F**K Project Ten dollar and others... let's take some actions

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VZLANemesis

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Sovvolf said:
VZLANemesis said:
Sovvolf said:
VZLANemesis said:
tellmeimaninja said:
All that means to me is that I'm paying full price for a full game. I still have no problem with it. I'm contributing money to an industry that I support and getting a game in return.
So you don't mind paying 10 bucks extra for what should have already been in the game you payed 60$ for?
Not really I payed the full £40 for the game and got the full version with the DLC if I go out and buy a pre-owned copy then I still get the full version of the game just I have to pay extra if I want those few side quests and extra character.
As I have said before (first post even) I'm ok with such extra contents coming with the new game only... that seems somehow fair.
But not THIS http://www.escapistmagazine.com/news/view/100797-THQ-Joins-the-Used-Game-Fight
This is just fucking intolerable
Again, buy it brand new and you wont have this problem... besides $5 isn't much, over here I'm probably looking at £3... about the same price as a decent sandwich. They are just trying to add extra incentive to buying the game brand new while putting those who buy the game at a lower price at a disadvantage, which I'm all for. When I used to buy a brand new copy of the game all I got was a shiny case and the smell of untouched disk... now I get online, extra content and more.

tellmeimaninja said:
Five dollars? "Fucking intolerable"? You can make more than that mowing a lawn.
Yeah I'd say I'm with this guy on the subject.
So basically you want people who got a better deal than you to pay extra? If you want the game so desperatedly as to buy it day one, go ahead. But I still think its fucking unfair to have to sell it day 2, 10$ cheaper if you didn't like it, or pay 10$ 5 months later for a 20$ used game just because the publishers want you to.
 

VZLANemesis

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Kpt._Rob said:
You may not like project ten dollar, but honestly, it's probably going to save the videogame industry. Used game sales are actually a much bigger problem for the industry than piracy, and if everyone bought games new to start with the cost that games sell for could probably actually be lowered (that's the idea behind things like "platinum releases" of games) is because once they've sold enough copies to cover the cost of the game they can charge less and still make a profit. But they can only do that if they sell enough copies to start with.

I made sure to buy a brand new copy of Alan Wake, for instance, even though renting it or waiting for it to come out used would probably have been a much better option for me money wise (especially considering that it's a pretty short game). But I went ahead and paid for the new copy because the studio that made Alan Wake won't be able to make another game if they don't sell enough copies of Alan Wake, and used game sales don't count for anything for them. The videogame industry depends on how many copies are sold, not on how many times each copy can be sold. Project ten dollar will help them a lot, and I am completely in support.
Bullshit the videogame industry is making more money now that the film industry, the publishers are just crying money grubbers that wanna make even more millions per game at the cost of quality of service for the users.
Btw, basically if you like a game, buy it... especially if its made by a small studio, then even get your friends to buy it. Thats not the point here.
 

Sovvolf

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VZLANemesis said:
So basically you want people who got a better deal than you to pay extra? If you want the game so desperatedly as to buy it day one, go ahead.
No I'm saying I should feel rewarded for going out and buying the game brand new rather then getting the pre-owned second hand game. You don't need to buy the game day one to get these things... you just need to purchase the copy at full retail price.

VZLANemesis said:
But I still think its fucking unfair to have to sell it day 2, 10$ cheaper if you didn't like it, or pay 10$ 5 months later for a 20$ used game just because the publishers want you to.
I'm honestly confused at what your talking about here. I should feel guilty for selling the game if I didn't like it after the first day? or should I feel ripped of?... I don't have a clue.

VZLANemesis said:
Bullshit the videogame industry is making more money now that the film industry, the publishers are just crying money grubbers that wanna make even more millions per game at the cost of quality of service for the users.
Btw, basically if you like a game, buy it... especially if its made by a small studio, then even get your friends to buy it. Thats not the point here.
Actually no, the video game industry is suffering bad. Why do you think all these studios are going bankrupt at the moment... even Midway went bankrupt.
 

VZLANemesis

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Sovvolf said:
VZLANemesis said:
So basically you want people who got a better deal than you to pay extra? If you want the game so desperatedly as to buy it day one, go ahead.
No I'm saying I should feel rewarded for going out and buying the game brand new rather then getting the pre-owned second hand game. You don't need to buy the game day one to get these things... you just need to purchase the copy at full retail price.

VZLANemesis said:
But I still think its fucking unfair to have to sell it day 2, 10$ cheaper if you didn't like it, or pay 10$ 5 months later for a 20$ used game just because the publishers want you to.
I'm honestly confused at what your talking about here. I should feel guilty for selling the game if I didn't like it after the first day? or should I feel ripped of?... I don't have a clue.
Ripped off, lol. Sorry for not making myself clear.
 

linwolf

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My problem with this is that I like old games, still plays warcraft 1. And at some point these games dlc will be unavailable, so if the dlc is essential for the story it hurts people who like old games.
 

tiredinnuendo

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Here's the thing:

I buy new. I think used game pawnshops like Gamestop are terrible establishments. If I do buy used, I'll buy from some place like eBay, where the price difference is worthwhile (often to the tune of half of what Gamestop is charging).

