Epic fails of PC gaming

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AlexLoxate

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Zenode said:
The only REAL thing that annoys me about PC gaming is CRASHES, GODDAMN CRASHING, it is seriously the bane of my PC gaming compared to consoles.
That is on of the main reasons I switched to console gaming.
 

Jacklin

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PC gamers are the Aryan race if gamers
we got everything and you can get it for free via pirate bay
mouse controls are 1,000,000 times better than analog sticks.
and there are more genres: MMOs, RTS and a few other shitty ones
plus, the biggest one, there are NO graphic limitations.
Assassins Creed II on Xbox 360 does not look as nice, or play as nice as the PC version
 

Ascarus

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Danceofmasks said:
DLC isn't an epic fail.
It's annoying, to be sure ... however, seeing as they make silly amounts of money, it means people are buying them.

A rule of capitalism = something is worth what people are willing to pay for it.

Of course, it may also mean people won't respect you much ... like .. err .. banks, but until people stop buying this stuff, it's going to keep on going on.
i agree DLC isn't an epic fail it's a epic win from a money making stand point.

it basically boils down to companies trying to find that magic point at which people will look at available content (as flimsy as some of it is) and say that is not worth the cost versus that same person saying, "pfft, it's only 10 bucks".

i have gotten some DLC (for ME2, AC2, DA:Origins ... and i think that's about it actually) but i am pretty discriminating about what i will pay to play.

what i think is an epic fail from a certain point of view are achievements and in-game awards. those are the laziest and cheapest ways to manufacture game content that i have ever seen. and for some reason (most of those purely psychological), people have bought into them with amazing zeal. i hate them.
 

Zipa

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Dec 19, 2010
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Most people don't have a real problem with DRM until it starts to disrupt gameplay, see starforge protection and the original proposed spore DRM that stopped you playng the game if you didn't have pretty much a constant connection to the net.
 

Ascarus

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AlexLoxate said:
Zenode said:
The only REAL thing that annoys me about PC gaming is CRASHES, GODDAMN CRASHING, it is seriously the bane of my PC gaming compared to consoles.
That is on of the main reasons I switched to console gaming.
i haven't had this problem for years. PC system software and hardware has gotten remarkably flexible and resilient. if you are having persistent system crashes you need to investigate where the problem is, because computers nowadays should be very stable.
 

AlexLoxate

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Ascarus said:
AlexLoxate said:
Zenode said:
The only REAL thing that annoys me about PC gaming is CRASHES, GODDAMN CRASHING, it is seriously the bane of my PC gaming compared to consoles.
That is on of the main reasons I switched to console gaming.
i haven't had this problem for years. PC system software and hardware has gotten remarkably flexible and resilient. if you are having persistent system crashes you need to investigate where the problem is, because computers nowadays should be very stable.
I see. Well then I've probably missed out on these advances. See, the last time I was an active PC gamer was back in 2006. Since then I got a laptop with an integrated video card and I couldn't really play games from that period to this day.
 

irani_che

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DRM and its sister DLC are the killers of the PC Industry.
Otherwise, it has been argued that Pcs can be a generation ahead of consoles.
Finally, they should go back to making games for PC, many games are made for Xbox and then fitted into a PC, this causes lag, as anyone who played AC2 on PC will tell you
 

theriddlen

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PC is superior.
It's performance is higher than any console, and i bet that even next console generation will be weaker than my actual three years old PC with almost two years old graphics card.

DLC's are
1) not only on PC, and often games that had DLCs on consoles are released later on PC with all the DLCs Tright in the box
2) not always bad, sometimes even very good - developers need to get how DLCs work before they reach perfection, as the DLC is fairly new thing on the market

Daikatana, Half Life 2 episodes and Duke Nukem:F - pointing out just two games in something that is about whole industry makes no sense. And pointing out free community mods is plain retarded. No offense meant.

DRMs are epic fail. Every single one has been broken - no harm to pirates done, but people who actually buy games (like me) are punished with restrictions and problems. Thankfully many developers are starting to use steam as their DRM - it's less problematic, has offline mode and many useful features, provides updates in nice and easy to use form, and cracking it is complicated.

Oh, and i gotta say some things about Valve.
It's a shining diamond in the PC crown. They are releasing games slowly, but when they come out, it is totally worth the wait. Quality over quantity. Half Life is a wonderful story, most realistic and interesting alien invasion scenario ever made. Other games show Valve's tactic - rely on innovative ideas, and work on them till they reach perfection. You know, there is only one song, that i entirely remember - and it's not my national anthem or and song from known artist. It's Valve's Still Alive.
 

kebab4you

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Just got 1 thing that I picked up on, the half life 1 expansion was not made by Valve, so there episode packs are faster(not compared to other developers but compared to if they would do 1 full expansion)

Edit; And I don't see how these are the epic fails of PC gaming, DRM would be one of the thing that count as epic fail <.<
 

Jandau

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What exactly is the point of this thread? List one bad game and two examples of development hell? Yeah, because other platforms never had those, right? As for the DLC, consoles have it in spades as well, so I don't see how it's a "fail" of PC gaming...

Basically, the OP has no clue...
 

A Weary Exile

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I'm a console to PC convert, but there are some things about PC gaming that bug me. For one thing I find the keyboard very awkward to use, that's probably just because my muscle memory is more suited to a controller, and PC gaming seems to be much more prone to bugs than consoles. Other than that, PC gaming is more enjoyable than console gaming IMO.
 

