F**K Project Ten dollar and others... let's take some actions

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VZLANemesis

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tellmeimaninja said:
All that means to me is that I'm paying full price for a full game. I still have no problem with it. I'm contributing money to an industry that I support and getting a game in return.
So you don't mind paying 10 bucks extra for what should have already been in the game you payed 60$ for?
Xzi said:
Johnnyallstar said:
Everyone is looking at this as if it's such a terrible thing. To them, I have to say "GET A DAMN JOB." The difference in pricing between a used and new game is marginal, and ten dollars isn't going to break anyone's bank.

Honestly, I'm glad that they're doing something that will put money into their pockets. Why you ask? Look how many people got laid off inside the industry just last year. Look at how many companies completely shut down. Getting money to the companies is a GOOD THING because it allows them to pay people, and survive to create more games. Of course,

Yes, I see that in your situation it really sucks to buy a used game. Buy a new one then, and you won't have that problem. I have to question though, since you're complaining about living out of the states, have you even gotten in contact with THQ about your personal issues of payment? I'm not trying to be offensive, but curious, because I would think they would work with you to solve your problems.
I would agree with you, but the problem is that most of the smaller, quality developers are already long gone. So all this is doing is putting more money in the pockets of devs/publishers who don't really NEED it, but are just looking to put a stranglehold on the market. Video games are not the first item to have a used product market. I don't see Apple complaining about people buying used first-gen iPods, or Ikea complaining about their furniture being sold used. This is nothing but a greed-fueled money grab.
I so agree with you.
 

sheic99

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VZLANemesis said:
tellmeimaninja said:
VZLANemesis said:
tellmeimaninja said:
I love Project Ten Dollar. I never get used games, as I have the worst of luck with them. Project Ten Dollar gets me free things.

Plus, it's capitalism. It's a way for the industry to make more money off of you by getting you to buy it new.
It doesn't get free thing for you! That is precisely the problem, they take things away from you unless you buy it used... its something else entirely.
Not really. All the things I've seen are DLC. Which isn't in the game. And costs money.
Everything that is a day one DLC is something that was going to be (or could have been) in the game, they just take it away and put a price tag on it for the sole purpose of having you pay extra cash.
Day one DLC is a product that is made after the process of Going Gold. Nothing new can be added to the disc at this point, since printing as already started. In the pre-dlc days, designers and coders were either laid off or transferred to a new project because the current one is done. DLC is a way for the same group to continue working and for long term support on a game.
 

HT_Black

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Perhaps you're right, and we should take some kind of action.
I mean, I know I'm not in favor of such publishing policies.
Relativity--that is to say, the relative positions of publishers, developers, and consumers-- has to be taken into account though:
All the consumers want the finished product, regardless of whether they bought it used or not, no?
The publishers need money to stay open, and sell games. Used game sales are "hurting" them in this market. So there's an obvious solution:
Exactly! "Product not licensed for resale" stickers. Many retail items--including DVD's-- already do this, and so could game publishers.

In the long run, this will eliminate the used game market, publishers will realize that that has nothing to do with it, and they'll go under.
That's a bad thing, though!", I hear you say. But think about it : would you rather have publishers actually sell their games, or another Spyro?
And so another copypasta is born.
. ...Yeah, that's what I thought you'd say. ...I'm afraid I can't think of any other ideas aside from the two here, though.
 

VZLANemesis

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Sovvolf said:
VZLANemesis said:
Sovvolf said:
Personally I'm all for Project Ten Dollar. I feel as if I should be entitled to some thing extra for going out and buying the game full price on release.
For that there are extra contents and stuff like what gamestop gives when you buy the game in advance. This is something else completely, 5 bucks to BE ABLE to play the game online is ridiculous.
Don't exactly get gamestop in this country but well, you do get extra content. Mass Effect 2 was the last game I can remember which used ten dollar and well you got the Cerberus network free with plenty of DLC... so extra content for buying the game full price. Now with the extra for going online... bring it, I buy most games full any way so now I get an extra perk for going out and getting it full.
Extra perk? You call online play an extra perk? after we've been using it in practically every game FOR FREE for a couple of years now, you'd be ok with paying extra 10 bucks for it when borrowing a game from a friend?
 