Because I'm a smart consumer, I either buy my games new and get the bonus content free, or buy my games used at a price that ensures that even after paying the cost for the bonus content, I still saved money.

If you're unable to follow my simple guide, I'm really not sure I can help you, but the fact is that used game sales help the distributers (the gamestops and EB's of the world) and hurt the publishers and developers (who, yes, do care about new game sales, because that determines how well the latest game on their resume did, thus how in demand they are). I think Project Ten Dollar is a great idea as it encourages continued work on a game beyond the initial release and encourages players to buy new, or at least be smarter in their used purchasing. This is a good thing.

And I'm curious, if you often wait for the price to drop so low, surely the price of the new box has dropped as well by that point, no?

- J
 

Gildan Bladeborn

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The second-hand games market for PC titles has effectively become extinct, but I never play games for the multi-player anyways so if they did cripple used versions I wouldn't actually care.

Personally though I quite like this whole "Project 10-Dollar" business, as I pay the same amount I always would for either the same content or more (in the case of Mass Effect at least), but with an added sense of smug superiority because now my copy is "better" than the one other people get.

Yes, I am an insufferable snob.
 

Sovvolf

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VZLANemesis said:
Sovvolf said:
VZLANemesis said:
So basically you want people who got a better deal than you to pay extra? If you want the game so desperatedly as to buy it day one, go ahead.
No I'm saying I should feel rewarded for going out and buying the game brand new rather then getting the pre-owned second hand game. You don't need to buy the game day one to get these things... you just need to purchase the copy at full retail price.

VZLANemesis said:
But I still think its fucking unfair to have to sell it day 2, 10$ cheaper if you didn't like it, or pay 10$ 5 months later for a 20$ used game just because the publishers want you to.
I'm honestly confused at what your talking about here. I should feel guilty for selling the game if I didn't like it after the first day? or should I feel ripped of?... I don't have a clue.
Ripped off, lol. Sorry for not making myself clear.
I don't see why I should feel ripped off, I bought the game, disliked it then sold it, just like I would any other game. Though if your talking about trading it in day after purchase well... you get 10 days in Britain to return the game if your not satisfied with the product, I could just get my full money back if I was that unsatisfied.
 

Jaded Scribe

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Wow... *coughcough* sorry, choking on the cloud of entitlement around this thread.

It is perfectly reasonable to deny online services to those that buy used. Online play requires upkeep and maintenance costs to the company. If you buy used, you haven't contributed your portion of that overhead.

You can still save money buying used, you just have to do better at hunting down bargains so that even with paying the fee for the extra material you come out ahead.

And as for the bull argument "What about people that buy it three years from now and have to shell out a ton of money?" Um... most games drop in price considerable after a year or two. The original COD (which is only 2 years old) has already dropped to $40 new. That's a full third of what it originally cost. Assassin's Creed (only 2.5 years old) is $20. No need to worry about future generations.

As for the rest of those against this, buck up and pay your share. These developers are businesses, not charities. You aren't entitled to anything you don't pay for.
 

Doug

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Sovvolf said:
Personally I'm all for Project Ten Dollar. I feel as if I should be entitled to some thing extra for going out and buying the game full price on release.
This. If someone buys the game new and actually, you know, supports the developer, I don't see why the developers shouldn't try and spoil them - and hell, if they are at least getting alittle extra from the used game people for the extra shinies, its all good for the devs, all good for the new game buyers, and doesn't cripple the game like activation DRM - so its also a win for the second hand market compared to what it had before.
 

Kpt._Rob

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Apr 22, 2009
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VZLANemesis said:
Kpt._Rob said:
You may not like project ten dollar, but honestly, it's probably going to save the videogame industry. Used game sales are actually a much bigger problem for the industry than piracy, and if everyone bought games new to start with the cost that games sell for could probably actually be lowered (that's the idea behind things like "platinum releases" of games) is because once they've sold enough copies to cover the cost of the game they can charge less and still make a profit. But they can only do that if they sell enough copies to start with.

