all I can say is that it beats DRM... whats more of a *****, having to pay the $10 dollars for all the content is used, or having to pay full price on the game again if your computer crashes?(or in the near future if you x-box redrings...)
Not that I know exactly what I'm saying, but pretty much this person has it down.tellmeimaninja said:How am I paying ten extra AMERICAN DOLLARS? I'm simply paying normal price.VZLANemesis said:So you don't mind paying 10 bucks extra for what should have already been in the game you payed 60$ for?tellmeimaninja said:All that means to me is that I'm paying full price for a full game. I still have no problem with it. I'm contributing money to an industry that I support and getting a game in return.
Plus, it's simply them trying to get money. You're spewing so much anti-corporate stuff that it actually hurts. THEY ARE A BUSINESS. THEY DO THINGS TO MAKE EXTRA MONEY.
Except you aren't buying a FULL product when you buy used. You're paying for what's on the game disc. You know what's not on the game disc? Online servers. Bandwidth. And all that other good stuff needed to play online modes. Buying used means the publisher gets no money from you... It seems perfectly fair to me that they should say "Hey, we noticed you didn't give us any money yet. If you just want to play single player, that's cool. But if you want to connect to our servers that we pay for so you can play online, how about giving us a little something to help offset their cost?"Xzi said:In other words, you expect that if you buy a used chair, it should only come with three legs? Or if I buy a used book, it should only come with two-thirds of the pages? Very poor logic, my friend. You are paying for a FULL product when you buy used...the fact that none of that money makes its way back to the developer/publisher does not concern the customer. Nor should it.
Now, if they want to work out some sort of deal with used game retailers which does benefit them, that's fine, but instead they're just screwing over their customers.
It's a way to combat two perceived threats to the industry at once: Piracy and Used games.VZLANemesis said:It doesn't get free things for you! That is precisely the problem, they take things away from you unless you buy it new... its something else entirely.tellmeimaninja said:I love Project Ten Dollar. I never get used games, as I have the worst of luck with them. Project Ten Dollar gets me free things.
Plus, it's capitalism. It's a way for the industry to make more money off of you by getting you to buy it new.
My question is, why should it make extra money for the publishers? they are not making 2 games, 2 bluray discs... its ONE PRODUCT, somebody got tired of it and sold it.Durxom said:Not that I know exactly what I'm saying, but pretty much this person has it down.tellmeimaninja said:How am I paying ten extra AMERICAN DOLLARS? I'm simply paying normal price.VZLANemesis said:So you don't mind paying 10 bucks extra for what should have already been in the game you payed 60$ for?tellmeimaninja said:All that means to me is that I'm paying full price for a full game. I still have no problem with it. I'm contributing money to an industry that I support and getting a game in return.
Plus, it's simply them trying to get money. You're spewing so much anti-corporate stuff that it actually hurts. THEY ARE A BUSINESS. THEY DO THINGS TO MAKE EXTRA MONEY.
Most used copies are 10$ or less than the normal new copies. So for example, I got get Bayonetta used at a price of 30-40$ while the new game is worth 50$ or so, so in fact you are just paying the normal price of a new game, making used and new copies basically the same, and giving the developers some extra cash for you buying it used.
I don't really buy anything used anyway. I have a Wii and a PC, and for both of those for the games I want, are most likely always going to be new, I also have a DS but I found a way around that problem...._>...
Not just new marketing, we're talking about a different INDUSTRY. Video games work differently from film, consumables, automobiles?VZLANemesis said:I'm ok with them making money, I'm not okey with having to pay extra money for unreasonable shit. Look at dante's inferno for example. The game came with an extra map as a reward for buying it new... great, but it also came with the trophies already for the extra two extremely short dlcs they sold afterwards, which means not only they had them planned they possibly had them done, and just wanted to milk you for the rest of the content.tellmeimaninja said:How am I paying ten extra AMERICAN DOLLARS? I'm simply paying normal price.VZLANemesis said:So you don't mind paying 10 bucks extra for what should have already been in the game you payed 60$ for?tellmeimaninja said:All that means to me is that I'm paying full price for a full game. I still have no problem with it. I'm contributing money to an industry that I support and getting a game in return.
Plus, it's simply them trying to get money. You're spewing so much anti-corporate stuff that it actually hurts. THEY ARE A BUSINESS. THEY DO THINGS TO MAKE EXTRA MONEY.
I sell this game right after I've bought it... now at a loss even though I just bought it a couple of days ago, because the new player can no longer play the dark forest map.
If you've already payed for it, its yours and you can do whatever the fuck you want with it, god forsake even sell it to another person, in every other industry is like that. But we're talking about new marketing here, one where greedy fucks wanna make so much money out of the product they actually wanna make money EACH time the product is going to be used. It's absurd.
elvor0 said:So... You buy a new game for £40 and everything is included. You buy a game used for £20 and have to pay £5 to access the DLC that comes with the game when you buy it new, or the multiplayer in THQs case. You got a used game for £25 and would've had to have payed £40 for it new, sounds reasonable to me.
The Multiplayer thing is a complete dick move, but the DLC you normally have to pay for anyway, all they are doing are including an incentive to buy it new, when in fact as I've just shown its cheaper to buy used then buy the dlc anyway.
Oh snap!
Xzi said:In other words, you expect that if you buy a used chair, it should only come with three legs? Or if I buy a used book, it should only come with two-thirds of the pages? Very poor logic, my friend. You are paying for a FULL product when you buy used...the fact that none of that money makes its way back to the developer/publisher does not concern the customer. Nor should it.Jaded Scribe said:Wow... *coughcough* sorry, choking on the cloud of entitlement around this thread.