Sovvolf

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VZLANemesis said:
tellmeimaninja said:
All that means to me is that I'm paying full price for a full game. I still have no problem with it. I'm contributing money to an industry that I support and getting a game in return.
So you don't mind paying 10 bucks extra for what should have already been in the game you payed 60$ for?
Not really I payed the full £40 for the game and got the full version with the DLC if I go out and buy a pre-owned copy then I still get the full version of the game just I have to pay extra if I want those few side quests and extra character.
 

Johnnyallstar

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VZLANemesis said:
Everything that is a day one DLC is something that was going to be (or could have been) in the game, they just take it away and put a price tag on it for the sole purpose of having you pay extra cash.
That's not true. I was reading up a developer's diary about Borderlands and their DLC, and the fact is, even day 1 DLC is cut from the original game for a very specific reason: time constraints. Things that they couldn't fit in and polish to perfection before contractual deadlines were up. DLC goes through a completely different path, and takes much less time and attention. No attention, in fact, from producers which is the key. After development is done with the original game and they have free time is when they start on DLC, and they can do a lot without the producers on their backs, and have it ready to go day one.

Though I can understand your angst against borrowing a game and not being able to use all the DLC, as that would kinda bite. I don't really borrow games often, because I tend to like my own copy.
 

Sovvolf

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VZLANemesis said:
Sovvolf said:
VZLANemesis said:
Sovvolf said:
Personally I'm all for Project Ten Dollar. I feel as if I should be entitled to some thing extra for going out and buying the game full price on release.
For that there are extra contents and stuff like what gamestop gives when you buy the game in advance. This is something else completely, 5 bucks to BE ABLE to play the game online is ridiculous.
Don't exactly get gamestop in this country but well, you do get extra content. Mass Effect 2 was the last game I can remember which used ten dollar and well you got the Cerberus network free with plenty of DLC... so extra content for buying the game full price. Now with the extra for going online... bring it, I buy most games full any way so now I get an extra perk for going out and getting it full.
Extra perk? You call online play an extra perk? after we've been using it in practically every game FOR FREE for a couple of years now, you'd be ok with paying extra 10 bucks for it when borrowing a game from a friend?
Well now it's an extra perk isn't it... don't get angry at me for calling it what it is. I didn't put the extra £5 on the price tag now did I?. The devs are pretty much using it as an extra perk so it's an extra perk. I'm quite happy to pay the money, unless it's a game that I have no intention of play online on. Again if you get a brand new copy of the game then your not affected by this.
 

Dexiro

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VZLANemesis said:
Dexiro said:
I don't see the problem with it. You get the full game for it's full price, or a fraction of the game for a fraction of it's price. And it stops devs losing money from pre-owned games.
Its not for the devs its for the publishers...
If that's the case they can bugger off xD

I only care about the devs getting money. As far as i know the publishers just put money towards games, it's the devs that do the hardwork!
Orr maybe it means they can give the devs more money? Somehow i can't imagine publishers like EA doing that, but who knows.

I'll just agree that we'd be better without. I don't know enough about the industry to judge.
 

VZLANemesis

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Sovvolf said:
VZLANemesis said:
tellmeimaninja said:
All that means to me is that I'm paying full price for a full game. I still have no problem with it. I'm contributing money to an industry that I support and getting a game in return.
So you don't mind paying 10 bucks extra for what should have already been in the game you payed 60$ for?
Not really I payed the full £40 for the game and got the full version with the DLC if I go out and buy a pre-owned copy then I still get the full version of the game just I have to pay extra if I want those few side quests and extra character.
As I have said before (first post even) I'm ok with such extra contents coming with the new game only... that seems somehow fair.
But not THIS http://www.escapistmagazine.com/news/view/100797-THQ-Joins-the-Used-Game-Fight
This is just fucking intolerable
 

VZLANemesis

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Dexiro said:
VZLANemesis said:
Dexiro said:
I don't see the problem with it. You get the full game for it's full price, or a fraction of the game for a fraction of it's price. And it stops devs losing money from pre-owned games.
Its not for the devs its for the publishers...
If that's the case they can bugger off xD

I only care about the devs getting money. As far as i know the publishers just put money towards games, it's the devs that do the hardwork!
In a perfect world we'd pay'em directly, thats the reason I buy all indie games I see and like.
 

archvile93

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VZLANemesis said:
archvile93 said:
I don't care, I can't buy used games anyway.
Why even post then?
Because now you know I can't buy used games. It's one of the downsides of PCs. I think it also has to do with ego boosting, not sure though.
 

tehroc

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sheic99 said:
Day one DLC is a product that is made after the process of Going Gold. Nothing new can be added to the disc at this point, since printing as already started. In the pre-dlc days, designers and coders were either laid off or transferred to a new project because the current one is done. DLC is a way for the same group to continue working and for long term support on a game.
Yet how does that explain DLC that is already on the disc, but requires cash to unlock it? Most of your Day One DLC is already on the game you own.
 

