Unlike making things such as cars or films, there are ongoing costs for games even after it's released. Someone has to pay for bandwidth and a dedicated server, and any patches that are released to add content or improve the game. If you make a car, the second it's shipped you stop paying costs for it. With a game, developers must continue to fund online support for it, even if it's passed on to someone else second-hand.Nieroshai said:My pass for DS2 was free, but yeah, why does this exist?
When you buy second hand, you do it for the (slightly) reduced price. So that's a given.irani_che said:this would be okay as games like bulletstorm and dead space are played primarily for their campaign,
Battlefield 3 better be sold at a reduced price for the cds if i have to fork over another $10 buck for the multiplayer
Here's what you aren't getting. If game companies are operating at a loss despite the high pricetag and millions of dollars in sales, they have an unsustainable business plan, and they need to change it by lowering their operating costs, dropping what they charge gamers, and generally encouraging people to buy more copies. Trying to squeeze blood out of a stone gets them nothing but pissed off customers. If a game company goes out of business because they couldn't make a profit selling new at less than $60, or more to the point, thought they could get away with not doing it, and exclusively sell at $60 and then follow up with an extra $10 to the people who buy their stuff used, then the market is better off without them. In a dog eat dog world, it's my job to keep myself from being eaten, and not my job to keep a game company from going down because ripping people off is no longer a sound business decision.oplinger said:That is all. Good day. Thank you for understanding.stinkychops said:If companies are operating at a loss than they have to work to turn that around.
Must be nice to be rich.rockyoumonkeys said:I have no problem with this. I don't buy games used. And I have no sympathy for those who do.
You don't have to buy at launch. A six-month old new copy of an EA game will still have your online code.Owyn_Merrilin said:Must be nice to be rich.rockyoumonkeys said:I have no problem with this. I don't buy games used. And I have no sympathy for those who do.
Edit: That wasn't entirely aimed at you. The whole mindset of "always buy new! Don't bother about saving yourself some money, the devs deserve it!" only works if you are yourself in a position of privilege. God willing and the creek don't rise, I'm going to be a teacher in a few years. This means that I will never be well enough off to afford to pay full price at launch for games. And you know what? People who can are a minority. So much of this argument (As well as the piracy argument, which I don't really want to get into here) comes down to people with more money than sense looking down on people who lack money, and it really grinds my gears.
You mean like they would if they bought a book, a movie, a CD, a poster, or any other comparable item second hand? Yeah, I see no entitlement issue there. I do, however, see a weird form of consumer Stockholm syndrome in the people who go to bat for these companies that treat them like dirt.rockyoumonkeys said:You don't have to buy at launch. A six-month old new copy of an EA game will still have your online code.Owyn_Merrilin said:Must be nice to be rich.rockyoumonkeys said:I have no problem with this. I don't buy games used. And I have no sympathy for those who do.
Edit: That wasn't entirely aimed at you. The whole mindset of "always buy new! Don't bother about saving yourself some money, the devs deserve it!" only works if you are yourself in a position of privilege. God willing and the creek don't rise, I'm going to be a teacher in a few years. This means that I will never be well enough off to afford to pay full price at launch for games. And you know what? People who can are a minority. So much of this argument (As well as the piracy argument, which I don't really want to get into here) comes down to people with more money than sense looking down on people who lack money, and it really grinds my gears.
You want to complain about people who advocate buying new, let's talk about the entitlement issues of people who buy used and feel like they deserve everything they'd get if they bought it new.
Meh. The way I see it, you're already pretty blessed by being allowed to buy second-hand at all. Those days are coming to a fast close. As more things go digital, the ability to buy second-hand will go away. It's already happening. So yeah, it's an entitlement issue to a degree. You've been spoiled by things like books and cds, and you think that should apply to everything one can buy. I don't really agree.Owyn_Merrilin said:You mean like they would if they bought a book, a movie, a CD, a poster, or any other comparable item second hand? Yeah, I see no entitlement issue there. I do, however, see a weird form of consumer Stockholm syndrome in the people who go to bat for these companies that treat them like dirt.rockyoumonkeys said:You don't have to buy at launch. A six-month old new copy of an EA game will still have your online code.Owyn_Merrilin said:Must be nice to be rich.rockyoumonkeys said:I have no problem with this. I don't buy games used. And I have no sympathy for those who do.
