant death-by-fall.

2. Balder Knights in the Undead Parish. Sure, they're low-level enemies, but they always have more health than you'd expect, especially on NG+ where I've lost SL 126 characters to chain-stabs.

3. Skinless Dogs. Fucking. Skinless. Dogs. They inflict bleeding damage, move terrifyingly fast, and come at you in packs. Also, they can't be parried. Since they're dogs.

4. Good old Catacomb Skeletons. The ones that inflict bleeding, swarm you by the dozen, are lightning fast, can parry your attacks and riposte for insane amounts of damage, and RESPAWN AFTER DEATH. INSTANTLY.

5. Last but certainly not least, Channellers. They buff enemies around them, do a heap of damage from their ranged magic attacks, have a nasty trident-stab when you get close, and have a habit of teleporting away from you once their injured, and you can't interrupt it with a well-timed greatsword to the face. My most hated one's in The Duke's Archives.
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EDIT:

hazabaza1 said:
Bonewheel Skeletons.
BONEWHEEL SKELETONS
FUCK THOSE GUUUUUUUUUUUUUUUUUUYS
Seriously, they've killed me so many times it's not funny.
I'm not sure there actually is any way to defeat them except to rely on luck. They're too fast for ranged attacks, in melee they just stunlock and shred you in seconds, they turn too quickly to dodge...

Fluoxetine said:
The first time I fought Ornstein and Smough in Dark Souls, I put the controller down, shook my head and went out to get drunk.
I didn't find them too bad. But I never manage to solo them. My strategy is basically just to use Snorlax as a shield to keep Pikachu away from you, and then hit them both with Crystal Soul Spears and Great Chaos Fireballs.

Fredrikorex said:
This ************!

OH, SHIT!
That's Super Salvador. I guess that's #1 for me too. Lightning fast, tons of health, almost impossible to stun with anything short of a magnum, one-hit kills you and can jump up towers and ladders in a second.