Sovvolf

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VZLANemesis said:
Sovvolf said:
VZLANemesis said:
tellmeimaninja said:
All that means to me is that I'm paying full price for a full game. I still have no problem with it. I'm contributing money to an industry that I support and getting a game in return.
So you don't mind paying 10 bucks extra for what should have already been in the game you payed 60$ for?
Not really I payed the full £40 for the game and got the full version with the DLC if I go out and buy a pre-owned copy then I still get the full version of the game just I have to pay extra if I want those few side quests and extra character.
As I have said before (first post even) I'm ok with such extra contents coming with the new game only... that seems somehow fair.
But not THIS http://www.escapistmagazine.com/news/view/100797-THQ-Joins-the-Used-Game-Fight
This is just fucking intolerable
Again, buy it brand new and you wont have this problem... besides $5 isn't much, over here I'm probably looking at £3... about the same price as a decent sandwich. They are just trying to add extra incentive to buying the game brand new while putting those who buy the game at a lower price at a disadvantage, which I'm all for. When I used to buy a brand new copy of the game all I got was a shiny case and the smell of untouched disk... now I get online, extra content and more.

tellmeimaninja said:
Five dollars? "Fucking intolerable"? You can make more than that mowing a lawn.
Yeah I'd say I'm with this guy on the subject.
 

Sovvolf

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Edit: Sorry for the double post, I though some one would have posted before this one got out. My bad.
 

scnj

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Sovvolf said:
Personally I'm all for Project Ten Dollar. I feel as if I should be entitled to some thing extra for going out and buying the game full price on release.
Agreed. I don't want to take action against something I actually support.
 

VZLANemesis

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tellmeimaninja said:
VZLANemesis said:
tellmeimaninja said:
All that means to me is that I'm paying full price for a full game. I still have no problem with it. I'm contributing money to an industry that I support and getting a game in return.
So you don't mind paying 10 bucks extra for what should have already been in the game you payed 60$ for?
How am I paying ten extra AMERICAN DOLLARS? I'm simply paying normal price.

Plus, it's simply them trying to get money. You're spewing so much anti-corporate stuff that it actually hurts. THEY ARE A BUSINESS. THEY DO THINGS TO MAKE EXTRA MONEY.
I'm ok with them making money, I'm not okey with having to pay extra money for unreasonable shit. Look at dante's inferno for example. The game came with an extra map as a reward for buying it new... great, but it also came with the trophies already for the extra two extremely short dlcs they sold afterwards, which means not only they had them planned they possibly had them done, and just wanted to milk you for the rest of the content.
I sell this game right after I've bought it... now at a loss even though I just bought it a couple of days ago, because the new player can no longer play the dark forest map.
If you've already payed for it, its yours and you can do whatever the fuck you want with it, god forsake even sell it to another person, in every other industry is like that. But we're talking about new marketing here, one where greedy fucks wanna make so much money out of the product they actually wanna make money EACH time the product is going to be used. It's absurd.
 

Kpt._Rob

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Apr 22, 2009
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You may not like project ten dollar, but honestly, it's probably going to save the videogame industry. Used game sales are actually a much bigger problem for the industry than piracy, and if everyone bought games new to start with the cost that games sell for could probably actually be lowered (that's the idea behind things like "platinum releases" of games) is because once they've sold enough copies to cover the cost of the game they can charge less and still make a profit. But they can only do that if they sell enough copies to start with.

I made sure to buy a brand new copy of Alan Wake, for instance, even though renting it or waiting for it to come out used would probably have been a much better option for me money wise (especially considering that it's a pretty short game). But I went ahead and paid for the new copy because the studio that made Alan Wake won't be able to make another game if they don't sell enough copies of Alan Wake, and used game sales don't count for anything for them. The videogame industry depends on how many copies are sold, not on how many times each copy can be sold. Project ten dollar will help them a lot, and I am completely in support.