I made sure to buy a brand new copy of Alan Wake, for instance, even though renting it or waiting for it to come out used would probably have been a much better option for me money wise (especially considering that it's a pretty short game). But I went ahead and paid for the new copy because the studio that made Alan Wake won't be able to make another game if they don't sell enough copies of Alan Wake, and used game sales don't count for anything for them. The videogame industry depends on how many copies are sold, not on how many times each copy can be sold. Project ten dollar will help them a lot, and I am completely in support.
Bullshit the videogame industry is making more money now that the film industry, the publishers are just crying money grubbers that wanna make even more millions per game at the cost of quality of service for the users.
Some of them are, some of them aren't. I read an article just the other day here on the escapist saying that Remedy put all the money they have into Alan Wake, and because it's a fairly short strictly single player game it's a perfect example of the sort of game that loses a lot of money to used game sales. If they don't sell enough new copies, and there's a good chance they may not, then Remedy will go bankrupt, and we won't be able to see another excelent game from Remedy. By offering free DLC to people who buy the game new they will increase the number of copies they originally sell.

Not to mention, it really isn't at the cost of quality of service to you. You still get the whole game if you buy it used, the only difference is that people who buy it new get some extra. Alan Wake, for instance, is divided up into episodes, I've only been playing one a night, so I haven't finished them yet, but episodes 1-6 (the game) will be a complete story ark, the DLC (which will be free to people who bought the game new) will be a seventh episode, presumably either a stand alone story arc, or the start of a new story ark. If I had bought Alan Wake used I would still get to play the whole story ark that is the main focus of the game, but I'd have to pay however much extra Remedy is asking for the seventh episode. And that would be fine.

Of course it is possible that some companies could abuse the project ten dollar system, but I have yet to play any game in which it was the case that an integral part of the game was removed for people who bought it used. If I may be blunt, I think you're just over-reacting.
 

Sovvolf

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Doug said:
Sovvolf said:
Personally I'm all for Project Ten Dollar. I feel as if I should be entitled to some thing extra for going out and buying the game full price on release.
This.
While I do commend you for agreeing with me I sort of hope you go back an edit your post to add some thing extra... maybe just a filler... I don't want to see some one banned or suspended for agreeing with me :D.
 

Doug

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Jaded Scribe said:
Wow... *coughcough* sorry, choking on the cloud of entitlement around this thread.
Indeedie - don't venure too close to the core without your oxygen cylinders or you'll suffoercate.

I personally think 'Project Ten Dollar' is a smart idea in its present form - I mean, its not like the games are crippled used, its just got more shinies new. If the game where crippling the game if not bought new, I would be less supportive, though I still think I would side on the dev's/publisher's side.
 

blalien

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There is no reason to be outraged with Project Ten Dollar unless you feel entitled to get as much stuff as possible, and screw everybody else. It would only be unethical if the box doesn't make it abundantly clear you don't get all the features with a used copy.
 

mjc0961

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Nov 30, 2009
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Okay, TC seems to be confused. Project Ten Dollar =/= Online Pass.

Project Ten Dollar is to give people ten dollars worth of free DLC if they buy a game new.
Online Pass is to make people who buy the game used pay a fee to use the online features of the game, stuff that isn't on the game disc and needs the publisher's servers.

Project Ten Dollar is awesome, no way around that. If you buy new, you get free DLC. Awesome. If you buy used, you still have to buy your DLC packs like you do for used games that don't have Project Ten Dollar. Nothing changed for the used game buyer, so they shouldn't be complaining so much.
Online Pass is a completely different story, though. I can see it from both sides, but overall I like the idea. I buy new anyway, and I'd rather they charged used game buyers to go online than bump up the price of the game entirely (raising the price of new games would also allow stores to charge more for used copies as well, so everyone loses).

But as for Project Ten Dollar... Let's not **** it, it's awesome.
 

bam13302

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meh, i buy my games through steam, with their sales it might be cheaper (post christmas sale ftw)
 

Icehearted

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My solution? Don't buy it used, and don't buy it right away. I'm perfectly fine with playing all the other stuff out there until the game gets a price drop, and in many cases it doesn't take long. One rare occasions, I'll pick up, or even preorder (very rare), but mostly I see what's not hobbled used, and I dismiss new games at full price until they drop.

Someone arbitrarily decides that a game should have a flat fee of $60+ despite being shallow, poorly made, or just bad, and I'm supposed to think that's a fair deal. No. Devs need to realize that a game like GTA4 or Fallout 3 or Mass Effect 2 feels $60, but a lot of other games feel more like $30-$40 affairs at best (like Soul Caliber 4, Ninja Gaiden 2, Street Fighter 4).

I speak with my money, and if the value's not there, eff the publishers, I'll wait for a big price drop, rent, or buy used.
 

Doug

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Sovvolf said:
Doug said:
Sovvolf said:
Personally I'm all for Project Ten Dollar. I feel as if I should be entitled to some thing extra for going out and buying the game full price on release.
This.
While I do commend you for agreeing with me I sort of hope you go back an edit your post to add some thing extra... maybe just a filler... I don't want to see some one banned or suspended for agreeing with me :D.
Fine, fine, I added some more content - and now for something completely different *Starts tap dancing*