major_chaos said:
karloss01 said:
those are some ... interesting critters 0_0 what game is that from?
OT: people have already mentioned everything from the newer games I've been playing I'll go way back. anyone remember Megaman legends? no one? yea I figured, so let me explian: there was a certain Enemy that would patrol around and then charge you very fast to hit you with their massive drill arms, they were fast and not terribly large so it was easy to not notice them until they ram a drill down your throat and take a fourth of your health, but thats not the worst part, the worst thing is that in one of the later levels there is a group of these Enemies that are totally invisible until they hit you, you can however hear them stomping around looking for you. It scared the piss out if me as a kid, and to this day when I get to that room I just go nopenopenope and run like hell.
They are from Devil May Cry 3.
the one Rocklobster99 posted are known as the fallen. they phase through the walls and fly around pretty much limiting you to either guns or aerial attacks. problem is they don't flinch when they get hit so they can easily move through a wall and throw exploding spears at you without receiving a counter attack. their only weakness by the way is their faces which they conceal with one of their four wings, meaning you have to hit them a few times to expose and damage them. these guys usually come in pairs, and seem to be placed in areas where its either fairly cluttered with obstacles allowing them to hide on the other side or in areas where you have some platform jumping to do.
the first i posted is called a Soul Eater, these buggers are pretty weak but most of the time they move around in their mist form (making them invulnerable to all damage) with an occasional moment to flicker back into its physical form to either taunt you or if they are off screen charge at you with the intent to grapple you. if they do this they begin to drain your devil trigger and when thats empty they move on to your health. Soul Eaters come in groups of 5-10 and usually in large rooms allowing them to get off camera easily.
finally is the Dullahan these guys float towards you at the same level (height) with a shield that makes them impervious to damage, not only that but the shield has rotating razor blades that damage you if you get too close. their only weakness is their back and takes about four hits with your default melee weapon (Rebellion), however can turn as fast as you run round them and if you try to jump over them they will extend a lance they carry at you knocking you back. they usually spawn in either pairs or trios and in small confined areas so they can push you into a corner and game over your sorry arse.
the first one is "fuck this" enemy because they are difficult to hit, can phase through walls and have AoE attacks. the other two are "fuck this" because they are weak in health meaning they don't allow you to get a good style rating on them and are generally a waste of time to fight.
EDIT:
KLJT said:
prophecy2514 said:
mother fucking death claws on lower levels - fallout 3 and new vegas.
without some sort of explosives, you're gonna have a bad time
How could I forget those bastards
don't think i ever killed on in new vegas as they seemed more powerful then the ones in fallout 3 plus fast travel made it a breeze to get past. also mentioning New Vagas, cazadores were a pain in the arse too.