Edit: That wasn't entirely aimed at you. The whole mindset of "always buy new! Don't bother about saving yourself some money, the devs deserve it!" only works if you are yourself in a position of privilege. God willing and the creek don't rise, I'm going to be a teacher in a few years. This means that I will never be well enough off to afford to pay full price at launch for games. And you know what? People who can are a minority. So much of this argument (As well as the piracy argument, which I don't really want to get into here) comes down to people with more money than sense looking down on people who lack money, and it really grinds my gears.
You want to complain about people who advocate buying new, let's talk about the entitlement issues of people who buy used and feel like they deserve everything they'd get if they bought it new.
Back when I was a poor kiddie, I just pirated games like every kid. The guys who made the game possible don't get the money either way, but atleast that way you don't just give your hard earned money away to scammers like gamestop.Owyn_Merrilin said:Must be nice to be rich.rockyoumonkeys said:I have no problem with this. I don't buy games used. And I have no sympathy for those who do.
Edit: That wasn't entirely aimed at you. The whole mindset of "always buy new! Don't bother about saving yourself some money, the devs deserve it!" only works if you are yourself in a position of privilege. God willing and the creek don't rise, I'm going to be a teacher in a few years. This means that I will never be well enough off to afford to pay full price at launch for games. And you know what? People who can are a minority. So much of this argument (As well as the piracy argument, which I don't really want to get into here) comes down to people with more money than sense looking down on people who lack money, and it really grinds my gears.
Having the disc on my shelf, however, has a value to me -- as does buying legally, for that matter. As much as I like the way Steam gets my library in one place and integrates it with various functions like friends lists and cross-game chat, a shelf lined with game boxes is going to beat a folder full of cover art any time. Piracy doesn't even get me the Steam integration, forgetting for a moment that it's illegal and somewhat dangerous.veloper said:Back when I was a poor kiddie, I just pirated games like every kid. The guys who made the game possible don't get the money either way, but atleast that way you don't just give your hard earned money away to scammers like gamestop.Owyn_Merrilin said:Must be nice to be rich.rockyoumonkeys said:I have no problem with this. I don't buy games used. And I have no sympathy for those who do.
Edit: That wasn't entirely aimed at you. The whole mindset of "always buy new! Don't bother about saving yourself some money, the devs deserve it!" only works if you are yourself in a position of privilege. God willing and the creek don't rise, I'm going to be a teacher in a few years. This means that I will never be well enough off to afford to pay full price at launch for games. And you know what? People who can are a minority. So much of this argument (As well as the piracy argument, which I don't really want to get into here) comes down to people with more money than sense looking down on people who lack money, and it really grinds my gears.
The disc is worth a cent, the data is in infinite supply.
new > piracy > resale shop
Oh would you quit these bullshit comparisons.Is that all you can do? Paraphrase the same argument over and over again? Despite your opinions about the medium of videogames, they are nothing like books, DVDs and CDs. When you purchase a game you are purchasing the right to use a piece of software as the developers and publishers intended it to be used.Owyn_Merrilin said:You mean like they would if they bought a book, a movie, a CD, a poster, or any other comparable item second hand? Yeah, I see no entitlement issue there. I do, however, see a weird form of consumer Stockholm syndrome in the people who go to bat for these companies that treat them like dirt.