It is perfectly reasonable to deny online services to those that buy used. Online play requires upkeep and maintenance costs to the company. If you buy used, you haven't contributed your portion of that overhead.
You can still save money buying used, you just have to do better at hunting down bargains so that even with paying the fee for the extra material you come out ahead.
And as for the bull argument "What about people that buy it three years from now and have to shell out a ton of money?" Um... most games drop in price considerable after a year or two. The original COD (which is only 2 years old) has already dropped to $40 new. That's a full third of what it originally cost. Assassin's Creed (only 2.5 years old) is $20. No need to worry about future generations.
As for the rest of those against this, buck up and pay your share. These developers are businesses, not charities. You aren't entitled to anything you don't pay for.
Now, if they want to work out some sort of deal with used game retailers which does benefit them, that's fine, but instead they're just screwing over their customers who can't afford to spend $300 a month on video games.
You logic is the poor set here. When you sit in a used chair, or read a used book, how much does it cost the furniture manufacturer? The publishing company? *Nothing*. But online play requires the company to shell out quite a bit of overhead in terms of server maintenance.Xzi said:In other words, you expect that if you buy a used chair, it should only come with three legs? Or if I buy a used book, it should only come with two-thirds of the pages? Very poor logic, my friend. You are paying for a FULL product when you buy used...the fact that none of that money makes its way back to the developer/publisher does not concern the customer. Nor should it.Jaded Scribe said:Wow... *coughcough* sorry, choking on the cloud of entitlement around this thread.
It is perfectly reasonable to deny online services to those that buy used. Online play requires upkeep and maintenance costs to the company. If you buy used, you haven't contributed your portion of that overhead.
You can still save money buying used, you just have to do better at hunting down bargains so that even with paying the fee for the extra material you come out ahead.
And as for the bull argument "What about people that buy it three years from now and have to shell out a ton of money?" Um... most games drop in price considerable after a year or two. The original COD (which is only 2 years old) has already dropped to $40 new. That's a full third of what it originally cost. Assassin's Creed (only 2.5 years old) is $20. No need to worry about future generations.
As for the rest of those against this, buck up and pay your share. These developers are businesses, not charities. You aren't entitled to anything you don't pay for.
Now, if they want to work out some sort of deal with used game retailers which does benefit them, that's fine, but instead they're just screwing over their customers who can't afford to spend $300 a month on video games.
Yes, because all the free DLC leaves the game UTTERLY CRIPPLED without it, just like a missing leg on a chair...oh wait.Xzi said:In other words, you expect that if you buy a used chair, it should only come with three legs? Or if I buy a used book, it should only come with two-thirds of the pages? Very poor logic, my friend. You are paying for a FULL product when you buy used...the fact that none of that money makes its way back to the developer/publisher does not concern the customer. Nor should it.
Now, if they want to work out some sort of deal with used game retailers which does benefit them, that's fine, but instead they're just screwing over their customers who can't afford to spend $300 a month on video games.
The DLC is a BONUS product and is an incentive for buying it new. It is not necessary to play the game to its full, as I just said, Used game= £20+£5 for DLC=£25. New game with DLC=£40. You STILL SAVE £15! Bonus content is like a cushion for your chair. BONUS content is not a leg.VZLANemesis said:elvor0 said:So... You buy a new game for £40 and everything is included. You buy a game used for £20 and have to pay £5 to access the DLC that comes with the game when you buy it new, or the multiplayer in THQs case. You got a used game for £25 and would've had to have payed £40 for it new, sounds reasonable to me.
The Multiplayer thing is a complete dick move, but the DLC you normally have to pay for anyway, all they are doing are including an incentive to buy it new, when in fact as I've just shown its cheaper to buy used then buy the dlc anyway.
Oh snap!Xzi said:In other words, you expect that if you buy a used chair, it should only come with three legs? Or if I buy a used book, it should only come with two-thirds of the pages? Very poor logic, my friend. You are paying for a FULL product when you buy used...the fact that none of that money makes its way back to the developer/publisher does not concern the customer. Nor should it.Jaded Scribe said:Wow... *coughcough* sorry, choking on the cloud of entitlement around this thread.
It is perfectly reasonable to deny online services to those that buy used. Online play requires upkeep and maintenance costs to the company. If you buy used, you haven't contributed your portion of that overhead.
You can still save money buying used, you just have to do better at hunting down bargains so that even with paying the fee for the extra material you come out ahead.
And as for the bull argument "What about people that buy it three years from now and have to shell out a ton of money?" Um... most games drop in price considerable after a year or two. The original COD (which is only 2 years old) has already dropped to $40 new. That's a full third of what it originally cost. Assassin's Creed (only 2.5 years old) is $20. No need to worry about future generations.
As for the rest of those against this, buck up and pay your share. These developers are businesses, not charities. You aren't entitled to anything you don't pay for.
Now, if they want to work out some sort of deal with used game retailers which does benefit them, that's fine, but instead they're just screwing over their customers who can't afford to spend $300 a month on video games.
I must admit, I spend too much on games myself - but I don't blame the publishers or developers for my poor decision making.Jaded Scribe said:And what $300/month? Do you really have to buy 5 new games every month? If you have poor decision-making skills and can't settle on one new game a month (much less for many others. I only buy 3-4 games a year usually and rely on birthday/Christmas to make up the rest), that's your problem.Xzi said:Now, if they want to work out some sort of deal with used game retailers which does benefit them, that's fine, but instead they're just screwing over their customers who can't afford to spend $300 a month on video games.