Delusibeta

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Mar 7, 2010
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Also, I'm going to argue that Telltale Games introduced episodic gaming before Valve did, in the two Bone games they released in 2005 and 2006. Admittedly that series did fall into the same trap that the Half Life 2 Episodes fell in, but then Telltale demonstrated how to do episodic gaming in Sam & Max Season 1 (or Save The World, if you will), the first episode of which was released about 4 months after HL2 Episode 1. They remain pretty much the only developer to be able to do episodic gaming correctly.
 

vxicepickxv

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Jandau said:
What exactly is the point of this thread? List one bad game and two examples of development hell? Yeah, because other platforms never had those, right? As for the DLC, consoles have it in spades as well, so I don't see how it's a "fail" of PC gaming...

Basically, the OP has no clue...
One of the functions of the console is built to deal with DLC from a hardware perspective, making DLC painless and done in a uniform fashion.

PCs were not built or designed with this function, so it can make getting DLC much more difficult. Games For Windows(another winner on our list) will download DLC to a specific folder on your hard drive, NOT tell you where that folder is, and won't tell your game that uses the DLC where it is, so you have to go manually dig up a file(that you don't know the name of), and move it to where it needs to go.

DRM is acceptable up to a point. Ubisoft went WAY to far with AC2. That was beyond stupid. I'll buy it used on a console for cheaper.
 

theriddlen

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wouldyoukindly99 said:
I'm a console to PC convert, but there are some things about PC gaming that bug me. For one thing I find the keyboard very awkward to use, that's probably just because my muscle memory is more suited to a controller, and PC gaming seems to be much more prone to bugs than consoles. Other than that, PC gaming is more enjoyable than console gaming IMO.
Keyboard - matter of getting used to. I used it my whole life and it (+mouse) is the most natural way of using the computer for me. And i always get lost while using pad (controller? Anything that controls something is a controller), never know which key does what. Bugs - nothing to do with PC, it's just developers wanting to release something quickly and not betatesting it enough. On PC's, updates are very easy both for developers and users, while on consoles it is very problematic for developers.


vxicepickxv - So much of nonsense in only one post. You should get a badge for this.
Only thing that you were right with is that AC2 DRM is stupid.
 

A Weary Exile

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theriddlen said:
wouldyoukindly99 said:
I'm a console to PC convert, but there are some things about PC gaming that bug me. For one thing I find the keyboard very awkward to use, that's probably just because my muscle memory is more suited to a controller, and PC gaming seems to be much more prone to bugs than consoles. Other than that, PC gaming is more enjoyable than console gaming IMO.
Keyboard - matter of getting used to. I used it my whole life and it (+mouse) is the most natural way of using the computer for me. And i always get lost while using pad (controller? Anything that controls something is a controller), never know which key does what. Bugs - nothing to do with PC, it's just developers wanting to release something quickly and not betatesting it enough. On PC's, updates are very easy both for developers and users, while on consoles it is very problematic for developers.
Like I said, I'm just more used to a controller since most of my gaming career has been that of a console gamer. I would probably use an Xbox controller (Best designed controller IMO) for the PC if I could find one.

Here's an example of what I mean by bugs: I just installed BFBC2 about twenty minutes ago and it played the first level fine, but it freezes every single time on the second level. I've had problems like this with TF2, Star Wars: Battlefront, Fallout: New Vegas, and Psychonauts but I've never had any problems like this on a console (Except Fallout 3, Bethesda games are notorious for bugs on any platform).
 

AngelicSven

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ciortas1 said:
AngelicSven said:
I've only bought Borderlands DLC cause it actually added stuff to the game and each one at least gave about 12 hours of new content
Want to correct yourself on that one?

The whole game is a little over 12 hours of content for an experienced player.
I was accounting for doing every quest, getting all achievements (If that counts, Moxxi's takes awhile) and mainly farming but 12 hours a DLC is stretching it, maybe 3-4 a DLC but mainly the point is they were worth a measly 10 bucks for new areas that weren't just reskinned.
 

Skeleton Jelly

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So everything you've said could be applied to Consol gaming as well.

Except PC gamers have mods, better graphics (not a big deal anyways), cheaper games, Steam, the ability to emulate, and if you choose to do so, pirate games. So games for free (I'm not arguing the morality behind it, I'm just saying it IS available). Plus while it already has key-board and mouse, you can also use 360 controllers (wired) or just buy many different PC gaming controllers that look and feel like consol controls.

Also the Steam community is massive, so it's not like there's a shortage of players. And even so, you're much less likely to run into little kids spouting swears and gangster homey G boizzz and what not, because most people don't know their PCs specs or even think of PC gaming.


Personally, I'd love to own a gaming PC. I just don't have the money right now. Which is a bit more pricey than consols (at least $500 for a PC that can run anything on med setting. But if you build your own, it could be less than $300).
 

Skeleton Jelly

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vxicepickxv said:
Jandau said:
What exactly is the point of this thread? List one bad game and two examples of development hell? Yeah, because other platforms never had those, right? As for the DLC, consoles have it in spades as well, so I don't see how it's a "fail" of PC gaming...

Basically, the OP has no clue...
One of the functions of the console is built to deal with DLC from a hardware perspective, making DLC painless and done in a uniform fashion.

PCs were not built or designed with this function, so it can make getting DLC much more difficult. Games For Windows(another winner on our list) will download DLC to a specific folder on your hard drive, NOT tell you where that folder is, and won't tell your game that uses the DLC where it is, so you have to go manually dig up a file(that you don't know the name of), and move it to where it needs to go.

DRM is acceptable up to a point. Ubisoft went WAY to far with AC2. That was beyond stupid. I'll buy it used on a console for cheaper.
I hope you realize that you're INCREDIBLY wrong. Not only can you choose where to put the DLC folders, you can just look at the name of the folders for future searching via the search options. And it's MUUUUCH easier to do anything with PC games, because games are made on a PC. They'd have to specially tailor it to suit the consols hardware and software and then have it go through the certification process.