And a number of court cases have upheld first sale, too. Vernor V. Autodesk has currently been ruled both ways, and we're waiting on the final appeal. Hopefully, we'll have a landmark case here that actually puts some power back into the consumer's hands. Although I'm not holding my breath, as conservative (and therefore pro-business) as the US court system is.Azure-Supernova said:Oh would you quit these bullshit comparisons.Is that all you can do? Paraphrase the same argument over and over again? Despite your opinions about the medium of videogames, they are nothing like books, DVDs and CDs. When you purchase a game you are purchasing the right to use a piece of software as the developers and publishers intended it to be used.Owyn_Merrilin said:You mean like they would if they bought a book, a movie, a CD, a poster, or any other comparable item second hand? Yeah, I see no entitlement issue there. I do, however, see a weird form of consumer Stockholm syndrome in the people who go to bat for these companies that treat them like dirt.
And go ahead, claim the right of first sale. A number of court cases have disregarded the first sale doctrine in favour of software license agreements and for a damn good reason too. Vido games are sold as software and as such there are terms of use. Upon playing (like it or not and you can keep your warped opinion to yourself on this matter) you agree the the license agreement attached by the publisher.
That's an expensive box then, but whatever floats you boat then. Me, I wouldn't drop 55 on a used console game just to get the box too. Then I'd just get the new $60 game and indirectly support the developers aswell.Owyn_Merrilin said:Having the disc on my shelf, however, has a value to me -- as does buying legally, for that matter. As much as I like the way Steam gets my library in one place and integrates it with various functions like friends lists and cross-game chat, a shelf lined with game boxes is going to beat a folder full of cover art any time. Piracy doesn't even get me the Steam integration, forgetting for a moment that it's illegal and somewhat dangerous.veloper said:Back when I was a poor kiddie, I just pirated games like every kid. The guys who made the game possible don't get the money either way, but atleast that way you don't just give your hard earned money away to scammers like gamestop.Owyn_Merrilin said:Must be nice to be rich.rockyoumonkeys said:I have no problem with this. I don't buy games used. And I have no sympathy for those who do.
Edit: That wasn't entirely aimed at you. The whole mindset of "always buy new! Don't bother about saving yourself some money, the devs deserve it!" only works if you are yourself in a position of privilege. God willing and the creek don't rise, I'm going to be a teacher in a few years. This means that I will never be well enough off to afford to pay full price at launch for games. And you know what? People who can are a minority. So much of this argument (As well as the piracy argument, which I don't really want to get into here) comes down to people with more money than sense looking down on people who lack money, and it really grinds my gears.
The disc is worth a cent, the data is in infinite supply.
new > piracy > resale shop
I doubt it. As digital distribution evolves and companies become more and more paranoid about the ever looming of piracy there will be more and more reason for companies to support software license agreements; it's already pretty strong over here in Europe. And I fail to see how that's a bad thing. I fail to see why all publishers can't have the right to regulate their own software; especially for security purposes.Owyn_Merrilin said:And a number of court cases have upheld first sale, too. Vernor V. Autodesk has currently been ruled both ways, and we're waiting on the final appeal. Hopefully, we'll have a landmark case here that actually puts some power back into the consumer's hands. Although I'm not holding my breath, as conservative (and therefore pro-business) as the US court system is.
But they aren't. They're a product still fairly new to the market and they're still evolving. Film and literature have had a lot longer to grow and the law has shaped around them; it's only fair that video games get the same treatment. You are comparing the notion of a well defined media (film) to a new and still largely undefined media.Owyn_Merrilin said:As for the claim that all of my comparisons are nothing like a video game, I have yet to see one good argument about that. Analog media is still media, you are still paying for a copy of the intellectual property stored in that format. You still don't receive copyright, but you do have the right to sell it on. When you add in digital media like CDs and DVDs, anyone who claims Videogames are not a comparable product is making about as much sense as someone who claims that water isn't wet.
As in, if i buy the game new and then had to fork out another 10 bucks it better be because they were selling the games cheap in the first placeveloper said:When you buy second hand, you do it for the (slightly) reduced price. So that's a given.irani_che said:this would be okay as games like bulletstorm and dead space are played primarily for their campaign,
Battlefield 3 better be sold at a reduced price for the cds if i have to fork over another $10 buck for the multiplayer